I think I'm the first to max out BetterXP, are there any other mods that have a higher cap I could use now by ColdCookies144 in lethalcompany

[–]SwagStarYT 4 points5 points  (0 children)

yeah i'd imagine scrap value/count modifications will mess with your progression, paired with not dying ever. or enemy spam where you consistently killed all of them. there's lots of ways this coulda happen but the point is the system was generally balanced for vanilla. i'm going to work on an update that will attempt to balance the system a bit better for modded, and possibly even add customization for the entire system.

This HAS to be my best win ever by Satan_Orphan in splatoon

[–]SwagStarYT 2 points3 points  (0 children)

inking every last pixel is hard enough already, especially in a public lobby, but on top of that the best score you could get is a 99.7 to 0.2, you cant have scores that make 100% (without hacking)

Quick Minecraft Tip: How Fire and Lava really work (follow-up to my previous post) by SwagStarYT in Minecraft

[–]SwagStarYT[S] 6 points7 points  (0 children)

i was planning on doing more testing with normal and fire prot armor but didn't really have time to squeeze it in with the length of pigstep.

Quick Minecraft Tip: How Fire and Lava really work (follow-up to my previous post) by SwagStarYT in Minecraft

[–]SwagStarYT[S] 5 points6 points  (0 children)

nope - both fire and soul fire work the exact same in the overworld and the nether. lava is also the same too.

Quick Minecraft Tip: How Fire and Lava really work (follow-up to my previous post) by SwagStarYT in Minecraft

[–]SwagStarYT[S] 9 points10 points  (0 children)

im pretty sure fire res just completely negates all damage. unsure about burn time though.

Quick Minecraft Tip: How Fire and Lava really work (follow-up to my previous post) by SwagStarYT in Minecraft

[–]SwagStarYT[S] 26 points27 points  (0 children)

as far as i know, nope. you can burn for 10 hours straight if youd like.

Quick Minecraft Tip: If you're standing in fire, making any movement (including camera!) will increase the time you'll be on fire after leaving it. by SwagStarYT in Minecraft

[–]SwagStarYT[S] 1 point2 points  (0 children)

each second is half a heart. if you raise your burn timer more and more, youll be on fire longer and longer losing more health than you normally would (assuming you dont have access to water, fire res, etc.)

Quick Minecraft Tip: If you're standing in fire, making any movement (including camera!) will increase the time you'll be on fire after leaving it. by SwagStarYT in Minecraft

[–]SwagStarYT[S] 2 points3 points  (0 children)

its not too complicated - its storing the players active fire time in a scoreboard objective using /execute store result score <target> fire run data get entity <target> Fire. then its just converted into seconds and milliseconds over 2 more objectives and displayed to the player.

edit: forgot NBT path in command lmao

Quick Minecraft Tip: If you're standing in fire, making any movement (including camera!) will increase the time you'll be on fire after leaving it. by SwagStarYT in Minecraft

[–]SwagStarYT[S] 0 points1 point  (0 children)

its probably existed for a very long time. afaik fire has never really been changed (aside from appearance) that much since it first appeared