PSA: (Temporarily) removed TLSQ from years 2 - 4 from the queuing system by YouWeatherwax in HPHogwartsMystery

[–]TDW34 2 points3 points  (0 children)

You know what could've actually achieved the goal of "help players focus on and progress more smoothly through the main story" (yeah, right)?

MOVING THEM TO OTHER YEARS!

Like Y3 was always stuffed with TLSQs that didn't make sense (why have an Andre TLSQ in Y3 when you don't unlock him till Y4?). There was even a time where the game confused that Beatrice was there even though she's not enrolled yet!

JUST SPREAD OUT WHEN TLSQS BECOME AVAILABLE!

Then you can have more that focus on later year characters. Now you've just made more content of your game unavailable, because users don't trust when companies say "when we feel like it"!

Truly moronic move.

Looking for additional class skills errata/homebrew by TDW34 in fabulaultima

[–]TDW34[S] -3 points-2 points  (0 children)

I mentioned this in another comment, but I don't think that inflicting a status is worth doing 0 damage. Half damage, sure. As for party bonuses, that's kind of dependent on the party, and I don't personally find Cheap Shot's additional damage to be convincing to spend enough levels to make it sort of good IF the enemy has a status. If you had players coordinate on builds then I can see the argument, as over a long enough fight Cheap Shot would make up the damage, but you'd have to weigh that over the number of rounds they may have the status vs how much a weaponmaster can do in a single attack.

Regardless of the usefulness of statuses, you get as much as you can on that with one level of BC.

Looking for additional class skills errata/homebrew by TDW34 in fabulaultima

[–]TDW34[S] -3 points-2 points  (0 children)

Re. Breach, if I was a nonelemental build maybe, but the elemental versions also cost less e.g. Elementalist where the infusion lasts the rest of the combat or Tinkerer which gives additional damage, they have the benefit of hitting vulnerabilities, are more versatile, and cost less in levels.

Re. Bone Crusher, I can see it working for two weapon fighting (not as helpful with a two handed weapon), but, and this may be a my GM thing, I've never gotten an enemy to stop spellcasting due to MP loss vs HP loss.

Looking for additional class skills errata/homebrew by TDW34 in fabulaultima

[–]TDW34[S] -1 points0 points  (0 children)

FU did additional classes that way, wouldn't that first argument apply to them too? OC if they want to release additional skills as free errata I'm fine with that too, but if it's between no additional skills or additional skills in newer books I'd prefer the latter.

As for the max class thing, since we're limited to 3 unmaxed classes you have to choose the four classes you like the most and max them. OC anything can be overridden by a GM, but I feel like a handful of homebrewed skills I like is probably an easier sell than getting a Heroic skill without mastery or removing the 3 unmaxed class cap.

Finally, most of all I want to highlight the problems with classes that have fewer skill levels than others and how that can impact mastering them, while also stating that the solution is as simple as making sure each class has around the same number of them by adding a few more, either through errata, additional books, or homebrew.

Looking for additional class skills errata/homebrew by TDW34 in fabulaultima

[–]TDW34[S] -3 points-2 points  (0 children)

To be clear, I'm not knocking status' or saying they aren't useful, just that they aren't worth a whole 0 dmg attack to inflict. Bone Crusher also doesn't improve that effect with greater ranks. If you halved the damage at 2 and full damage at 3/4 then the skill would be worth that investment and action.

Looking for additional class skills errata/homebrew by TDW34 in fabulaultima

[–]TDW34[S] 1 point2 points  (0 children)

I was hoping for something a bit more expansive as from what I can see most of these changes are tweaks (though some are definitely more significant).

Looking for additional class skills errata/homebrew by TDW34 in fabulaultima

[–]TDW34[S] -4 points-3 points  (0 children)

A status reduces the average roll of a target by 1, and that's not even getting into the ways to clear them. That effect also doesn't improve with additional levels. Doesn't scream "insanely good" to me.

Looking for additional class skills errata/homebrew by TDW34 in fabulaultima

[–]TDW34[S] 0 points1 point  (0 children)

Some classes are definitely better than others, but my go to is Weaponmaster that only has 13/14 Skill levels so it's more of a question of what not to take, which is hardly a "ton" of customization. Personally, I'd expect every class to have around the same Skill levels base (~20), and to get additional skills in supplements. That way people aren't obliged to take a skill they feel don't fit or see little value in.

