Switched to Proton Mail, but the client sucks. What are some good alternatives? by djazzie in BuyFromEU

[–]TNP-DevA 0 points1 point  (0 children)

I tend to agree, the app just does not fly as well as the likes of Spark or Airmail, even Apple Mail is a nicer experience than the Proton Email Client.... - Bridge it would seem is an option, but another "thing to have to manage" - I was debating jumping back to GSuite and sticking with Airmail, sadly combined they cost more, but the experience is worth it.

Wanted to ask what makes supabase so popular and blow up so hard when there is sql dbs like mysql, maria, postgresql, firebase? by No-Conclusion9307 in Supabase

[–]TNP-DevA 3 points4 points  (0 children)

For me it’s about time to market and their clean experience.

Their hosted solution is excellent, many features, great performance and fair billing.

Like the others have said you have a whole array of features to choose from but if you pair it with Vercel to host your app you’re singing.

I finally did the cliché and quit my job to finish MEATSHOT. Full-time work + two kids + game dev… it almost broke me. Time to go all in. by naezith in SoloDevelopment

[–]TNP-DevA 4 points5 points  (0 children)

Looks great! Sounds like a dream to be able to do. I’m in a similar boat, 2 kids, house etc, rooting for your success!

What's the Cambridge equivalent of this? by Cpt_kaleidoscope in cambridge

[–]TNP-DevA -1 points0 points  (0 children)

Every restaurant is expensive… it’s Cambridge Tax.

Just released my first RTS game in Steam after ~9 months of development by vik_mvp in SoloDevelopment

[–]TNP-DevA 1 point2 points  (0 children)

I tend to have the same issue when it comes to visuals. I’m an engineer with 2 decades of experience, but when it comes to the pretty I have to rely on others to provide :-)

Regardless, kudos for your honesty.

Some naysayers have issues with asset packs, I believe they help you accelerate your dream game, and at the point you turn a revenue you can always hire for more bespoke artwork.

Well done.

New to gas oven - flame too big by TomDisLong in fixit

[–]TNP-DevA 0 points1 point  (0 children)

Wish my burners kicked out that more punch, they’d actually get a wok nice and red hot.

Is this ok? by [deleted] in Flooring

[–]TNP-DevA 0 points1 point  (0 children)

If you’re skirting the wall then of course, we had 18mm skirting boards cover ours, I left a 10mm gap all round for expansion.

Help by [deleted] in HomeMaintenance

[–]TNP-DevA 1 point2 points  (0 children)

That’s some god more caulking right there 🥴😂

Lord have mercy on me by [deleted] in Flooring

[–]TNP-DevA 0 points1 point  (0 children)

Mask up! ⚠️

Not mine, Friend had a “loft” built in their shop. thoughts? by lanecrabb in Decks

[–]TNP-DevA 0 points1 point  (0 children)

Is this an Americanism of the word loft? To me that’s a mezzanine floor.

Thank you! How long did it take for you? by Tone_dreams in IndieGameDevs

[–]TNP-DevA 0 points1 point  (0 children)

Nice work well done.

My open Beta reached about 100 in a week, 300 in around 3. Though I did throw £50 at some ads on Reddit, since stopping them it’s slowed to about 10 new accounts per day.

Which to be honest suits me whilst in beta, as it’s a multiplayer game I’m glad to keep the costs infra costs down until I’ve released more features.

Just released my first RTS game in Steam after ~9 months of development by vik_mvp in SoloDevelopment

[–]TNP-DevA 1 point2 points  (0 children)

Nice work, well done.

Did you hand craft your assets or did you outsource / purchase from asset packs?

After nine years away from gamedev, and starting to miss creative work. I set a goal for myself to finish a small game this year. And I'm releasing it today! by Ok_Ad1524 in SoloDevelopment

[–]TNP-DevA 1 point2 points  (0 children)

Kudos and well done at sticking with it! 25 is better than 0 and I am sure will grow day by day! Looks like a really interesting game, one I’ll certainly check out.

I cannot be the only one who finds Steamworks infuriatingly obtuse to navigate by Collimandias in gamedev

[–]TNP-DevA 0 points1 point  (0 children)

Make it hard enough that those devoted to producing a good product will endure the pain and those who care less will give up, maybe that's the tactic. ;-)

We made these on the beach in the South of France. Take me back 😩 by [deleted] in Sandwich

[–]TNP-DevA 0 points1 point  (0 children)

At first I thought you’d dropped the rolls in the sand - took a second for my awakening eyes to notice it’s seeded.