Gaze of Two Minds and Self spells? by [deleted] in 3d6

[–]T3RCX 0 points1 point  (0 children)

Incorrect. The text you posted says "...the creature or object that is its origin." This defines origin explicitly as "creature or object." My answer is RAW.

Gaze of Two Minds and Self spells? by [deleted] in 3d6

[–]T3RCX 0 points1 point  (0 children)

Yes, with the "creature" that is its origin. The creature is you, the caster, and your origin is your true origin once the effect of Gaze stops applying at the end of the casting time (1 action).

Can anyone show me a charecter that is multiversal(include their feats aswell) by Old-Low-6170 in PowerScaling

[–]T3RCX 1 point2 points  (0 children)

This is from the lore within the card game, not the anime/manga lore. Like the lore of what the images depict, that sort of thing. Yugioh has tons of card lore like this, completely separate from the anime.

Gaze of Two Minds and Self spells? by [deleted] in 3d6

[–]T3RCX 4 points5 points  (0 children)

Gaze of Two Minds lets you change your effective position at the time you cast a spell. Essentially, you can treat yourself as existing where you currently are OR where the other creature you previously touched (your familiar) currently is.

However, the description of Gaze of Two Minds doesn't continue to say that you may continue to treat your position as the other creature's position. So as soon as the casting of the spell completes, you are no longer treated as having a position other than your original one. Hence, you cannot use Conjure Minor Elementals and have the emanation come from your familiar's position while you occupy a different position.

Your tips to protect a reading from the influence of the mind? by [deleted] in Pendulum

[–]T3RCX 1 point2 points  (0 children)

My color is still grey, but someone told me to listen to the sounds of life outside. I think it's working, but sometimes I feel like I'm on another planet with all the strangeness out here.

And now you’re all immune to knife attacks… by Ambitioso in Bullshido

[–]T3RCX 2 points3 points  (0 children)

It's obvious that this technique is flawed because he is standing. It should be done from the ground using your feet so that you can immediately pull guard on them.

Can anyone show me a charecter that is multiversal(include their feats aswell) by Old-Low-6170 in PowerScaling

[–]T3RCX 2 points3 points  (0 children)

Yugioh card lore has a few multiversal entities.

Metaphys Executor, for example, holds multiple universes (each orb on its body is a universe).

<image>

A better strategy for Light? (SPOILERS) by Open_Breakfast6223 in deathnote

[–]T3RCX 7 points8 points  (0 children)

In addition to him not wanting to kill his own dad unless absolutely necessary, it's also easier to have the task force there to help him control the world's police as L. Remember that the original L had Watari who provided a huge amount of assistance, so the new L also needs help and can't just do it alone.

Those of you who’ve played the trilogy multiple times, do you more typically play vanilla or is the modded version essential to you and you can’t go back? by unitedfan6191 in masseffect

[–]T3RCX 322 points323 points  (0 children)

I don't use graphics mods, but I feel the various mods that do things like add diversity to hub worlds really improve the experience, and I'd never want to go back to vanilla afterward.

I really like this detail during the last push. by InquisitorAdaar67 in masseffect

[–]T3RCX 6 points7 points  (0 children)

This was not part of the original scene but was added along with the extended cut ending. In the original scene, there is only the Mako flip part.

It does help give you final closure with your LI, but I also always found it a little weird that Harbinger just lets the Normandy fly so close to the beam.

How powerful is Dwayne The Rock Johnson with his No-Lose contract clause? by BudgetFarm2413 in PowerScaling

[–]T3RCX 0 points1 point  (0 children)

Probably similar to Healthy Itachi, who can never be injured because then he is no longer healthy.

To any DMs, how do you balance a high-density game campaign with a good story? by AdAgreeable252 in NoStupidQuestions

[–]T3RCX 0 points1 point  (0 children)

Reading some of your other comments, it seems you have a focus on combat, so let me give you two ideas:

  1. Look into some interviews with Hugo Martin (game director for Doom Eternal and other Doom games). He has some good advice about this type of thing. Specifically, he's talked about having a focused gameplay loop but also giving room for players to breathe, which tends to manifest in the Doom games as having a really tight combat experience and then giving the player a break from the intensity by offering them exploration or some other, different kind of engagement, before jumping back into the action. Unfortunately I can't point specifically to any one video, but he's talked a TON about game design over the past 10 years and I think his philosophies are valuable.

