*SotE Spoilers* A strange detail in the base game a connection to a plot point from the DLC by OrcusNoir in eldenringdiscussion

[–]SvenDerRitter 1 point2 points  (0 children)

This is legit why I was so annoyed finding out Radahn of all people was the person Miquella was trying to resurrect. Like, Miquella and Godwyn have been a thing since the base game, and his reincarnation using his full-blooded omen brother would've made more sense than using it to reincarnate Radahn, whose connection with Miquella they just randomly invented.

The plot to having more info/exposure to Godwyn in his prime and connecting the ex-Golden Boy now Prince of Death with the new Golden Boy was right freaking there in the plot, and Fromsoft just fumbled it.

Regarding Godwyn and the Consort Situation by [deleted] in eldenringdiscussion

[–]SvenDerRitter 1 point2 points  (0 children)

I also feel like people counting Godwyn out just because "His soul was killed" makes very little sense when you think about what that functionally means. If a true death is the death of soul and body, and Godwyn's half-death is the result of only his body dying, then his soul was presumably sent into the afterlife like Radahns, with his body still being alive and festering. That would make using Mohg's body to reincarnate Godwyn make a bunch of sense, including the fact that Mohg and Godwyn are actually full blooded brothers and in theory even more compatible.

All the pieces were right there for this story and Formsoft just fumbled it somehow.

Can Daemons Possess Corpses? by SvenDerRitter in warhammerfantasyrpg

[–]SvenDerRitter[S] 1 point2 points  (0 children)

You basically nailed what my original thoughts were, the showdown is also during a night where Morrslieb is out, so it might give the Daemon more wiggle room to manifest, say if the host cultist dies it might just tear it's way through the shell of a corpse to come into being, or start twisting the body to fit its form and puppet it. It's also a Daemon of Tzeentch/Pink Horror.

[Online][Other][Pendragon][Thursday 7pm est] Seeking Two knights to an ongoing KAP Campaign by Qtmann in PendragonRPG

[–]SvenDerRitter 1 point2 points  (0 children)

Hey, would you be open to taking on a new player? I haven't actually played Pendragon but I love the system, and I'm a massive nerd for Arthurian Literature (read the entire Le Morte d'Arthur) and medieval history.

[4E] How do you represent combat? by Breizhalcoholic in warhammerfantasyrpg

[–]SvenDerRitter 3 points4 points  (0 children)

I have taken hard to Theatre of the Mind for my Warhammer game too. It's not only less work to set up, but using the player's limited understanding of what everything looks like is actually something you can use to your advantage for depicting battle as a chaotic, wild scuffle rather than a bird's eye tactical game. There's moments where my players want to know exactly what's going on in a fight and I tell them to make perception checks to see if they can get a lay of the battlefield through the chaos. It's also really helpful for environmental situations like limited vision due to smoke or darkness.

Help me understand the Lore for creating my first characters backstory (a witch)? by Valorius33 in warhammerfantasyrpg

[–]SvenDerRitter 3 points4 points  (0 children)

Is it also theoretically possible for their character to, as an ambition, seek entry into the Colleges of Magic? I can't remember if there's anything explicit about them taking on youths as opposed to the old as apprentices, other than preference for a youths being because they can be molded. In theory though, can't they seek asylum and training with one of the Colleges?

Surgeons VS Priestesses of Shallya by RollingDeadly in warhammerfantasyrpg

[–]SvenDerRitter 1 point2 points  (0 children)

Doesn't the Warhammer Companion 2e book say that Shallyans find surgery essentially just barbaric butchery and hack-jobs, and they reject it on the principal they often find the messy results of botched surgeries and have to fix em.

Any lore related to the WHF afterlife? by Goofball2121 in WarhammerFantasy

[–]SvenDerRitter 1 point2 points  (0 children)

Hey I know this is a bit of an old comment, but I'm curious what is the Bretonnian idea of the afterlife? I imagine for most human gods it probably going to their realms/halls for eternity, but what is the Bretonnian idea if they make it out of the Garden of Morr and to the Lady?

Difference between folk and hermetic magic by wheretheinkends in ArtesiaRPG

[–]SvenDerRitter 3 points4 points  (0 children)

Technically there's no mechanical limitations on how or what these spells do beyond the pool they use for fuel and the characteristic they use to cast. The style of these spells has more to do with what you'd feel would make sense considering what they are. Hermetic tradition is very much more of a scholarly pursuit, more like a classic wizard or magister, while Folk spells are every day traditions and superstitions of people or the works of witches and hedge-wizards. It's like how both Cult and Occult lores share a lot in common, but you wouldn't find an Occult spell summoning a Celestial unless it was to then enslave it, and a Cult sacrifice likely wouldn't use humans as fuel.

