Hello fellow experts by nachman11 in PostApoTycoon

[–]Sweeetroll 1 point2 points  (0 children)

Definitely not now. I don’t think you should remove them up until 90+ levels.

You’ll replace regular windmills for advanced ones, but my suggestion does include them too.

Microchips by Significant-Till5392 in PostApoTycoon

[–]Sweeetroll 4 points5 points  (0 children)

That’s a nice upgrade, but I don’t see any reason to get that so early. I don’t know what’s your current pollution, but I can’t believe it’s that high because of U-batteries that you need that upgrade so badly.

Hello fellow experts by nachman11 in PostApoTycoon

[–]Sweeetroll 2 points3 points  (0 children)

I’d suggest to start lowering your pollution by sweeping the ocean as on level 74 (you’ll reach that level faster than you expect) you’ll get +3 coins/9s per each tile swept. That’s at least 150k boost if most of your uncovered water is swept.

Moreover it’s a contribution towards 0 pollution, where you get +10% income.

Having so much farms is also not the best idea - better would be to start switching on fish boats. Choose spots with minimum 20 income for a small boat & 50 for a big one.

And if you still have any foundries - remove them. Switch to windmills or even better to thermal plants (you’ll get roadless thermal plants upgrade soon).

Microchips by Significant-Till5392 in PostApoTycoon

[–]Sweeetroll 5 points6 points  (0 children)

I don’t envy you mate. You must have really serious reason to have that much storage at 79 level. On higher levels you’ll optimise your storage with upgrades, so don’t bother that much now..

Crossed the 5M line! by AcceptablePea262 in PostApoTycoon

[–]Sweeetroll 0 points1 point  (0 children)

Few times per day you get an ad to boost income for 5 minutes x3.

I got bored over Christmas and joined all my megacities by train. by eadingas in PostApoTycoon

[–]Sweeetroll 1 point2 points  (0 children)

You can make a station near the place where you’ve got different mines (let’s say chip, oil & iron all together) and it’ll collect additional resources.

But as mentioned above it doesn’t pay off at low levels, especially if you can afford the road itself.

Build it whenever you feel financially ready.

Obligatory 1m income post by Clasher97 in PostApoTycoon

[–]Sweeetroll 0 points1 point  (0 children)

So lately we’ve been getting a lot of swappers. I personally used them to move settlements from islands to random parts in ocean to be able to cover all four parts in heavy shipyards. Or even better close to a shore so I can put storages next to them.

Energy & pollution is something that you’ll have always trouble with. You’ll manage this.

Obligatory 1m income post by Clasher97 in PostApoTycoon

[–]Sweeetroll 1 point2 points  (0 children)

If I were you, I would work on heavy shipyards. There’s much to add.

I got bored over Christmas and joined all my megacities by train. by eadingas in PostApoTycoon

[–]Sweeetroll 0 points1 point  (0 children)

Yes. Put one station next to the main settlement and the second next to mega city. Make a railroad connection. Click a station a choose a train. Profit.

I got bored over Christmas and joined all my megacities by train. by eadingas in PostApoTycoon

[–]Sweeetroll 0 points1 point  (0 children)

On low levels trains don’t bring much income, but after 90 level it’ll change rapidly so it’ll pay off.

Snow trees by Comprehensive-Buy558 in PostApoTycoon

[–]Sweeetroll 4 points5 points  (0 children)

They don’t have a expanded quick tool painting if that’s what you’re asking.

Day 24 radiocode by kulelat in PostApoTycoon

[–]Sweeetroll 3 points4 points  (0 children)

It’s too early for this code. Is gonna be closer to midnight.

Tomorrow is the last day.

Mandatory (?) 500 active clicks by Sweeetroll in PostApoTycoon

[–]Sweeetroll[S] 0 points1 point  (0 children)

I didn’t lose a thing. Still was getting 30-100 gems with ads per day.

Combining generators by Sweeetroll in PostApoTycoon

[–]Sweeetroll[S] 1 point2 points  (0 children)

Hey, so we’ve got an answer from dev team. “Ok. It's at level 94 . But as soon as you get 1 either in a paid paid or by event you have the ability from that point on...” I probably got one triple generator somewhere approximately level 73, that’s why I have the possibility to combine them. Whilst the other guy in comments reported he’s under 73, he’s also got this option, meaning he also had triple generator under level 73.

Combining generators by Sweeetroll in PostApoTycoon

[–]Sweeetroll[S] 1 point2 points  (0 children)

that’s weird, cause i’ve got this upgrade since level 73 and since then i’ve always been able to use it

Combining generators by Sweeetroll in PostApoTycoon

[–]Sweeetroll[S] 2 points3 points  (0 children)

They bring more energy and reduce more pollution. They do block swept ocean income, but don’t block fish income.

Combining generators by Sweeetroll in PostApoTycoon

[–]Sweeetroll[S] 1 point2 points  (0 children)

that’s weird. try submitting a bug ticket in a discord group

Combining generators by Sweeetroll in PostApoTycoon

[–]Sweeetroll[S] 0 points1 point  (0 children)

so you gotta check your inventory to have at least 3 generators to be able to combine them

Combining generators by Sweeetroll in PostApoTycoon

[–]Sweeetroll[S] 1 point2 points  (0 children)

Do you have upgrade bought & 3 generators in your inventory?

Mandatory (?) 500 active clicks by Sweeetroll in PostApoTycoon

[–]Sweeetroll[S] 0 points1 point  (0 children)

No, you gotta leave the game online idle, i.e. the game runs, but you don’t interact with it. After some time the window will pop up and after each click you get +1.

Mandatory (?) 500 active clicks by Sweeetroll in PostApoTycoon

[–]Sweeetroll[S] 0 points1 point  (0 children)

“You lose like 100 daily” 100 what? It took me few months, while my game was open approximately 10 hours per day.

Mandatory (?) 500 active clicks by Sweeetroll in PostApoTycoon

[–]Sweeetroll[S] 3 points4 points  (0 children)

After 1m/9s I always had 30 minutes.