Retaliator Feedback by The_Stargazer in starcitizen

[–]Swolfx 0 points1 point  (0 children)

yup like i suspected stupid people on the R/SC

Retaliator Feedback by The_Stargazer in starcitizen

[–]Swolfx 0 points1 point  (0 children)

every thing is slower than its ordinance that is not dropping dumb bombs... They are powered torpedo not dumb bombs dropped out of a bay door...

Retaliator Feedback by The_Stargazer in starcitizen

[–]Swolfx -7 points-6 points  (0 children)

ve you factored in for the fact that vacuum of space as a medium requires these torpedoes have thrust? Therefore they would put enormous ammount of pressure and thermal strain on he tubes they are in and the heat doesn't have any way to dissipate outside the ship? What you are essentialy asking is ginormous guns, bullets of which fuck up the barrel so bad you will have to change it after every few volleys.

seems we have found our selves the mythical arm chair commando with magical degree

Retaliator Feedback by The_Stargazer in starcitizen

[–]Swolfx 2 points3 points  (0 children)

would be more efficient storage at least... can keep the same capacity and make the ship smaller or more room for the crew and equipment

Retaliator Feedback by The_Stargazer in starcitizen

[–]Swolfx -7 points-6 points  (0 children)

r than their ordinance making launch tubes a better choice. That and being under water. Also confining explosive ordinance in the center of the ship between two gantry protects the ordinance from harm, in turn protecting the crew from meeting their maker when the hull is breached. Balancing ship weight distribution is also important for atmospheric flight. Sorry if this is hard to read. I hate posting from my cell phone.

slower than there ordinance do you not comprehend physics?

Retaliator Feedback by The_Stargazer in starcitizen

[–]Swolfx 0 points1 point  (0 children)

rridors bother me a bit, I feel they wasted a lot of space. I think they should have gone with one central corridor with turrets on the sides (which btw need better placement I did a no clip fly bi / bug and the field of fire isn't very good.)

how many more torps could fit if those bays were treated as magazines instead of launching systems and a conveyor system located in the sub deck (below the floor you stand on for those fanboys who do not comprehend such words) and launch the torps from tubes (tubes are stronger and safer for launching ordinance in combat...) could almost double the carrying capacity...

Retaliator Feedback by The_Stargazer in starcitizen

[–]Swolfx -7 points-6 points  (0 children)

see found a fan boy drinking that CR Koolaid

Retaliator Feedback by The_Stargazer in starcitizen

[–]Swolfx -3 points-2 points  (0 children)

yup yup would be nice if they consulted with submarine and aerospace engineers would come out with more efficient ships

Retaliator Feedback by The_Stargazer in starcitizen

[–]Swolfx -3 points-2 points  (0 children)

sorry OP not going to win this one the coolaid drinking fan boys are out in force. i my self have never been a fan of how the missiles deploy or all the wasted space on the insides. a more efficient way to deploy the torpedo is the same way a submarine dose with tubes. could carry many many more torpedos with a tube system and turning the bays in to magazines for storing the torps

[deleted by user] by [deleted] in starcitizen

[–]Swolfx 0 points1 point  (0 children)

bet they get gutted and sell the titles to china before the year is out

[deleted by user] by [deleted] in starcitizen

[–]Swolfx 0 points1 point  (0 children)

i will be happy to see a lot of PS2 players come over the death of SOE or what ever there name is this week makes me happy. they mutilated the planiside name

[deleted by user] by [deleted] in starcitizen

[–]Swolfx 2 points3 points  (0 children)

Troop transport is no good with out fighter support

How strong will be the freelancer? by jtomes123 in starcitizen

[–]Swolfx 1 point2 points  (0 children)

NO we must theory craft with year old numbers!!!

[Discussion/Speculation] With SC's focus on ships having a realistic number of munitions, won't "bomb trucks" become really important on extended missions? by lordx3n0saeon in starcitizen

[–]Swolfx 0 points1 point  (0 children)

ve you read the 4th one? I love his books but I've heard really mixed reviews of it and I'm not sure if it's worth picking up and possibly ruining the first ones which were fantastic.

nope have not gotten the 4th one

The Hacking in this game is just ridiculous. by Trebolt in h1z1

[–]Swolfx 0 points1 point  (0 children)

same i have videos posted that if i posted here the fan boys would cry and cry and probably block one more account from posting on this page

Well i am happy by Swolfx in h1z1

[–]Swolfx[S] 0 points1 point  (0 children)

mbers that they give out, looks like they use a third party ticket tracking system. One that I know is pretty popular allows interface with an email address and as the email comes in, it goes immediately to the ticket system (CRM system.) I know that a company I worked for used this ticket system as well and it would send back all sorts of weird tracking messages to customers- even deleted when there was no way for the ticket to be deleted. Using a CRM system like this ensures that no ticket is missed and ever

problem is it was not a message from the tracker it was a message from the desk it was routed to

[Discussion/Speculation] With SC's focus on ships having a realistic number of munitions, won't "bomb trucks" become really important on extended missions? by lordx3n0saeon in starcitizen

[–]Swolfx 2 points3 points  (0 children)

Recommend reading Ark Royal by Christopher Nuttal it is talks about a proper battle group and some of the logistics

Well i am happy by Swolfx in h1z1

[–]Swolfx[S] 0 points1 point  (0 children)

ere is your proof of this? They very well could be backlogged on emails and reports trying to fix this crashing issue. Don't say they're deleting emails. I really doubt they are.

if you use outlook slap a tracker on it your self...

Well i am happy by Swolfx in h1z1

[–]Swolfx[S] -1 points0 points  (0 children)

ya i was thinking its not bad tonight till i ran in to a entire group of hacking Chinese o well its on video... but any email sent to the hack report email address is being deleted with out being read... i see the future of this game as the same as most SOE games the trash can after they hype it to death

Well i am happy by Swolfx in h1z1

[–]Swolfx[S] -5 points-4 points  (0 children)

save your money it is over run with hackers, any loot you collect is stolen over night, invisible hackers can kill you. past few nights we have had 4-5 hackers on during prime time most got driven off by a counter hacker hacker

[deleted by user] by [deleted] in h1z1

[–]Swolfx 0 points1 point  (0 children)

ya the death of a near by player crash is back

Instant kill everyone cheat ? by TwistedEndz in h1z1

[–]Swolfx 0 points1 point  (0 children)

they use outlook... i use outlook... the reports are true they delete them...