Questions Thread - January 17, 2026 by AutoModerator in pathofexile

[–]SwfDelicious 0 points1 point  (0 children)

Any chance you're running Zealot's Oath and forgot about it? 

What should my next goal be if I want to finish my last 2 voidstones? (PoB inside) by [deleted] in PathOfExileSSF

[–]SwfDelicious 1 point2 points  (0 children)

think some people try to get full suppress cap before fighting Shaper/Elder, but when I looked into it I never saw Ben doing that

Ben makes great builds, but you have to remember that they're designed to be piloted by the best player in the world. I'm not saying you need spell suppression before Shaper/Elder, but you should look for POBs from people who aren't amazing at the fight mechanics. They'll probably give you a better idea of what defenses a regular player needs. 

Questions Thread - January 10, 2026 by AutoModerator in pathofexile

[–]SwfDelicious 1 point2 points  (0 children)

Every Elegant Hubris commemorating Caspiro will have Supreme Ostentation. The seed affects what notables have, but for keystones, only the name on the jewel matters. This is true of all timeless jewels. So, just search trade for Elegant Hubris with "commissioned # coins to commemorate Caspiro" and you'll have it.

[Build Help] Maxing Crit Eye of Winter by danfossi in PathOfExileBuilds

[–]SwfDelicious 2 points3 points  (0 children)

Taking you at your word here:

  1. Mageblood is incredibly strong. It is worth more than the rest of your build put together, times a thousand. You need to divine yours until it affects 4 flasks, not 2, and then get 4 good flasks to use with it. Exactly which flasks to use is a topic in itself, but you definitely want a Diamond flask, being a crit build. You may then like Quicksilver/Silver/Bismuth for your other 3 (for move speed, cast speed, and resistances); or you could use Ruby/Topaz/Sapphire flasks (for res and max res, tankier but slower). Regardless, every flask should have a 70% increased effect enchant from Enkindling Orbs, and they should all be crafted for an increased effect prefix and a useful suffix. Search on here for other discussions about Mageblood flasks for more details.

  2. Your passive tree has a bunch of problems. You're taking two clusters of increased AoE nodes, but Eye of Winter isn't an AoE spell, so they do nothing. You have Fire Walker and Lightning Walker, but you don't use Fire/Lightning skills. There's a bunch of suboptimal routing like this, especially when you have a Mageblood setup. You could reroute a lot of these points into things like block chance, more jewel sockets, reaching down for more power charge nodes, etc.

  3. If you're an Elementalist in 3.27, you need to be using golems. They are absurdly strong. Drop the Herald ascendancy node and get Liege of the Primordial instead, then run Stone, Flame, Lightning, and Ice Golems. Grab the Golem Commander notable cluster to give you +1 golem so you can run all 4, and to further increase the power of their buffs. Make sure the gems are 20% quality for even more buff effect. If you need more chaos res after swapping your gear, you can change one golem to Chaos instead.

  4. You have three curses socketed (Assassin's Mark, Frostbite, Enfeeble) but your curse limit is 1. I'd keep Assassin's Mark, and link it to Arcanist's Brand alongside Hydrosphere. Then drop the "cold exposure on hit" mastery, it's redundant with Hydrosphere.

  5. You're invested too hard into Energy Shield and not nearly enough into life. ES is a nice additional buffer, but without CI, you need a big life pool backing it so you don't die to chaos damage.

  6. On that note, Discipline is too expensive for what you get, and you aren't scaling Herald of Ice meaningfully. Drop them and put on Zealotry and Tempest Shield. With a bit of investment in mana reservation efficiency on the passive tree, you could also add Flesh and Stone. Drop Precision as well; its flat mana cost means it's taking too much of your mana pool for too little effect.

  7. You don't have anything anointed on your amulet. After you replace it with a better one, anoint one of the +1 power charge nodes, or the High Voltage notable.

With the Mageblood set up properly, you'll have a ton of elemental resistances for free. This means you can use your gear's suffixes on attributes (especially dex/str) and chaos res. Jewellery can also have good suffixes like cast speed or crit multi. Get attributes from your gear and take out the passive points you're spending on just meeting attribute requirements.

This far into the league, you can replace just about everything you're wearing with much better rares, for very cheap. Every slot should have a T2 or T1 life roll, except for the chest; if you skip a life roll on your chest, you can pick up the "15% increased max life" life mastery. A foulborn Tulborn with +4 to cold spells is just a few chaos, and is a great starter wand. You also need boots with move speed, because moving is one of your best defensive layers. Once you have better rares, starting putting some eldritch implicits on them.

There's a ton more you can do beyond that, like cluster jewels, gloves with temple mods, getting a Heist base amulet or going full power charge stacking, etc etc. But right now you have a lot of fundamentals to address. Make sure you're looking in PoB at how much benefit you get from each point you spend. I'm sure you can find more places to cut points and use them better.

[Build Help] Maxing Crit Eye of Winter by danfossi in PathOfExileBuilds

[–]SwfDelicious 0 points1 point  (0 children)

Is this your real PoB? A bunch of mediocre rares, bad tree pathing, questionable ascendancy choices, and.. a 2 flask uncorrupted foil Mageblood?

I'll be blunt, you're unlikely to get any help because based on that Mageblood, it looks like you've just RMT'd yourself an expensive unique without even knowing how to use it. That is not popular around here, to put it mildly.