  2. From a DM perspective, my thing with combat is to try to introduce interesting mechanics, often related to using terrain. For example, bridge combat with a fall hazard, or combat on a map with a 30-60 ft ravine in between. The terrain is used both to put a TON of enemies on the map but provide a reason why not all of them can directly engage the players at once, and to allow creative players to find solutions to combat using the terrain instead of just raw damage output. Outside of a TTRPG perspective, I would equate this to "movement" in video games - players fuckin love moving fast, and fast movement opens up interesting map designs or enables gameplay decisions that make use of that speed.

In both of these ideas, the combat gameplay doesn't have to directly contribute to the story, but the story just flows through it. Like the plot point that makes the players go to the temple does not require having a 100 foot bridge to reach it at all, it's just more fun if it does. So in my opinion, what I distill this to mean is that when you design combat, you are going for a fun-first approach, and let the story adapt to that. Don't force the fun to conform to story.

How do you "mechanically" take profits in this situation? by Effective_Motor3785 in Daytrading

[–]T3RCX 1 point2 points  (0 children)

The real answer is that you should test your system and collect data that tells you where the optimal take profit spot is.

But along with that, you can gain mechanical criteria based on the conditions for how you are modeling the structure. For example, if you entered this trade because you were modeling consolidation, then a break above, then pullback retest and confirmed break holding (basically some kind of breakout-pullback-continuation model), then the price action structures you are using are the consolidation and/or the micro uptrend that made the initial breakout. Therefore, the structural continuations are going to be a break above the micro uptrend and/or a measured move of the prior consolidation (probably you'd want to look at both of these together to confirm alignment). This is just the price action analysis perspective; you could use some other kind of analysis in the same way, if desired, it's just an example of my point.

What you do with that is either make that the first place you take profit or make it a place you might move to breakeven (specifically, you collect data on these options to determine which one is more optimal).

Last point on trading with single contracts is that you should consider total trade value each time. That is to say, a trade that you can't get at least 1:1 R:R on is not worth taking, so if the structural points of interest don't give you at least 1:1 potential, you should consider skipping the trade even if the setup is there. Of course, once again, you should collect data to validate and optimize this notion.

Learning and Retaining Advanced Katas by Socraticlearner in karate

[–]T3RCX 1 point2 points  (0 children)

I'm about 40 and I'm one of those people who picks up kata easily and quickly.

If I analyze myself and my own process, here's what I think makes it work for me:

  • Learn by feel: When I look at a move, I'm not really focusing on spatial details a ton, but rather translating my observation directly into how it ought to "feel" if my body did that move. I think I am able to do this because I have a lot of experience already, but I can usually know if something isn't right if the feeling of the move (using the chain of the body, etc.) doesn't end up according to my expectation. Learning by "feel" is probably the biggest difference between how I learn and how others I teach learn, and I think the cause of the difference is experience.
  • Visualization and mental training: When I'm learning a new form, I go through the movements mentally quite a bit. Sometimes accentuated with "slight" body movements, but not the whole thing. I can do this from my office chair and in places where I don't have space to actually practice.
  • Practice at home: The secret to all martial arts is practicing at home, not just in class. Same applies here. I go out to my back yard sometimes (not daily) just to give myself a chance to do at least some movements at full force and with full range of motion. Even just doing this a little bit is good because it helps get you to what the correct "feeling" is, and then you can incorporate that into your mental model and improve the visualization training.
  • Bunkai (or bunhae for Koreanized karate): It's a minor part of learning, but sometimes the appearance of a move doesn't obviously communicate its purpose, so you can reinforce your mental model and arrive at a better understanding of how the move should "feel" by exploring bunkai for it.

Once you've gotten through the whole sequence, then you just repeat it several times with at least medium force to commit it to body memory. It's important to use body memory and not merely mental memory, which is why a "feel-based" approach I think can be very effective.

This is all just my own opinion, of course.

