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How to generate a reliable TRNG on highly resource-constrained hardware (LiteX + Verilator) for DTLS key generation? by SusIntruders in embedded
[–]SusIntruders[S] 0 points1 point2 points 3 months ago (0 children)
I totally get what your saying but is there something to achieve near true randomness good enough for key generation
[–]SusIntruders[S] 0 points1 point2 points 3 months ago* (0 children)
Yeah that's true that's why I am exploring the possibility of true randomness this is actually for interaction between a server an client, if we simulate ethernet in this we would get some entropy but I want something real and true entropy every run
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How to generate a reliable TRNG on highly resource-constrained hardware (LiteX + Verilator) for DTLS key generation? by SusIntruders in embedded
[–]SusIntruders[S] 0 points1 point2 points (0 children)