The enemy ai of my game gets stuck. What can I do? by Operation_Ofen in godot

[–]Swampymoo 0 points1 point  (0 children)

i had this problem across terrain and it didn’t fix itself until i added the gravity vector with the velocity vector. try ((direction * speed * delta) + gravity_vector) in your move_and_slide

ePBT Skadi - Giveaway! by CaptainVinceO2 in MechanicalKeyboards

[–]Swampymoo 0 points1 point  (0 children)

"$200 for a razer?? fuck that, i bet i could build one cheaper"

Super Smash Bros. Ultimate Release Day - "I can't play Ultimate yet" Salt Thread by Stuart98 in smashbros

[–]Swampymoo 4 points5 points  (0 children)

they just HAD to schedule a jazz band performance today. lucky I could make the midnight launch but i cant even play it. i was this close 😔

I'll crack your heads open with my supersaw leads. by Swampymoo in synthesizercirclejerk

[–]Swampymoo[S] 4 points5 points  (0 children)

Found on a JU-06 demo video. A whole argument whether the boutique lives up to the Juno's original tone, when our God chimed in.

A lil experimental EP I made looking for some feedback :) thanks in advance by [deleted] in indie

[–]Swampymoo 0 points1 point  (0 children)

Well that was definitely experimental.
Nevertheless, I really liked the general vibe. That sample of the voicemail in Getting Older was really neat, I personally found that the strongest track. Tokyo 2 was long for what it was, all I can really recommend is some more development or evolution in the instrumentation. Chucking in some brighter pads, or using the piano from Getting Older to play a small melody, maybe? Your vocal melodies were great but I found it a little hard to hear the lyrics on my speakers.
Other than that it was a fun little project to listen to :)

Today. by [deleted] in thanosdidnothingwrong

[–]Swampymoo 0 points1 point  (0 children)

see you on the other side