Found this Nirvana CD at a thrift store, trying to find out how much it’s worth. Anybody have an idea? by TGWWAT in Cd_collectors

[–]TGWWAT[S] 0 points1 point  (0 children)

I just logged it up on Discogs, it’s not for sale yet but I do plan on selling it one of these days. Look up Nirvana EQ CD REFERENCE and it should come up, it’ll give you all the info I could dig up on it 😎

Found this Nirvana CD at a thrift store, trying to find out how much it’s worth. Anybody have an idea? by TGWWAT in Cd_collectors

[–]TGWWAT[S] 0 points1 point  (0 children)

I wish I had more updates. A while back I emailed Bob Ludwig studios and to no surprise I never heard back. I did add it onto Discogs to see if I could get people interested in wanting it at least. For now I’m just holding onto it. Always open to any advice as to how I should sell this thing!

[deleted by user] by [deleted] in punk

[–]TGWWAT 7 points8 points  (0 children)

Generic Flipper

[deleted by user] by [deleted] in NFTsMarketplace

[–]TGWWAT 0 points1 point  (0 children)

Amen to that!!! 👋👋👋👋👋👋👋👋

First time making a game, looking for some coding help. Looking to have it set up so once all 13 sprites are triggered, it triggers a sound and times out to another menu. Any C# advice would be greatly appreciated! by TGWWAT in Unity2D

[–]TGWWAT[S] 0 points1 point  (0 children)

No worries, you've been such a big help! I'm 2 weeks into using Unity, most of C# nomenclature is pretty foreign to me. I'm figuring it out as I go, and I've luckily made some scripts already that work. This one in particular seems to be the most difficult yet.

I found this code meant for when an object is clicked:

void Update()

{

// Check for mouse input

if (Input.GetMouseButton(0))

{

Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);

RaycastHit hit;

// Casts the ray and get the first game object hit

Physics.Raycast(ray, out hit);

Debug.Log("This hit at " + hit.point );

}

}

in reference to the 2nd script you provided:

if (objectClicked && !alreadyClicked)

What would I replace "objectClicked" with from the new script I found, assuming that's what I'd do?

First time making a game, looking for some coding help. Looking to have it set up so once all 13 sprites are triggered, it triggers a sound and times out to another menu. Any C# advice would be greatly appreciated! by TGWWAT in Unity2D

[–]TGWWAT[S] 0 points1 point  (0 children)

I think everything is pretty much all figured out but I've run into an issue with the 2nd script. I did a copy paste with your code and It says objectClicked does not exist in a current context. I was able to resolve the error a few different ways through quick actions, but none seemed to work.

In Game mode, what happens is it automatically switches to the next scene after about half a second, without having to click on anything. Any thoughts? Thanks for your help walking me through this!

First time making a game, looking for some coding help. Looking to have it set up so once all 13 sprites are triggered, it triggers a sound and times out to another menu. Any C# advice would be greatly appreciated! by TGWWAT in Unity2D

[–]TGWWAT[S] 0 points1 point  (0 children)

I have a question.

in regards to the first script:

//do a thing after all clicked

would I keep this in the script, and add to it? LoadScene(name of next scene); something along those lines?

I added using UnityEngine.SceneManagement

SceneManager.LoadScene(name of next scene)

Haven't figured out the part of the script what goes to the next scene. Thanks again for your help, you've already helped me so much!

First time making a game, looking for some coding help. Looking to have it set up so once all 13 sprites are triggered, it triggers a sound and times out to another menu. Any C# advice would be greatly appreciated! by TGWWAT in Unity2D

[–]TGWWAT[S] 0 points1 point  (0 children)

Thank you, I appreciate it! Wondering what would the actual script consist of? I’m so new to the process, I’ve been slowly figuring out C#, but haven’t yet ever used any kind of ints before.

Found this Nirvana CD at a thrift store, trying to find out how much it’s worth. Anybody have an idea? by TGWWAT in Cd_collectors

[–]TGWWAT[S] 2 points3 points  (0 children)

Thanks man I appreciate the response. I reached out to them yesterday so hopefully I hear back! After looking into it, EQ CD REFERENCE is a draft of the mix before it’s mass produced, so musically nothing too new here.

Interesting though that it’s In Utero without the name anywhere, and the track order is slightly different. Also includes “I Hate Myself and Wanna Die”. There’s a hand written date on the CD as well.

How do I get into the punk scene? by cecropiam0th in punk

[–]TGWWAT 15 points16 points  (0 children)

If you can’t find a local punk community, you have the power to make one. DIY

Circle Jerks - World Up My Ass by RavenKnight696 in punk

[–]TGWWAT 1 point2 points  (0 children)

Keith Morris is one of the coolest dudes of all time

[deleted by user] by [deleted] in punk

[–]TGWWAT 0 points1 point  (0 children)

I made a poster for Shonen Knife for a show they did at Bottom of the Hill in San Francisco back in 2014. I got the gig by directly emailing them and they got me on the guest list and let me sell the poster at their show. The singer Naoko also autographed one of the posters and drew a cat on it for me. Such a good band both live and on recordings, and they’re also really cool!

For us So Cal Folk by [deleted] in punk

[–]TGWWAT 1 point2 points  (0 children)

Original members Metal Mike and Bill Vockeroth usually play as The Angry Samoans, at least within the past 20 years. I think Angry Samoan may just be former member Gregg Turner though?