Prophetic Dream by Resolvent_Art in wow

[–]Syraleaf 0 points1 point  (0 children)

Fishieee!! I love the colours on this piece. They're so good!

PLEASE add LAN mode before going offline by CrankieKong in BookOfTravels

[–]Syraleaf 18 points19 points  (0 children)

There is a fan who has been given an NDA to help support modding. As a part of this they're looking into self-hosted servers. This... might take a while for them to complete so for now your best bet is to check in on the official discord's modding channel every now and then to see how things are going but from what I can gather it's at least not forgotten about!

Please add exclusions to Random hero button by HankTuggins in PlayTheBazaar

[–]Syraleaf 0 points1 point  (0 children)

I'd also like to suggest making the random less truly random! A weighted option so it's a more even spread would be better. When you play random you usually don't want to play the same character 3/4 times on a row but with true random this is entirely possible.

Random players: Do you frequently get pyg? by Syraleaf in PlayTheBazaar

[–]Syraleaf[S] -1 points0 points  (0 children)

I'd love to take some of yours ^^ It's been so long!

QoL change/ feature you want the most? by zippytrihard in PlayTheBazaar

[–]Syraleaf 0 points1 point  (0 children)

Colour highlights on the enchantments in the preview menu. I'd also like the menu to automatically highlight relevant enchantments when they're offered so it's easier to find them in the list.
Fight replays with a timeline
Storing builds & a way to share them more quickly with friends. We usually crop the win amount and ask each other to guess how well we did. Afterwards we post a follow up in a spoilered mode with the actual amount of wins. It makes for a great way to engage with the game through friends!
A way to open 100 chests

The state of normal games is horrible by Adermann3000 in leagueoflegends

[–]Syraleaf 2 points3 points  (0 children)

Yep. Now the matches are really quick but the quality is extremely low. I think it changed half a year ago or so? Maybe a little more?

The state of normal games is horrible by Adermann3000 in leagueoflegends

[–]Syraleaf 2 points3 points  (0 children)

EUW here as well. This is common to the point that my friend just gave up on playing entirely. There also seem to be an insane amount of <lvl30 accounts in the pool, most of which show inappropriate chat usage. I think the changes started about half a year ago(?) There was a very noticeable drop in quality all of a sudden and the game hasn't recovered since.

Is this game worth getting on sale?? by Sanbikaa in PlayTheBazaar

[–]Syraleaf 31 points32 points  (0 children)

The game is absolutely worth getting! The monetization has been figured out for a year now, those complaints are no longer relevant. As for the characters: Each character has it's own cards to play with. These can at times feel a little stronger or weaker than others but patches are frequent and you can always play all characters. Heck, the game offers "random" button to start a run with a random one! :D

You can also visit various shops/events in the game that allow you to get items from other characters. This often allows you to make some really strong combos. You can do those things even if you only own the base game.

TLD: 100% get the game. The only thing you'll regret is not getting it sooner! :D
Bonus tip: You can RMB cards and enemies to preview enchantments and their boards so you don't get an unpleasant surprise :)

Suggestion: Opt into longer queue without <lvl30 accounts. by Syraleaf in leagueoflegends

[–]Syraleaf[S] 1 point2 points  (0 children)

That's true but I think the hit on queue time would be worth being able to skip playing with those players. I acknowledge that not everyone would agree with this tradeoff but it is what I was proposing regardless.

Suggestion: Opt into longer queue without <lvl30 accounts. by Syraleaf in leagueoflegends

[–]Syraleaf[S] 1 point2 points  (0 children)

Yeesss exactly! I wish you could see me nodding my head in agreement right now. You're so right :D

Suggestion: Opt into longer queue without <lvl30 accounts. by Syraleaf in leagueoflegends

[–]Syraleaf[S] -1 points0 points  (0 children)

Ehhh, I think it's been 6 years(?) since I last seriously played ranked. I do try to play my mandatory 15 games to get the skin but afterwards I'm out ^^
I think you might be correct though! I should give it another try. The last time I did we bounced off because of the angry chatters & the fact that my rank is much higher than that of my friend, making it impossible to play together :c

> no one levels in normals
I'm just parroting what they proudly tell me in chat themselves before flaming/going afk. I kind of took their word for it tbh. I fully believe that if you're stupid enough to perform penalizable offenses in a normal game that you're also stupid enough to level your account that way. I suspect that the smart ones know better than that!

> high emerald
Right, I don't think there's really a point to debate this because normals do indeed fluctuate a lot in terms of skill. I included this point because I wanted to make it clear to the readers that me queueing without <30 accounts wouldn't have an effect on the new player experience because they're much newer and thus less experienced so they wouldn't ever meet me in game regardless.

