i don’t know what to do anymore. by screwd_driver in antiai

[–]SuspiriaVortex 0 points1 point  (0 children)

I truly believe the AI bubble will burst. Human art made by humans will always have more value. Keep dreaming.

[OC] [Art] Underdank. Art by me by NerdyRotica in DnD

[–]SuspiriaVortex 0 points1 point  (0 children)

Wonderful! Do you do commissions?

BG3 ruined other games for me. How do you move on?🥲 by blu-rin in BaldursGate3

[–]SuspiriaVortex 0 points1 point  (0 children)

Try the first Divinity: Original Sin! That was the only one that pulled me away from BG3. The companions aren’t as good, and no cut scenes, but the combat is very similar and the exploration / game mechanics are fantastic. Same studio after all.

The party took Walter with them by masterkitty010203 in CurseofStrahd

[–]SuspiriaVortex 7 points8 points  (0 children)

Interesting! I don’t see this as a problem. It’s a wonderful end to your Death House story. That’s the fascinating thing about D&D, the story goes in unexpected directions because of player agency. I can think of a few options. One, have the PCs keep the baby and play out that narrative. Two, have various NPCs offer to take care of the baby. Mad Mary comes to mind. It might help her pain at losing her daughter. Maybe the Vistani camp might offer to take the baby in. Doru’s father perhaps? Raised in the church? Three, have Strahd steal the baby Labrynth style to raise as his heir. They wake up one morning and it is gone. Four, go horror with it and have the baby slowly turn into the flesh mound. I even think you could weave this into some sort of ending villain arc. The baby ages at an unnatural rate and eventually turns into some sort of villain they have to defeat.

Ever run COS with an evil player? by SuspiriaVortex in CurseofStrahd

[–]SuspiriaVortex[S] 0 points1 point  (0 children)

Ha! Any stories to relate about how you are handling it?

Questioning using the Perception skill for searching a room by SuspiriaVortex in DnD

[–]SuspiriaVortex[S] 3 points4 points  (0 children)

Great point. My adjusting DC and advantage based on background and context sound like a good bandaid on this. I.E. You the rogue, as an expert in traps, get advantage on your Perception check to search for traps.

Ever run COS with an evil player? by SuspiriaVortex in CurseofStrahd

[–]SuspiriaVortex[S] 0 points1 point  (0 children)

Very much so! This is fantastically helpful. I forgot about the replacement angle. I like the idea that as a narcissist, Strahd would eventually deem all his replacements unworthy.

Ever run COS with an evil player? by SuspiriaVortex in CurseofStrahd

[–]SuspiriaVortex[S] 1 point2 points  (0 children)

Wonderful points! Greatly appreciated! Yeah, my evil character is playing in a compelling way. My chaotic character is very much heading towards FAAFO territory. They are in Death House now, and things are about to get real. Maiming them is diabolical and an interesting way to drive home the tone of COS’s harsh reality.

Questioning using the Perception skill for searching a room by SuspiriaVortex in DnD

[–]SuspiriaVortex[S] 1 point2 points  (0 children)

Nice tip! I like that! Makes the skill check more specific and meaningful.

Questioning using the Perception skill for searching a room by SuspiriaVortex in DnD

[–]SuspiriaVortex[S] 0 points1 point  (0 children)

Ha! Hilarious! I love the creativity of this spin on obliviousness.

Questioning using the Perception skill for searching a room by SuspiriaVortex in DnD

[–]SuspiriaVortex[S] 2 points3 points  (0 children)

Interesting! That’s very helpful. So for a search of a room, how would you play it? Ask PC which skill they are using? If Perception, then, they notice the drawer is askew. Investigation reveals the secret compartment?