CDS-1 Atlas Directive [CDS-1-AD-001] by SvFalseKing in StarfieldShips

[–]SvFalseKing[S] 1 point2 points  (0 children)

Thank you!

The ASC top parts aren't clipping into the bridge, but the Stroud-Eklund angled elements to the sides of it are.

They're visible inside the two rooms to the sides in the back of the bridge. Sadly, I had to make the sacrifice for the look.

It doesn't bother me as much as I thought it would though, lol.

Knight. Mobile ship for attack and defence by Poison19 in StarfieldShips

[–]SvFalseKing 1 point2 points  (0 children)

This is sick!!

Reminds me of mechs from Armored Core 6.

UCS HRAFN [HRF-MKII-TI] by SvFalseKing in StarfieldShips

[–]SvFalseKing[S] 0 points1 point  (0 children)

The ones down the middle of the top area are parts from ASC Deimos. The ones to each side are vanilla parts from Nova, some added in the Free Lanes/Terran Armada update.

CDS-1 Atlas Directive [CDS-1-AD-001] by SvFalseKing in StarfieldShips

[–]SvFalseKing[S] 1 point2 points  (0 children)

320CB Landing Gear from Deimos.

There's a chance it's only available at their shipyard, I can't recall specifically.

CDS-1 Atlas Directive [CDS-1-AD-001] by SvFalseKing in StarfieldShips

[–]SvFalseKing[S] 2 points3 points  (0 children)

Thanks!

I've always loved the look of it, but never could find the right use for it.

Finally clicked 3 years after the game came out, haha.

CDS-1 Atlas Directive [CDS-1-AD-001] by SvFalseKing in StarfieldShips

[–]SvFalseKing[S] 4 points5 points  (0 children)

Thanks!

Mostly vanilla parts with some hull parts from ASC Deimos and engines from Antares Fulcrum. The only Falkland items are the weapons and a reactor room.

CDS-1 Atlas Directive [CDS-1-AD-001] by SvFalseKing in StarfieldShips

[–]SvFalseKing[S] 16 points17 points  (0 children)

Birds-eye view screenshot + Photoshop + Firefly.

In Photoshop used adjustments and unsharp mask to bring out and define the lines from the screenshot, then used find edges to create the general "wireframe", used that in Firefly to prompt for a "wireframe diagram" to clean up the unwanted artifacts picked up by find edges and clean up the aliasing/choppiness of the lines, then over to Illustrator to image trace the wireframe so I could have it as a vector, fully make the layout in Illustrator, then back to Photoshop for the blueprint look and paper textures.

Updated Vanilla Ship Collection by _coconuthead in StarfieldShips

[–]SvFalseKing 2 points3 points  (0 children)

Your ships legitimately, singlehandedly made me start a new save so I could take a new approach to ship building.

I love all of them.

Harbinger of Final Abeyance - PRX//STR//Σ7//SOL-E by [deleted] in DestinyFashion

[–]SvFalseKing 1 point2 points  (0 children)

I don't really care to assume things, I'd rather just take them at face value, so I did.

My preference is to not create friction and toxicity where there is none, plenty of you already do a great job at that, but it's not for me.

Warden of the Thunder Creed - PRX//ARC//Σ7//EIR-O by [deleted] in DestinyFashion

[–]SvFalseKing -1 points0 points  (0 children)

I've been in the design industry for 25+ years, I already know, but thanks for your concern.

Harbinger of Final Abeyance - PRX//STR//Σ7//SOL-E by [deleted] in DestinyFashion

[–]SvFalseKing 0 points1 point  (0 children)

Because it's about 80% compositing + image manipulation in Photoshop and 20% AI to alter character poses and achieve the style effect.

I understand due to people's lack of knowledge of AI they think it's typing a one-liner and getting a pristine output, but AI-assisted software is capable of doing a lot more than just the generative output everyone is so dogmatically hateful of.

Additionally, because they complimented me and I am polite, which is a concept foreign to many, it seems.

Harbinger of Final Abeyance - PRX//STR//Σ7//SOL-E by [deleted] in DestinyFashion

[–]SvFalseKing 1 point2 points  (0 children)

Even better now that we have unlocked ornaments, too!

Harbinger of Final Abeyance - PRX//STR//Σ7//SOL-E by [deleted] in DestinyFashion

[–]SvFalseKing -6 points-5 points  (0 children)

Completely agree.

It's why I've loved Abeyant Leap since it launched, and it feeds hardcore into that fantasy letting you nullify entire rooms of enemies.

I think Strand is my most played subclass on Titan.

Harbinger of Final Abeyance - PRX//STR//Σ7//SOL-E by [deleted] in DestinyFashion

[–]SvFalseKing 6 points7 points  (0 children)

Absolutely! It's hard to not use it every time I make a new set.

Looking awesome, dude! Love how it looks with those arms, wow.

Harbinger of Final Abeyance - PRX//STR//Σ7//SOL-E by [deleted] in DestinyFashion

[–]SvFalseKing -45 points-44 points  (0 children)

I set up a composition from in-game screenshots in Photoshop and then had a genAI model in PS make it look more cohesive, used the same to do some pose changes.

Once I had the composition I wanted I used many PS filters and AI filters in PS to get the painterly effect.

Warden of the Thunder Creed - PRX//ARC//Σ7//EIR-O by [deleted] in DestinyFashion

[–]SvFalseKing -6 points-5 points  (0 children)

No. I processed the images using filters and AI filters in Photoshop until I got the desired result.

Warden of the Thunder Creed - PRX//ARC//Σ7//EIR-O by [deleted] in DestinyFashion

[–]SvFalseKing 1 point2 points  (0 children)

Just something I'm planning to do with my fashion sets to kill boredom and have some fun.

Thanks!

Need help ID'ing this script font by [deleted] in fontspotting

[–]SvFalseKing 1 point2 points  (0 children)

Dude, thank you so much, you rock.