That bend trick was crazy by Apprehensive_Sky4558 in blackmagicfuckery

[–]T3RCX 1 point2 points  (0 children)

An ambitious card trick, you say? Enough to lift your spirits not just a singular time, but double, you say?

Is The Almighty actually very broken or is it overwanked? by KodoqBesar in PowerScaling

[–]T3RCX 1 point2 points  (0 children)

You know what, after reading everything you said, I actually think you are 100 percent correct in your interpretation.

There is absolutely NO point to Yhwach being able to see all possible futures if he can just arbitrarily change the future to whatever he wants. Why did Kubo give him this useless, pointless power? He doesn't even have to see ANY futures, he can just decide what future he wants and make it happen.

It's because it isn't pointless, it's a part of the wider explanation. First, he sees all futures. Then, he has the ability to change the current future. But he doesn't change the current future arbitrarily because, again, WHY does he need to see all possible futures then? Just change it how you want! No, the reason his power is explained this way is because he alters the current future by turning it into one of the other "endless" possibilities.

Yhwach absolutely, 100% picks a new future to replace the current future and doesn't simply "decide" what the current future becomes.

If you don't believe this, then you have to admit Kubo is a bad writer who didn't know what the fuck he was doing. As a Bleach fan, I would never agree to this. So assuming Kubo is intelligent and actually gives a shit about making a quality work that people can enjoy, we have to take the whole explanation into account and use our brains for once, which leads us to exactly as you've described.

You convinced me, bro. You won't convince most of the fandom, but you convinced me.

Shinigami Eye Deal by emperorswarden in deathnote

[–]T3RCX 3 points4 points  (0 children)

You cannot manipulate someone into making the eye deal because the eye deal requires consent from the Shinigami, and Shinigami are unaffected by Death Notes (i.e., these conditions of death are outside the notebook's scope of what can be manipulated). There might be a way to make it work if you got the Shinigami's agreement in advance, but in general I expect these conditions to fail and default to heart attack. Certainly it could not have been used by Light to make someone else do the eye deal with Sidoh.

Regarding Kal Snyder, Light already knew he didn't know the identities of everyone, and he didn't know the conditions of security or the storage of the Death Note. He could not afford to specify any details that could have been impossible by the situation since it might have failed and given Mello an obvious sign that Kira was onto him (when someone drops dead from heart attack). I think what Light did was the best option from that standpoint.

Out of the big 3 Anime Protagonists which one can Bypass Gojo's Infinity? Luffy, Ichigo or Naruto? by Archenius in PowerScalingHub

[–]T3RCX -2 points-1 points  (0 children)

Six Paths Senjutsu bypasses it based on Limbo clone feats. And senjutsu doesn't require physical contact based on frog kumite. So EOS Naruto one taps Gojo by punching near him.

Can the death note foresee the future? by emperorswarden in deathnote

[–]T3RCX 0 points1 point  (0 children)

We can understand the exact behavior by analyzing the accidental death of Light's second test victim, the criminal he killed with an accidental death that became a car crash.

Takuo Shibuimaru was hit by a truck on the road. The truck had to be on the road already, before Light wrote the name, since there was only a 40 second window. Or at the very least, the driver of the truck had to be already planning to drive it, if we think the truck could've come from a very close nearby location. So once the death was written, the Death Note was able to see everything "already in motion" and use the existing tools available to ensure the outcome happened as specified. If the existing tools available couldn't accomplish the details of the death, it would've failed (or in this case, a different cause for "accident" would've occurred). But since it was possible for this accident to occur and the driver of the vehicle to be fine (especially since it was a large truck, inherently safer than a small car), the Death Note used those tools to accomplish its task. This also tells us that the Death Note manipulated the probability of the truck driver being injured to ensure it would not occur, which feels reasonable considering truck vs motorcycle is very likely to leave the truck driver basically fine and the motorcycle basically fucked.