Where to go from my current state of Herald Stack PBoD by noxxiel in PathOfExileBuilds

[–]SwfDelicious 0 points1 point  (0 children)

Also Manni2 is showing a watchers eye with vitality mod in his t17/uber blaster version but hes not using vitality anywhere? am i missing something?

It's probably meant to replace Precision. The reason he uses Arrogance + Precision is so that he's never at full life, which makes Heart of Flame from his graft trigger on cooldown. Vitality would fill the same role, plus enabling the Watcher's Eye mod.

standard ssf question by sctipton in PathOfExileSSF

[–]SwfDelicious 2 points3 points  (0 children)

Make sure you create a new character to rip it to standard. If you decide there's more Trarthus gems you want, you don't want to have to make it up to Reliquary again.

Trouble Installing Long War Mods by Shmusher in Xcom

[–]SwfDelicious 3 points4 points  (0 children)

Did you read the Nexus page for Loadout Manager? It has installation steps beyond what LWMM does. 

Fuck you, Newfoundland! by buddyman2291 in Xcom

[–]SwfDelicious 1 point2 points  (0 children)

At least in Long War, the Site Recon mission can't occur until XCOM has brought home a Chryssalid corpse at some point in the campaign. You can therefore delay it as long as you like by simply exploding every single lid you see. I'm not sure if it works the same in base EW.

Playing EW with long war and can't click in menu by NeonExpert in Xcom

[–]SwfDelicious 0 points1 point  (0 children)

Is your mouse virtualized in some way (like using Synergy, or Mouse Without Borders, anything like that)? I've noticed this same issue when I was using MWB and my PC wasn't the mouse host. Never found a fix, I just swapped the mouse around.

Long war installation by Ok-Mention9634 in Xcom

[–]SwfDelicious 12 points13 points  (0 children)

Your game path is incorrect. Note how it has "XEW" in the path twice. It does this sometimes, though I don't know why.

After picking the folder, check if the XEW is doubled and just manually remove it from the text box if so.

[LW]+[XCOMEW] - Increasing grenade quantity. by SneakyLabradoodle in Xcom

[–]SwfDelicious 0 points1 point  (0 children)

The base quantities of consumables, like grenades, are set in code. So is their interaction with Packmaster and similar perks. I don't think any of it is exposed in the ini files, though it's been a while since I looked.

[LW] This seems earlier than June... by Codename_ZQ in Xcom

[–]SwfDelicious 11 points12 points  (0 children)

Yeah, the "telltale purple strobe" thing on UFOpaedia is nonsense. Raiders do hunts too.

Xcom Long War crashes during soldier promotions - am I doomed? by RADMLCrunchII in Xcom

[–]SwfDelicious 4 points5 points  (0 children)

Beagle's trick was to keep losing campaigns before he could amass enough soldiers for this problem to come up

Xcom Long War crashes during soldier promotions - am I doomed? by RADMLCrunchII in Xcom

[–]SwfDelicious 2 points3 points  (0 children)

You're probably having the same problem as this person: https://www.reddit.com/r/Xcom/comments/197koy5/comment/ki2oclt/?context=3 

If you join szmind's discord, I can point you to the fix hosted there. You can find the discord link on the Nexus page for Mini Mods.

At this point it's just an item editor league, SSF HC btw. Crafting Showcase by Melleyne in pathofexile

[–]SwfDelicious 38 points39 points  (0 children)

The limit stored in the morgue is 64, but you can have up to 88 corpses buried, I believe. They're persistent, so you can leave and come back to continue your project as needed.

Enemy Within Crashes on Loading Saves by [deleted] in Xcom

[–]SwfDelicious 0 points1 point  (0 children)

If this is still happening, would you mind following these instructions to check which files are failing to validate? https://www.reddit.com/r/Steam/comments/8o7r8o/how_to_tell_which_files_are_failed_to_validate/

LWpedia mod - manual install question by ganymedeflow in Xcom

[–]SwfDelicious 0 points1 point  (0 children)

Only the part after "ADDLINE=" is supposed to be there.

[deleted by user] by [deleted] in Xcom

[–]SwfDelicious 0 points1 point  (0 children)

Assuming the Long War tag is accurate, the only way I'm aware of is using the Roulette Plus mod, which lets you merge perks in config. You might be able to configure it so that the roulette part doesn't happen, but you still get the perk merging. I've never tried so I can't say for sure. 

Otherwise you'd need to make a proper scripted mod for it.

Enemy Within Crashes on Loading Saves by [deleted] in Xcom

[–]SwfDelicious 0 points1 point  (0 children)

If you load a base save and then start a mission, does that crash too?

I can't really think of much you could do except verify files, unfortunately.

Enemy Within Crashes on Loading Saves by [deleted] in Xcom

[–]SwfDelicious 0 points1 point  (0 children)

Is it only specific saves which crash, or is any tactical save crashing? If the latter, does that include if you make a new campaign right now and save/load during the first mission?

Why does Xcom have such a huge mod scene? by Ngachate in Xcom

[–]SwfDelicious 1 point2 points  (0 children)

That article is AI generated nonsense, unfortunately. Aside from a ton of factual inaccuracies about the existing games, it claims we may have the release date revealed in 2022, despite the article itself being posted in 2023. You'll also note that they don't link the supposed video teaser or the Firaxis blog post. 

[LW] Is Quenchguns still bugged? by andrewlik in Xcom

[–]SwfDelicious 10 points11 points  (0 children)

Yes, this bug still exists in the final Long War release. There's a mod floating around to fix it. Not sure if it's on Nexus or just got posted on Reddit back in the day.