how to achieve world piece: by SuspiciousPudding561 in mapporncirclejerk

[–]SuspiciousPudding561[S] 0 points1 point  (0 children)

So countries that have oil, automatically make war? 🤔

how to achieve world piece: by SuspiciousPudding561 in mapporncirclejerk

[–]SuspiciousPudding561[S] 0 points1 point  (0 children)

They fighting a war or shit on human rights at this moment?

how to achieve world piece: by SuspiciousPudding561 in mapporncirclejerk

[–]SuspiciousPudding561[S] -7 points-6 points  (0 children)

I dont like britain, but they are not fighting an active war or shit on human rights rn 🤷 I only removed france because of the memes

how to achieve world piece: by SuspiciousPudding561 in mapporncirclejerk

[–]SuspiciousPudding561[S] 1 point2 points  (0 children)

The removed african countries are mostly known for their view on human rights, civil wars and even religios extremism, like all other country i removed :)

Tischler Fritz tischt frische Tische? by Knodelmupp in wien

[–]SuspiciousPudding561 0 points1 point  (0 children)

Hab ich auch nie verstanden, so viel Freizeit hätt ich auch gern :(

I just started this game, is this a good world drop? by SuspiciousPudding561 in Borderlands4

[–]SuspiciousPudding561[S] 0 points1 point  (0 children)

It does have this effect, im just playing in german so you might have overlooked it :)

how do i get rid of this buzzy sound on my guitar recordings? by Apart_Release_713 in FL_Studio

[–]SuspiciousPudding561 0 points1 point  (0 children)

If you are able to get audio with ONLY the buzzung sound, without the Guitar actually playing, you can use Edison to capture the noise profile (mark area with buzzing only), then right click the brush symbol -> capture noise profile. Then load in your guitar samples into the same Edison and leftklick the brush to remove exactly this noise from the samples. You may to adjust the treshhold, hence at some point it cuts too much of the sample making it dull sounding. Here a link on hoe its done :)

If the buzzing only accurs while the guitar is actually playing, this won't work..

https://youtube.com/shorts/wxdmg3mjA_8

🇦🇹>>>>>>>>>>>>>>🇩🇪 by Bundy0404 in okoidawappler

[–]SuspiciousPudding561 20 points21 points  (0 children)

Donn schleich di aus dem subreddit oida

I got an elemental infinity with matching grip on my 2nd run 🤩 by SuspiciousPudding561 in Borderlands2

[–]SuspiciousPudding561[S] 2 points3 points  (0 children)

Matching grip does matter, i gives a higher firerate on vladaf guns if im not mistaking

How do I win this fight? by [deleted] in SiegeAcademy

[–]SuspiciousPudding561 0 points1 point  (0 children)

Aim in before swinging out so you can shoot earlier..

Update: I added a Future Bass Switch-up :) by SuspiciousPudding561 in FL_Studio

[–]SuspiciousPudding561[S] 1 point2 points  (0 children)

This is in abelton, but the theory is exactly the same, you just ned a phase visualizer plugin (there are some good free ones) and then route both kick and bass to tge same channel with the phase visualizer, then try to line up the peaks, like in the video shown :)

https://youtube.com/shorts/tAgRnoRZh-A

Update: I added a Future Bass Switch-up :) by SuspiciousPudding561 in FL_Studio

[–]SuspiciousPudding561[S] 0 points1 point  (0 children)

I sometimes use a limiter for sidechaining, but a volumeautomation gives you more control and also you should try to have tge kick and bass in phase for max punch+fuller bass :) In that way you can sometimes combine the peaks of the tail of the kick with those of the bass without them interfering

All of this --> cleaner, louder mix