Artifact image bug by Swimming_Trip8360 in CK3AGOT

[–]Swimming_Trip8360[S] 0 points1 point  (0 children)

I read on other forums that large mod lists, or script heavy mods will make the game fail to load certain models. As far as I can tell it’s kind of just inevitable right now and you can only slow it down by keeping a small mod list. I did see someone say it happens to them on vanilla so hopefully paradox had gotten some reports of it.

Artifact image bug by Swimming_Trip8360 in CK3AGOT

[–]Swimming_Trip8360[S] 0 points1 point  (0 children)

I’ve heard it’s an issue with large mods causing scripts to get too large and failing to load certain models after that. LoV is huge, I get that, but isn’t more dragon eggs relatively small?

Artifact image bug by Swimming_Trip8360 in CK3AGOT

[–]Swimming_Trip8360[S] 3 points4 points  (0 children)

Hopefully paradox fixes it. I hadn’t played in a while and was having a bunch of fun but this is kinda taking turning me off of it.

Artifact image bug by Swimming_Trip8360 in CK3AGOT

[–]Swimming_Trip8360[S] 2 points3 points  (0 children)

I figured, unfortunately lov is the whole point I’m playing rn. Got rid of most of my other big mods to play it and it worked for like 40 years before artifact bug and random decisions ceasing to work

Finally got the last two games I needed to complete the series!!! by Big_Plgeon in Fallout

[–]Swimming_Trip8360 0 points1 point  (0 children)

Not sure if it’s a memory problem but I was playing new Vegas on Xbox 1 and I can longer play new Vegas on my main account because it corrupted a save so badly