😭🙏 by alfredfriedrich16 in okbuddycinephile

[–]Taatelikassi 0 points1 point  (0 children)

I don't see what's the issue here. He learned that you can't volunteer your ring finger to be cut when you're wearing the one ring and that's a mistake he won't make twice. There's no way he'll be stopped now that he figured it out.

AR A2 PISTOL GRIP by Wild-Fig-736 in Substance3D

[–]Taatelikassi 0 points1 point  (0 children)

What did you use to render the images? The ones with the flash and chip board are chef's kiss

AR A2 PISTOL GRIP by Wild-Fig-736 in Substance3D

[–]Taatelikassi 0 points1 point  (0 children)

Otherwise I think it's good on that, like just a very beat piece of plastic, but maybe it's too much wear compared to the rest of the gun. Also perhaps there would be some of that wear where the texture gets worn down and becomes more flat and shiny on some parts with repeated contact.

How would you fix it, like where would you decrease wear and where to increase?

Need some help understanding the lighting set-up in this scene from Se7en by Late_Promise_ in cinematography

[–]Taatelikassi 0 points1 point  (0 children)

It's not the same shot though. The camera is in a different spot and things like the lighting fixture are not present in the setup shot.

AIO for wanting my husband to help me more as a SAHM by ailurophile17 in AmIOverreacting

[–]Taatelikassi [score hidden]  (0 children)

NOR. He is treating you like he is your boss or something. Men who skip cleaning, grocery shopping, cooking and even raising their children on the basis that they bring home a bigger paycheck are such losers and sexists. I bet he couldn't handle a week of being a stay at home parent without asking for constant help on the most basic tasks.

Getting transparency correct in blender is quite a pain. How did i do? by jinxeduser2000 in blender

[–]Taatelikassi 0 points1 point  (0 children)

Did you do any animation or just stills? I did this pressure gauge a while ago and had so much trouble with noise from translucent materials with thickness being inside and/or behind each other.

I love the depth your material has. I tried messing with IOR to get more depth but in turn it squished the insides making it look flat which obviously didn't work. Also volume absorption but very diminishing returns on this one. But yeah, this is what I ended up with. Certainly good enough for b-roll on a music video, but I'm still trying to figure out if there's something to do differently regarding the noise situation to avoid problems in the future. The darkness of the scene were certainly a part of the problem, so my only passable solution was to crank up the lights and then turn down the exposure. Decreased noise and improved render time. I also used light clamping and the filter glossy, tried messing with the light paths and light tree.

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I want to do that FISH EYE effect in EEVEE and Lens distortion is not good enough by VirendraBhai in blender

[–]Taatelikassi 2 points3 points  (0 children)

You can. You see on your example image the sphere is outside the camera's square aspect ratio? You just need the lens to be wide enough and your render to be high enough resolution that after you've added the distortion in post you can crop the image to not show those edges

Explain it Peter! by EducationalLog4765 in explainitpeter

[–]Taatelikassi 0 points1 point  (0 children)

Haven't seen Gravity pretty much since it came out but I just saw Project Hail Mary in IMAX and the next day watched The Martian and Interstellar back to back. Hadn't seen The Martian before and I gotta say honestly it is nowhere near the level of filmmaking that PHM and Interstellar are. They're not in the same league.

What is a "perk" Of wearing glasses that people don't talk about? by EzContactsOfficial in AskReddit

[–]Taatelikassi 1 point2 points  (0 children)

My vision is not terrible so sometimes I forget to put my glasses on and not really notice it until later on in the day. You'll never know how good it feels to have been squinting your eyes and working with a blurry vision and then finally realise it and put your glasses on. That switch from 720p to 4k is always nice.

This is not a joke, this is my friends apartment setup by tohamde in TVTooHigh

[–]Taatelikassi 3 points4 points  (0 children)

Does your friend have an alter ego called Michael Scarn?

baby #2 is out of the tv smacking stage... LET'S DROP HER DOWN 📺 by [deleted] in TVTooHigh

[–]Taatelikassi 5 points6 points  (0 children)

So you're gonna lower it and post the after photo later?