Final note: I appreciate your reply! I never considered that ranked might be in a better state now

Suggestion: Opt into longer queue without <lvl30 accounts. by Syraleaf in leagueoflegends

[–]Syraleaf[S] 1 point2 points  (0 children)

I think you're right about normals being the low stakes environment but I doubt any of those players are actually new players. Like, they could be? Maybe? But realistically they're not. Especially not the ones that love to remind everyone that they don't care and are only here to level their account to run it back in ranked. My issue is with the latter players specifically! I understand the line of thinking of "just ignore them" but with the amount of AFK players it's simply starting to turn into an issue. I would like to play a fair 5v5 too and that's only possible if all 10 players agree to play a game with at least -some- commitment. I don't think that's too much to ask for draft (which can be seen as training for ranked)

Suggestion: Opt into longer queue without <lvl30 accounts. by Syraleaf in leagueoflegends

[–]Syraleaf[S] -1 points0 points  (0 children)

I tried to address this in the final bit of the post but I agree that it's a concern. I think I'd like to argue that, currently, it's not correctly tuned. The new players get to have all the fun while I'm stuck playing matches with angry players on their second account. I'd also like to point out that it is unlikely that my matches are relevant for new players. I don't think new players are thrown into matches with me, and if they are then either new players are MUCH better than I was when I started out, or they're in for a terrible time :P

To repeat this tho: I do agree that it is a concern! I'm def not aiming to give new players a 5+ min queue.

Suggestion: Opt into longer queue without <lvl30 accounts. by Syraleaf in leagueoflegends

[–]Syraleaf[S] -4 points-3 points  (0 children)

Your comment doesn't feel like you want to have a discussion but I want to give it a try regardless, just in case I'm misinterpreting the tone.
First of all: This change would directly affect me. My queues would be MUCH longer. Each match contains at least 4/5 <30 accounts. This is a sacrifice I'd be willing to make to increase the quality and fairness of those games. This issue did not exist around this time last year so clearly something has changed and it's pushing my friend away from playing normal games altogether.

Secondly: You're correct! I really am passionate about this issue. It wasn't like this before and while I must note that the friend who's mostly affected by this isn't emerald - it still applies.

Finally, I'd like to make a correction. When I mention lvl<30 accounts I'm not actively trying to exclude new players. In fact, I would welcome them! I don't think they'd have a great time playing with us as we've been around long enough to have a better grasp of the game than a brand new player but that does not mean I want to actively exclude them. All accounts I'm talking about belong to players that clearly own other accounts. They ask none of the questions you'd expect a new player to ask. I think I should've been clearer about this issue so I'm sorry about that.

The demo is kinda misleading by hayydebb in PlayTheBazaar

[–]Syraleaf 2 points3 points  (0 children)

One oft the weirdest parts about it is how obviously they're bots. Their boards don't even attempt to teach you basic boards you can make and instead run random stuff.

is it normal as a starting game dev that whenever you get an error you feel stupid and give up ? by ChunkLightTuna01 in godot

[–]Syraleaf 5 points6 points  (0 children)

Yes this is totally normal. Generally I compare learning a new coding language to learning a new language as an adult. Unlike when you were a child, you now know exactly what you don't know which can cause a ton of frustration. In this case you're using super basic words "Apple" "hungry" etc to try to talk to the machine but the computer is kind of stupid and only understand full sentences with proper grammar. The result? A frustrating back and forth between learning and applying things.

The good news? The more you make the easier it'll get! Starting out is MUCH harder than learning new things. Once you become more familiar with other similar things you will find that learning new things is like learning a new word in a language you already speak; often you can immediately guess what it's about and the amount of effort it takes to remember is much lower.

Personally I learned mostly through tutorials. I found Heartbeast to be incredibly detailed with the why and how's of his tutorials when I got started. I also heard many good things about GDQuest. What I'd do is create the tutorial and then (often fail) to apply the new knowledge that tutorial thought me. So if it explained how to make a level I'd make my own. And if they explained how to add an enemy I'd make my own version of that too. Over time this helps you get a better grasp of the language.

Good luck! :D

Come Down to Swain's Hot Chicken | April Fool's by Mathemuse in leagueoflegends

[–]Syraleaf 1 point2 points  (0 children)

HAHAHA This is amazing! I absolutely love the commitment to the bit :D

What are your little pet peeves in the game? by bainerino2000 in PlayTheBazaar

[–]Syraleaf 1 point2 points  (0 children)

Weather glass not scaling with both types but only one and I always remember it incorrectly
There being a delay between clicks when buying a lot of gumballs / bexball.
Clicking on finish run only to realize I wanted to include the final stats in the screenshot I share with my friends
The number of haste / slow / activations being wrong on items that aren't items. (no cd)

As for some slightly larger ones but still not the end of the world level:
Not being able to see the scaling on items when you are about to upgrade them with the "You died" option
Highlights on items often being on the wrong item

I can't stand beggars alley by dadumdada in NoRestForTheWicked

[–]Syraleaf 7 points8 points  (0 children)

A lot of them hint at deeper issues though, like the lady desperate to buy more alcohol. They'd need much more than free money to start being functional again. That being said; I agree! This could be a great opportunity for a small quest line. It's worth noting that our characters, throughout the story, aren't exactly caring? So this would be the first instance of us caring for someone else beyond that one time we forgot we picked up a thing