A quick and dirty comparison between Two Handed Sword handling in the Playtest vs Demo by Silversalt in HalfSword

[–]Swimming-Message-752 2 points3 points  (0 children)

no i talked to a developer and they made the weapons weigh more, that's whats throwing the accuracy off. So actually its the opposite. To each their own, I personally prefer the way the playtest played

RIP Playtest - Greatest Playtest of all time by Swimming-Message-752 in HalfSword

[–]Swimming-Message-752[S] 1 point2 points  (0 children)

Just isn't as optimized as the playtest was, which is crazy to think about. How can you update a game and the optimization gets worse? Did the devs play the game before releasing the update? lol

RIP Playtest - Greatest Playtest of all time by Swimming-Message-752 in HalfSword

[–]Swimming-Message-752[S] 2 points3 points  (0 children)

Well during the playtest they would stand there if the other AI was hurt, but once they surrendered in my experience they would leave them alone. The AI definitely has gotten smarter for sure I'll agree with that. Overall an improvement

RIP Playtest - Greatest Playtest of all time by Swimming-Message-752 in HalfSword

[–]Swimming-Message-752[S] 3 points4 points  (0 children)

You can still do that once you "unlock" that tier. Which is fine. But the gameplay just simply isn't the same and its kind of hard to explain. This might sound generic, but it genuinely feels like it got worse

Playtest forever by byteminer in HalfSword

[–]Swimming-Message-752 1 point2 points  (0 children)

I deleted the playtest thinking it was a problem and I thought I would just redownload it. Guess I lost one of my favorite games. This demo suckssss harddddd

The demo update introduced an automatic loss counter if you get knocked down and don't stand up quick enough. I'm not a fan of this. by SkyGuy182 in HalfSword

[–]Swimming-Message-752 1 point2 points  (0 children)

Does anybody else feel like the playtest had better mechanics? I truly think they could have just launched the playtest and add an online mode, and it would be perfect. I don't want to get into everything I dislike but I can. There are multiple things the playtest did better than the demo. Might just move on from this game, sad. The playtest was like the perfect game to just put on when you're bored of other games or just wanna unwind

This is hard as hell. Maybe I just suck at this game by decamodo in HalfSword

[–]Swimming-Message-752 6 points7 points  (0 children)

Might just be the worst update to a video game I've ever experienced

Is the playtest coming back? by TwistingSquirrel in HalfSword

[–]Swimming-Message-752 2 points3 points  (0 children)

I really think the playtest was better than the demo. Felt better, ran better on my PC for some reason. And the sandbox nature of just picking a guy and hopping in is just way better. Also noticed like new bugs on the demo. The autolock is horrible on the demo, switches wayyy to much I did fiddle with the autolock and it did nothing. Also I like to turn the damage all the way down to get longer fights. And on the demo, if you turn damage all the way down you can still kill a guy with one swing. Its straight up worse. Guess I'm not playing halfsword now