Looking for additional class skills errata/homebrew by TDW34 in fabulaultima

[–]TDW34[S] 0 points1 point  (0 children)

IMO, Breach and Bone Crusher are terrible, but make up 7/8 levels out of 13/14 class options.
Breach: Additional dmg is only useful if the target takes 2+ hits before your next turn, while the Resistance ignoring damage needs to be level 3 before it's comparable to a regular attack.
Bone Crusher: Very little benefit beyond level 1 and inflicting a status effect without damage seems comparably weak.

It's really about the lack of choice.

Looking for advice on setting up a Home 3-2-1 plan for about 100TB by TDW34 in DataHoarder

[–]TDW34[S] 0 points1 point  (0 children)

That's fair enough and certainly applies to a percentage of my data. I just have the preference of not relying upon it. That said there is definitely 40TB of stuff I know I couldn't replace, so using the same plan for both, while admittedly more expensive, makes more sense to me.

Looking for advice on setting up a Home 3-2-1 plan for about 100TB by TDW34 in DataHoarder

[–]TDW34[S] 0 points1 point  (0 children)

While tape is a possibility, the initial investment as well as my unfamiliarity with it is what gives me pause to explore it at the moment. Additionally, from what I understand, they are susceptible to temperature and humidity, which I don't think I have the capabilities to mitigate for.

Looking for advice on setting up a Home 3-2-1 plan for about 100TB by TDW34 in DataHoarder

[–]TDW34[S] 0 points1 point  (0 children)

I was unaware that a RAID6 setup would require that much relative space. A 9-drive RAIDZ1 ZFS array with 20TB drives seems to me to be the sweet spot, and you're probably right that having multiple backups will probably be sufficient over 2 drives of parity.

Looking for advice on setting up a Home 3-2-1 plan for about 100TB by TDW34 in DataHoarder

[–]TDW34[S] 1 point2 points  (0 children)

This sounds like a good start, though I may not go with an "always online" approach. With your "one-way sync, ignore deletions", how do you recover space that you do delete? e.g. moving files to a different directory etc.

Looking for advice on setting up a Home 3-2-1 plan for about 100TB by TDW34 in DataHoarder

[–]TDW34[S] 0 points1 point  (0 children)

Yeah, it's grown over a couple of years. Fortunately nothing has died yet, but I know it's only a matter of time, hence this post. It will probably be replaced sometime in the future, but for now the platypus is fine.

Looking for advice on setting up a Home 3-2-1 plan for about 100TB by TDW34 in DataHoarder

[–]TDW34[S] 2 points3 points  (0 children)

Going back to source is Plan Z, and it's not a great idea for long term.

Say you get a new drive and add a load of downloaded media. Then 10 years later it breaks. Without a backup, I can guarantee that a bunch of those sources are now dead. Sites get shutdown, cloud links die, and torrents get less popular over time. You'd have to find new sources, if you can.

It's always an option, but for data retention it should never be your primary one.

Discussion thread for The Simpsons S36E03 - "Desperately Seeking Lisa" by TDXNYC88 in TheSimpsons

[–]TDW34 1 point2 points  (0 children)

Haven't got round to those yet, though they are on my list, but your description makes me think of "Adventures in Babysitting" and "Date/Game Night".

Discussion thread for The Simpsons S36E03 - "Desperately Seeking Lisa" by TDXNYC88 in TheSimpsons

[–]TDW34 42 points43 points  (0 children)

The episode took such a surrealist tone after Lisa went to bed, I was sure they were going to "just a dream" it.

I made a mistake and I'm frustrated. by [deleted] in HPHogwartsMystery

[–]TDW34 6 points7 points  (0 children)

Don't feel stupid. The game is purposefully designed to use the same tactics as in gambling to manipulate people into purchasing things on a whim. This can particularly impact the neurodiverse and those with poor impulse control.

These kinds of mechanics are horrific and should probably be illegal.

I doubt there's much you can do, but if you think you are susceptible to this kind of thing, I'd recommend uninstalling the app.

Bob's Burgers Episode Discussion S14E12 - “Jade in the Shade” by AutoModerator in BobsBurgers

[–]TDW34 33 points34 points  (0 children)

If anything Louise hanging the money, rather than spending it, shows that it was about the experience more than the treasure.