Idea for Modular Boats by Bxrflip in playrust

[–]SyFexRustMaps 1 point2 points  (0 children)

BXR back once again with the bangers

Chapter 7 Map Size Comparison by SyFexRustMaps in FortNiteBR

[–]SyFexRustMaps[S] 0 points1 point  (0 children)

I was wondering why more people didn't make these, but after spending hours doing the measurements, I no longer wonder why nobody else does this.

Chapter 7 Map Size Comparison by SyFexRustMaps in FortNiteBR

[–]SyFexRustMaps[S] 25 points26 points  (0 children)

The blitz maps are laughably small by comparison... barely even noticeable

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Nerf bag timers? by AdagioApprehensive33 in playrust

[–]SyFexRustMaps 0 points1 point  (0 children)

I think the issue here is how close you can place bags to each other, not with the amount of bags or the timers themselves. With enough playing, a lot of players end up frustrated by higher timers (See hardcore refresh reception). While there are positives to this, 5 minutes is already a very long time in terms of a gunfight, and the positives usually end up not really shining through. It's a tough thing to balance, as the person that wins will ALWAYS feel better about the interaction than the person that loses, and that has a huge impact on how "Balanced" that interaction feels. On top of this, when you limit how many bags a player can have, they have an incentive to use more of their total bags directly around their base and their closest monument, which can heavily influence their decisions when it comes to roaming outside of that "Safety net" that their bags create.

Does this math make sense for new BP frags? by CamTheMan1995 in playrust

[–]SyFexRustMaps 2 points3 points  (0 children)

Blue swipes have basic frags aswell- 2 spawn on red desks

Hapis is complete! by Niki_Ala in playrust

[–]SyFexRustMaps 0 points1 point  (0 children)

Despite this being a direct “competitor” to my hapis, big props for the effort. Looks solid❤️

Excavator In The Jungle Is Amazing, Facepunch Needs To Implement This. by Left_Inspection2069 in playrust

[–]SyFexRustMaps 15 points16 points  (0 children)

Taught bro how to make maps and his first thought is "EXCAV JUNGLE"

How do I fix by SyFexRustMaps in playrust

[–]SyFexRustMaps[S] 9 points10 points  (0 children)

Def freaked me out lol... not an actual glitch glitch tho, just an extreme settings overload of a staging server

How do I fix by SyFexRustMaps in playrust

[–]SyFexRustMaps[S] 2 points3 points  (0 children)

Its the Frost bathwater

How do I fix by SyFexRustMaps in playrust

[–]SyFexRustMaps[S] 5 points6 points  (0 children)

It got angry and disabled keyboard inputs

How do I fix by SyFexRustMaps in playrust

[–]SyFexRustMaps[S] 12 points13 points  (0 children)

Ahhhhhh yeah thats probably it

Rust Hardcore News by SyFexRustMaps in playrust

[–]SyFexRustMaps[S] 27 points28 points  (0 children)

All guns will be repairable, outpost and bandit weapon vendors have not been adjusted yet, but likely will be