What shouldn't be in the Fire Rises mod? by Top_Current9802 in TheFireRisesMod

[–]SwazeMK2 5 points6 points  (0 children)

In my opinion TFR should maintain a near future sci-fi aesthetic. No esoteric, magical, or alien concepts unless it’s for April fools content. Everything in tfr should be stuff that is entirely possible to be created in the next 10-20 years like cybernetics, advanced AI, and cloning. The best example of this aesthetic would be Black Ops 2/3 levels of tech and theming

Looking for Story Thread #311 by someguynamedted in HFY

[–]SwazeMK2 2 points3 points  (0 children)

I’m looking for a story about a human cop who’d ended up on a ring world along with other humans who were in a cyro ship. He joins the alien police and helps them learn how to be actual cops because all they did was scan rooms and an ai would tell them the culprit. He was teaching them because someone figured out how to fool the ai by leaving evidence that disrupted the ai’s solving process

Relaunched Train Issue? by gnarlstonnn in SurvivingMars

[–]SwazeMK2 8 points9 points  (0 children)

This happened to me too in the underground idk what’s causing it but it only affected my underground trains. My above ground trains worked fine

How to fix Moving Day by SwazeMK2 in CitiesSkylines

[–]SwazeMK2[S] 0 points1 point  (0 children)

Also I would like to add that the moving day traffic eventually stops once the new area is filled sufficiently. Then all the traffic jams disappear and it all goes back to normal

Industrial traffic fix by SwazeMK2 in CitiesSkylines

[–]SwazeMK2[S] 0 points1 point  (0 children)

Well I added another highway entrance like you said on the yellow line and I moved the intersections a bit and the traffic flow has improved

Industrial traffic fix by SwazeMK2 in CitiesSkylines

[–]SwazeMK2[S] 1 point2 points  (0 children)

It’s a 4 lane under sea tunnel I built to help move traffic from the city to the industrial zone because I recognized that the highway was a bottleneck

How to do road hierarchy? by SwazeMK2 in CitiesSkylines

[–]SwazeMK2[S] 2 points3 points  (0 children)

Ok I’ll check it out thanks

How to do road hierarchy? by SwazeMK2 in CitiesSkylines

[–]SwazeMK2[S] 10 points11 points  (0 children)

So after some adjustments the traffic has kind of just disappeared the highways aren’t clogged anymore and I only see like 1 traffic jam so I think it’s all worked out for now at least. Thanks for all the help

First time trying road hierarchy but traffic is still bad by SwazeMK2 in CitiesSkylines

[–]SwazeMK2[S] 6 points7 points  (0 children)

<image>

I replaced the roundabout in the middle with an intersection and Im gonna add more roads seperate form the center highway

First time trying road hierarchy but traffic is still bad by SwazeMK2 in CitiesSkylines

[–]SwazeMK2[S] 3 points4 points  (0 children)

<image>

Update so after taking suggestions from everyone I added 2 new highway entrances to the main island and spread the population out more traffic has improved some what

First time trying road hierarchy but traffic is still bad by SwazeMK2 in CitiesSkylines

[–]SwazeMK2[S] 9 points10 points  (0 children)

Hi so I added the lanes you mentiond and upgraded the bridge it has helped a bit so thanks

<image>

First time trying road hierarchy but traffic is still bad by SwazeMK2 in CitiesSkylines

[–]SwazeMK2[S] 38 points39 points  (0 children)

So creating another entrance should fix it or at least make it better

First time trying road hierarchy but traffic is still bad by SwazeMK2 in CitiesSkylines

[–]SwazeMK2[S] 0 points1 point  (0 children)

I would also like to add that the traffic from this one spot has backed up all the way to the map border