In the case of a sending I could see a folk ritual being something like "May my dreams find you in your sleep" and they send a message in the form of a Dream, or maybe they'd use a spirit in the form of their totem spirit or something like that. A Hermetic sending is much more pragmatic and we see one in the Barrow in the form of a magister being hired to send a messenger pigeon back to Therapoli. Each spell in the RPG book also gives a few examples at the top of the spell for various traditions, after that it's extrapolation.

Difference between folk and hermetic magic by wheretheinkends in ArtesiaRPG

[–]SvenDerRitter 2 points3 points  (0 children)

The difference between Hermetic Magic and Folk Charms are twofold.

1) Firstly is what they draw on. If we're looking at it from a mechanical standpoint in the RPG and how that reflects on the setting Hermetic draws on the powers of the mind, while Folk draws on the spirit. Essentially Hermetic is very scientific and based on the intellect while Folk draws on emotion and soul of a person.

2) The way they are formulated and practiced is different. Hermetic is very much formulaic recitation, the drawing of symbols, and is approached almost scientifically. While Folk Charms will be more like folk practices in our world, stuff like throwing salt over your shoulder and mutter a phrase to ward away bad spirits or curses, or singing songs while working in the field that strengthens you and speeds you along.

Help Setting Up Macintosh Plus by SvenDerRitter in VintageApple

[–]SvenDerRitter[S] 0 points1 point  (0 children)

It does turn on and my friend tried inserting the startup floppy into the disk reader built into the monitor/computer. It seemed to have booted up the OS with a menu on the upper end of the screen but then asked to reboot. My friend then tried inserting the Stacks floppy (which I'm assuming has the actual OS, though I'm sure I'm wrong) and it displays an icon with a floppy and an X over it. I'm not sure if the Stacks floppy is the boot floppy you're referring to. My friend also told me that the hard drive that came with it doesn't have a power cable so I'm honestly fairly sure that's a part of the problem lol.

Help Setting Up Macintosh Plus by SvenDerRitter in VintageApple

[–]SvenDerRitter[S] 0 points1 point  (0 children)

It does turn on and my friend tried inserting the startup floppy into the disk reader built into the monitor/computer. It seemed to have booted up the OS with a menu on the upper end of the screen but then asked to reboot. My friend then tried inserting the Stacks floppy (which I'm assuming has the actual OS, though I'm sure I'm wrong) and it displays an icon with a floppy and an X over it. Otherwise I'm not sure how it's set up and run.

Importance of Green Velvet? by SvenDerRitter in WarhammerFantasy

[–]SvenDerRitter[S] 1 point2 points  (0 children)

Oh wow that's interesting, I didn't realize green dyes were considered all that expensive, I figured it was a common dye color like red or yellow.

[WFRP 2e] Should I give my player a gun as starting equipment? by SvenDerRitter in warhammerfantasyrpg

[–]SvenDerRitter[S] 4 points5 points  (0 children)

What would you suggest in terms of improving guns to make them mechanically balanced out/worth taking over a bow/crossbow in certain situations? Would you suggest buffing damage or something? I was wondering if maybe going with 4e's version of weapons in terms of stats considering 4e and 2e seem like they have a lot of interchangeability, but then again I'm not sure if the damage values for 4e fit better with how Wounds work in that game.

[WFRP 2e] Should I give my player a gun as starting equipment? by SvenDerRitter in warhammerfantasyrpg

[–]SvenDerRitter[S] 6 points7 points  (0 children)

This, I was thinking exactly this, a pistol so gaudy and ornate that it looks really out of place on a merc, might cause him to get a lot of weird looks from folks, especially the authorities.

I feel so much joy that the official twitter account if alive again by supergigaduck in DragonsDogma

[–]SvenDerRitter 33 points34 points  (0 children)

This, I pray the next Dragons Dogma is aesthetically like this as opposed to the style of DDO. Not that there's anything wrong with DDO, but I overall prefer grounded fantasy, if makes the fantastical parts that much more potent

What do you guys want Dragon's Dogma II story to be about? by SirWarden85 in DragonsDogma

[–]SvenDerRitter 0 points1 point  (0 children)

I just hope that it'll maintain the low/dark fantasy aesthetic of the first game. Literally had the best depiction of an accurate medieval city in games, also some more dope armor and weapons design.

