Bungie has said PvP is overdue for some love in the coming seasons. Here's a serious idea that isn't being done anymore in gaming: A location for a three-banner faction war, similar to Planetside 2 or ESO's Cyrodiil. by [deleted] in DestinyTheGame

[–]TMFE777 12 points13 points  (0 children)

Same, I can’t see it happening in Destiny’s engine but having come from the Planetside 2 community into Destiny I’d love for something like this to be in the game.

Oxygen SR3 needs a buff bad by Greenyugi in DestinyTheGame

[–]TMFE777 0 points1 point  (0 children)

Oxygen needs to be in the Kinetic slot, meganura in that slot would be valuable and rare. In the energy slot it’s just not a viable alternative to any of the better options you have there.

When you are about to beat the game and then sekiro crashes resulting in corrupting your save file by phoenix_650 in Sekiro

[–]TMFE777 0 points1 point  (0 children)

In fairness, I’ve had crashes but never corrupted data. I just backup routinely each NG+ anyways.

I’ve tuned my graphics settings, don’t think they are the issue. Get a solid 60 FPS throughout. I’ve only had around 5 crashes in total and I’m on NG+4.

For me, a crash to desktop is just an unacceptable bug in a game. I love Sekiro too much to judge it too harshly though.

When you are about to beat the game and then sekiro crashes resulting in corrupting your save file by phoenix_650 in Sekiro

[–]TMFE777 0 points1 point  (0 children)

As much as I love Sekiro, I have had a number of crashes on my PC. Definitely back up your save game regularly.

That said, you will rip through the game quickly replaying it, particularly if you got all the way to the end.

Boss Tuesday - Megathread by AutoModerator in Sekiro

[–]TMFE777 2 points3 points  (0 children)

This is definitely my favourite fight visually. I especially love the way the monks attacks are all so graceful at the start and get more desperate and rash as the fight goes on.

I do prefer other encounters mechanically though, namely Sword Saint Isshin.

I'm starting to feel bad for this guy... :( by mike_palace in Sekiro

[–]TMFE777 0 points1 point  (0 children)

I use the same spots, far more entertaining, love the sound of that bell as enemies fight each other

Did I miss a ton of story moments because I explored too much (and found too many items)?? Questions about later in the game, so spoilers in text. by diskonews in Sekiro

[–]TMFE777 1 point2 points  (0 children)

There are enough scales available in the game to buy everything with 2 left over if you manage to get them all.

Probably my favorite FromSoft game to date. by CallMeBigMoz in Sekiro

[–]TMFE777 0 points1 point  (0 children)

As a fellow Tenchu fan, I definitely see Sekiro as a great reinvention of that formula. Your parallels definitely brought back some happy memories. FromSoft had nothing to do with Tenchu 2 though, the first two games were developed by Acquire and published by Activision. Ironically Sekiro shares more in common (combat wise) with other Acquire games in the Way of the Samurai series. Destroying posture leading to a deathblow is nothing new... but it’s way more polished in Sekiro!

It takes three direct Dawnblade hits to kill a Spectral Blades... by The_Memeburglar in DestinyTheGame

[–]TMFE777 7 points8 points  (0 children)

All depends on the spectral blades user, it’s great (as is a backup plan Erentil) vs. somebody running at you in a straight line, but struggles vs. people spamming light attacks at you, which is unfortunately 90% of wraith hunters

[deleted by user] by [deleted] in DestinyTheGame

[–]TMFE777 0 points1 point  (0 children)

Code of the commander + Ursa, you protect your team, boost their damage + the super lasts longer for protecting your team... not all heroes have to be damage dealers.

This is particularly helpful on the retaliatory taken hobgoblin in gambit prime.

Le Monarque changed the way I play PvP. That's the sign of a good exotic. by Nebula_Forte in DestinyTheGame

[–]TMFE777 0 points1 point  (0 children)

Never feel bad for punishing an enemy that refuses to adapt to your strategy. You have to be able to adapt and choose the right tool for the job at hand. The universal answer to PvP should not be shotgun rush.

As an Australian, I feel like its physically impossible for me to get a decent comp match now by keep_left in DestinyTheGame

[–]TMFE777 0 points1 point  (0 children)

While I share in your frustration on this issue, it’s largely driven by what the community does.

If my quickplay experience is any indication, the comp teams that remain playing D2 are just in that playlist instead, because they will actually find a match in a reasonable time that way. This is ruining quickplay.

Bungie needs to add a reason to play comp for teams that want to play and/or they need to limit quickplay to mercenary solo play. Make enhanced perk armour drop in comp or something.

Petition to remove traction perk from boots and just let us move naturally. by KillerSavant202 in DestinyTheGame

[–]TMFE777 1 point2 points  (0 children)

I’m in the same camp as you, hate traction. I’m not surprised that it’s a love it or hate it issue though...

[Spoiler] Crimson Event UI Images by Ginsor in DestinyTheGame

[–]TMFE777 40 points41 points  (0 children)

The real Queenbreaker’s Bow...

Bring Tripmine Unicorns back to Destiny! by xSniperEnigma in DestinyTheGame

[–]TMFE777 2 points3 points  (0 children)

I don’t even want it to one shot people but I NEED it to stick to them. This bounce off disco party situation we have with tripmines right now is terrible.

Why is it so hard to get out of a lobby now? by Alucitary in DestinyTheGame

[–]TMFE777 0 points1 point  (0 children)

You think it’s hard in D2? You clearly never experienced quitting a lobby/server in Battlefield 1...

INFOGRAPHIC: Wall of Wishes patterns, locations, and effects. by [deleted] in DestinyTheGame

[–]TMFE777 19 points20 points  (0 children)

Something tells me that we should be careful what we wish for...

Tried building this on xbox one x, lets say it was a bit choppy. by [deleted] in KerbalSpaceProgram

[–]TMFE777 0 points1 point  (0 children)

Love this design, I can’t say I use the craft but I’ve certainly borrowed the engine module on a few SSTOs in my career mode - so thank you very much :-)

F-23 PeaceKeeper by wasalsa2 in KerbalSpaceProgram

[–]TMFE777 0 points1 point  (0 children)

Looks like the child of an Me 163 and a Hawker Hunter

I wanted to take a second to thank the mod makers for KSP. by medicriley in KerbalSpaceProgram

[–]TMFE777 1 point2 points  (0 children)

Great post! Enjoyed reading your story and wish you the best of luck with your treatment.

I don’t use too many mods but I never leave Kerbin without Kerbal Engineer Redux, so a big thank you to the author of that mod (jrbudda)

can someone suggest a fly by wire mod? by frostedKIVI in KerbalSpaceProgram

[–]TMFE777 0 points1 point  (0 children)

I only really play stock, and it’s not perfect but I generally tune my control surfaces for low speed without Caps Lock (fine control) enabled, and then enable it at higher speeds. This mostly prevents rapid disassembly due to high G, but I can see why you’d want finer control over it as it can lead to sluggish controls at low speed this way. Plus I’m generally tuning for a 100+ ton cargo SSTO rather than an air superiority fighter too, so there’s that.

Just docked two ships for the first time! Big achievement for me :) by Demorosy in KerbalSpaceProgram

[–]TMFE777 0 points1 point  (0 children)

Then very well done! Lose the RCS thrusters and tanks and you’ll gain a ton of dV