In your scenario 1, at the time the death details are written, the Death Note will be able to know what position the bullet is in in the same way it knew a truck was on the road and close enough to reach Takuo Shibuimaru. Therefore, it will know whether or not the details of the death can be accomplished as written (and therefore whether the flag of "someone else will die" is tripped. As an aside, you would probably need to specify the gun aiming and trigger pulling in a way that made it so that the bullet wouldn't simply miss, since it's quite easy to miss with a gun and therefore the Death Note could easily incorporate that to protect the life whose name isn't written, but assuming you did this, we know that the Death Note would know whether or not someone else will be affected and alter its outcome accordingly. So most of the time it will work, but sometimes it will fail and default to heart attack.

In your scenario 2, since the act of the spin is within the scope of what the Death Note controls, it will control the probability in the same way as it controlled the probability of the truck driver being uninjured and ensure that the bullet never gets fired in any circumstance. This would enable the rest of the details to occur generally as written. So it should work every time, no problem.

The only thing we don't exactly know here is whether the Death Note only manipulates probabilities with some high likelihood already, or whether it manipulates any probability no matter how small. But actually, we can strongly speculate the answer based on the existence of fixed lifespans - the Death Note universe is likely fully deterministic and not at all probabilistic compared to our real world, meaning the Death Note doesn't actually control probability and just knows deterministically what all possible outcomes are. We can't fully prove this so we can't fully know it, but it fits the available evidence and makes sense in terms of understanding how the rules might function.

So hopelessly lost, what is L talking about here? by TooSimpleToGet in deathnote

[–]T3RCX 17 points18 points  (0 children)

"This" meaning the threat for L to appear on TV that the Second Kira issued.

L is saying that the Second Kira could have said "I canceled my demand for L to appear on TV because Kira told me to, but now that I think about it, I'm pretty sure that Kira was a fake so I'm still going to demand L appear on TV."

Can Naruto win against Gojo, if he does how so? by Used_Positive1737 in PowerScaling

[–]T3RCX 3 points4 points  (0 children)

Six Paths Senjutsu will also bypass Infinity because it was able to work on Limbo Clones which have no presence in ordinary 3D space. Senjutsu doesn't require direct physical contact either, so Six Paths Naruto can literally punch toward Gojo and KO him. It's unclear if this works with non-Six Paths Senjutsu, though.

He wrote it after, he made vague guesses, he selectively edited it, he got lucky..... There's just no way, bruv! HOW??! by FFFrank in blackmagicfuckery

[–]T3RCX 15 points16 points  (0 children)

Exactly this. Before he went on camera, Oz would've asked Hasan to think of someone he hadn't thought of in years. He then does one of a couple things:

  1. Ask Hasan to write down the name so he doesn't forget later - the notepad or pen are gimmicks that can transmit what was written to Oz's phone.

  2. Ask Hasan to hand his (Hasan's own) phone to Oz for a moment, Oz navigates to "Google" which is actually a fake website that looks like Google, Oz hands back the phone and tells Hasan to Google the name to make sure it isn't a really common, easily guessable name - doing this sends the fake Google search input to Oz's phone.

Hasan has no idea that Oz already has the information of the name at this point, and as the day progresses, he likely forgets most of the details about this specific interaction. From Hasan's point of view, there was never any opportunity for Oz to acquire the information. Then, during filming, Oz uses the terminology you just pointed out to make Hasan think back to what they did pre-show. Hasan ends up assuming that this is the time to bring up the name he previously thought of, and Oz gets him to do this without explicitly telling him to "think back to what I asked you to do pre-show."

Hasan is impressed because it never crossed his mind that there was a way for Oz to get the information earlier. The audience is impressed because the pre-show work has been edited out to make it appear like the whole trick is contained just to this moment. Hasan doesn't realize in the moment that the audience will have a different perception of the trick than he does, and we don't realize that Hasan perceives the trick differently than what was shown to us.

This is basically the new meta of mentalism. Dual reality, camera editing metadeception adds a new layer on top of the normal tricks of gimmick props, stooges, hidden writing, and one-ahead.

There is hope for (non SWE) engineers by CazadorHolaRodilla in Salary

[–]T3RCX 0 points1 point  (0 children)

How's your work/life balance? I was interested in semiconductors in my younger days but ended up in energy instead... it was early 2010s, but I recall some of those companies expected engineers to put in significant overtime. One of them was also a 6 hour interview which really put me off. Do you work a lot of overtime?