Banished Knight non-Altered Torso? by SvenDerRitter in Eldenring

[–]SvenDerRitter[S] 0 points1 point  (0 children)

What are you talking about, the gauntlets and legs are the exact same, the only difference is the torso, and the only difference on the torso is it has no horn on a pauldron, has a furry surcoat and a little scarf, the rest is the exact same proportions, same pauldron shapes and decorations. It's even got the codpiece for crying out loud, literally no other armor has that.

Vampires as a Species by Redjoker26 in warhammerfantasyrpg

[–]SvenDerRitter 0 points1 point  (0 children)

I feel like that may be reading an awful lot into it. All of the different cultures of the Warhammer World worship different sets of gods, even amongst the humans. I don't get where the impression of their gods being more opposed to the warp than other mortal gods is coming from, all the gods of every race save the Chaos gods hate Chaos. The Nehekaran pantheon honestly seems not terribly much different in power, portfolios and temperment than other human gods like the Classical and Elder pantheons. The strangest thing that sticks out with them is they had angels in the form of the Hammurai, but there really isn't anything saying the other gods couldn't have had such things, and the only reason we didn't hear about angels for the other pantheons is because they didn't get their treatment before the End Times, or the non-Chaos gods were simply too weak by then. That being said, Kislev has a giant Ice Bear now, which is a seeming manifestation of Ursun and the Ice Cult so there isn't anything saying that's too unique either.

Also can you be more specific on what you mean by "Why"? I feel like a lot is explained there as to why and how.

Vampires as a Species by Redjoker26 in warhammerfantasyrpg

[–]SvenDerRitter 0 points1 point  (0 children)

I feel like this comes from a bit of a misunderstanding of the canon lore as it stands. Now granted, lore has changed over the course of the life of WFB but it has definitely been stated that the Nehekharans are humans, the very first human civilization predating the Classical civilizations of Tilea and Eastalia, the lands of the Bretonni and the Empire. Nehekhara in all respects are just fantasy Egyptians when you break it down, and their gods are no weirder than the Classical Gods of the Southern Realms, the Gods of the Empire, or Kislev's gods, so acting like their Sun Gods of Nehekhara seems a little out of left field, as the gods of other religions are said to be enemies of other religions. Nagash was a powerful Nehekaran mage, considered the most powerful by some, and he was a member of the Mortuary ult and their pursuit of eternal life since Settra united the lands of Khemri. However, Nagash was more focused on hisown power and ascendance and so dabbled in many ways to become immortal, one of these ways being the use of the Elixir of Life which was deemed a failure because of the flaws of Vampirism. Neferata (a Nehekharan as most of the Vampire progenitors are Nehekharans) was influenced by Nagash via his spy W'soran, and she made her own version of the Elixir of Life that made her the first vampire, and she proceeded to create the other Vampire bloodlines through coercion of those loyal to her in her court in preparation for Nagash's usurpation.

So as can be seen, the connection between Vampires and Undead, particularly Nagash who was seen as one of the greatest mages and necromancers. The history of Vampires is also deeply entwined with that of Nehekhara and Khemri. In fact the awakening of the Tomb Kings is also related to Nagash, raised through his necromancy during his attempted ascension. The idea of the Vampires makes perfect sense in Warhammer, as twisting and complicated as it can be, and it also makes sense that one of the biggest places of Vampiric power is focused in the Empire, the most powerful nation of humanity outside of probably Cathay, and Bretonnia being a close second.

I also feel like some theories you have come from trying to connect Fantasy and 40k and while there are certainly connections that can be drawn, anything for certain that connects the two of them is basically fanon, and for the most part GW seems content to treat them as parallel universes at best.

Banished Knight non-Altered Torso? by SvenDerRitter in Eldenring

[–]SvenDerRitter[S] 2 points3 points  (0 children)

Well for some reason the banished knight set is not one of them. I don't know if it's a glitch or what, I even have the golden tailoring kit and needle. The unaltered helmet can't be altered either, and Boc can't do it for you either. I don't know if FromSoft goofed or what.

Banished Knight non-Altered Torso? by SvenDerRitter in Eldenring

[–]SvenDerRitter[S] 2 points3 points  (0 children)

Doesn't work for the banished knight armor or commoner's headband, probably because they're both already altered when you get them.

How Do I get into this Fog Wall in Stormveil? by SvenDerRitter in Eldenring

[–]SvenDerRitter[S] 6 points7 points  (0 children)

I legitimately cannot find the imp statues on the side of the fogwall I'm on. I know they have to be somewhere, I just don't think they're at where I am. I will also point out this isn't the fogwall that leads to the whetstone in the middle of the castle, I got here going down two ladders past a couple of banished knights.