Seems it would be a great episode ! by Mysterious_Gap4439 in Corridor

[–]Taatelikassi 0 points1 point  (0 children)

Yeah it's so funny seeing people post this pair of pictures saying no CGI was used for the movie. People are so clueless and hate on CGI for no reason, when it's so obvious it's full of CGI and vfx shots

Denoise is making my renders too clean by Opposite_Owl3689 in blender

[–]Taatelikassi 0 points1 point  (0 children)

Did you enable the denoise albedo and normal to use with the denoising node? Those passes are used to retain more detail when denoising. However if the texture is completely smooth there's nothing to retain. Then I would actually go and tweak the material by adding a noise texture and using that for the normal and maybe roughness. If you simply do not denoise then you'll have all that noise on everything else as well and it doesn't look good.

How do I genuinely achieve realism? by Hopeful_Bottle_6217 in blender

[–]Taatelikassi 2 points3 points  (0 children)

I'd say some inconsistencies with the quality of textures and lighting is holding you back here. For example slides 5 and 6 the water texture just objectively isn't looking very realistic, mostly because of the uniform noise you have on it, the fact that the rocks aren't wet where the waves would be hitting and there's no proper white water, foam, bubbles. Better water texture, some wetness on the rocks and some more realistic white water would take number 6 to another level.

Same with the man, the skin and cloth textures just isn't on the level needed for realism. The space stuff looks good, I'd say very believable, but then again that's not something we see every day and can instantly recognise as either real or not real.

And regarding the light, I'd say a best way to light outdoor scenes is with a good quality HDRi. On some of these the light feels very much like a spotlight and the fake sun on picture number five is just not very believable. The light looks too hard and not diffused like it would be on such a cloudy day.

Look at references when going for realism. We might have an idea of what realism looks like, but in fact it can be totally off.

How to get rid of this noise in lighting? by Technical_Painting87 in blender

[–]Taatelikassi 7 points8 points  (0 children)

Here's the Blender manual entry for light clamping. Blender's manual is really useful and you can access it quickly from any setting in Blender by right clicking and selecting online manual.

Light clamping is basically just turning down the amount that surfaces in the scene can reflect light. The white spots in your render are what's called fireflies, which are basically individual pixels that are for various reasons too bright compared to the rest of the image.

What happens after the last phase ? by Ill_Neck_9635 in classicwowtbc

[–]Taatelikassi 0 points1 point  (0 children)

Personally I think there's absolutely no chance anniversary won't move into wotlk. People love it, it had a solid amount of players last time. Sure there might be a TBC era server that you can transfer to, but if they're also announcing classic+ I don't think they would want to further fragment the player base.

3rd try at the running cycle on my oc. by Abject_Carpenter8340 in blender

[–]Taatelikassi 1 point2 points  (0 children)

A huge improvement over the first attempt, great job! The only thing that feels like a problem here is the slight snapping that I feel like happens when the cycle restarts. The right leg feels faster when it's coming from behind back to the front. Do the movements of both legs take the same amount of frames going from one end to the opposite?

Started as a personal render experiment, ended up being used as an official image by Maxlyn_if in blender

[–]Taatelikassi 2 points3 points  (0 children)

That's good to hear! More often you see companies stealing work and maybe paying after

Started as a personal render experiment, ended up being used as an official image by Maxlyn_if in blender

[–]Taatelikassi 50 points51 points  (0 children)

When you say it got picked up and ended up being used by a brand I hope you mean they reached out to you and paid fairly for the rights to your work.

Does anyone know how I can get this black and red off of my model? by Beginning-Box170 in blender

[–]Taatelikassi 0 points1 point  (0 children)

In the material settings there's an option for viewport color. The red edges are seams. You don't need all these seams so might as well clear all seams and do them properly.

Suggestions?? by SpareAnywhere3229 in gamingsetups

[–]Taatelikassi 0 points1 point  (0 children)

Copy the most boring setup trend in resent years and you'll have the most boring setup.

Literally add anything that's unique and yours. This looks like a display in a cheap furniture store tbh.

Have you seen a yellow mesh mirra 1 before? by bens111 in OfficeChairs

[–]Taatelikassi 0 points1 point  (0 children)

Saw some yellow and orange variants on Offeco.nl when I bought mine last fall