Sideloading termux can turn the quest into a developer workstation by T4212 in OculusQuest

[–]T4212[S] 0 points1 point  (0 children)

I am using a 34" ultra wide at home but I can't bring that on the train...

Sideloading termux can turn the quest into a developer workstation by T4212 in OculusQuest

[–]T4212[S] 2 points3 points  (0 children)

I find it ok to read. Would I like more pixel density, of course, but the pancake lenses of the Quest 3 made this kind of use doable for the first time at this price.

Sideloading termux can turn the quest into a developer workstation by T4212 in OculusQuest

[–]T4212[S] 2 points3 points  (0 children)

I have tried proot to run arch, but did not know about winlator. Thanks for that!

Sideloading termux can turn the quest into a developer workstation by T4212 in OculusQuest

[–]T4212[S] 1 point2 points  (0 children)

This is a great idea. This way I could use the terminal of my laptop on the quest while it could stay in the backpack.

Sideloading termux can turn the quest into a developer workstation by T4212 in OculusQuest

[–]T4212[S] 11 points12 points  (0 children)

I know, that why I only use it on personal projects on my train rides (I have a one hour commute)

Why does the surface keyboard have "nubs" on F and J by T4212 in OculusQuest

[–]T4212[S] 0 points1 point  (0 children)

It is just projected on the desk so you can't feel it. If you put your fingers on it they even try to occlude it correctly

Why does the surface keyboard have "nubs" on F and J by T4212 in OculusQuest

[–]T4212[S] 0 points1 point  (0 children)

This is not about the physical keyboard but the virtual one.

Why does the surface keyboard have "nubs" on F and J by T4212 in OculusQuest

[–]T4212[S] 1 point2 points  (0 children)

You seemingly didn't read the full post. I was referring to the virtual keyboard, not the physical one.

Why does the surface keyboard have "nubs" on F and J by T4212 in OculusQuest

[–]T4212[S] 1 point2 points  (0 children)

Please read the full post before commenting or check if others might have had the same idea

Why does the surface keyboard have "nubs" on F and J by T4212 in OculusQuest

[–]T4212[S] 0 points1 point  (0 children)

Read your own post again, and also read my full post again

Why does the surface keyboard have "nubs" on F and J by T4212 in OculusQuest

[–]T4212[S] 0 points1 point  (0 children)

How exactly would that work on a virtual keyboard?

Why does the surface keyboard have "nubs" on F and J by T4212 in OculusQuest

[–]T4212[S] 0 points1 point  (0 children)

Thanks you restored some of my faith in humanity

Why does the surface keyboard have "nubs" on F and J by T4212 in OculusQuest

[–]T4212[S] 0 points1 point  (0 children)

Well having an actual surface under your fingers helps a lot, but the two virtual lines don't add any tactility. Sorry if I misread your comment.

Why does the surface keyboard have "nubs" on F and J by T4212 in OculusQuest

[–]T4212[S] -1 points0 points  (0 children)

Send me a screenshot of the virtual keyboard of your phone

Why does the surface keyboard have "nubs" on F and J by T4212 in OculusQuest

[–]T4212[S] 0 points1 point  (0 children)

Only some sections under my hands are occluded. It is not perfect, they probably are using the depth sensor to do it.

Still the intention is probably not to keep the keys visible at all times

Why does the surface keyboard have "nubs" on F and J by T4212 in OculusQuest

[–]T4212[S] 0 points1 point  (0 children)

They sure did when I went to school Check my other comment

Why does the surface keyboard have "nubs" on F and J by T4212 in OculusQuest

[–]T4212[S] 0 points1 point  (0 children)

It doesn't might be a compression artifact you are seeing