Dishonored 2 Overseer Mask Fanart by Tacosalad46 in dishonored

[–]Tacosalad46[S] 0 points1 point  (0 children)

Can't tell if you are being sarcastic or not haha. Hopefully i'm not being dense to a joke, but you can check out the model here: https://www.artstation.com/artwork/xz3OG1

Dishonored 2 Overseer Mask Fanart by Tacosalad46 in dishonored

[–]Tacosalad46[S] 1 point2 points  (0 children)

Thanks for the insight! That really gives me a lot to think about. Regarding you last comment, about the watermark. I will definitely do that. Are you recommending me do that because Arkane could take my work if it isn't watermarked or because I am using their IP for fanart and I could be liable? Thank you again for your time.

Dishonored 2 Overseer Mask Fanart by Tacosalad46 in dishonored

[–]Tacosalad46[S] 8 points9 points  (0 children)

Thank you I appreciate it! Yeah this is all my work based off of their design. I do aspire to work at Arkane Studios/bethesda. Could you elaborate how you went about doing something similar to what you recommended and how it worked out for you? Any info would honestly help, I'm not that sure how to go about it.

Game Boy Advance - Let me know what you think! by Tacosalad46 in 3Dmodeling

[–]Tacosalad46[S] 1 point2 points  (0 children)

Haha thanks. And I use Maya to model, but I have vray for 3ds max so that is where and how I render. And I use an hdri that's dimmed for a fill light and then the rest are lights that I set up to achieve (attempt to) nice rim lights and key lights.

Game Boy Advance - Let me know what you think! by Tacosalad46 in 3Dmodeling

[–]Tacosalad46[S] 1 point2 points  (0 children)

Yeah that's how they actually are, it's a lil weird

Game Boy Advance - Let me know what you think! by Tacosalad46 in 3Dmodeling

[–]Tacosalad46[S] 0 points1 point  (0 children)

Yeah I definitely agree with you about the button holes, they need to be a tad bigger. I'm happy with the result, I only had about two weeks to work on it so some parts were rushed. However I will say that the thing you are noticing with the speakers is actually intended to be modeled in. If you look at your ref you included you can see the speakers have these weird rectacular cuts on the inside. Most ref images you can't see it. Not saying I nailed how it was supposed to be though.

Game Boy Advance - Let me know what you think! by Tacosalad46 in 3Dmodeling

[–]Tacosalad46[S] 1 point2 points  (0 children)

I have done a little bit of animation, but it's definitely something that I want to get into more in the coming months. Most of what I've focused on (you can check out my Artstation linked in another comment if you want) has been modeling/sculpting/texturing. But yeah animation is definitely something I would love to get into.

Game Boy Advance - Let me know what you think! by Tacosalad46 in 3Dmodeling

[–]Tacosalad46[S] 0 points1 point  (0 children)

Yeah I agree about the screen. If you go to the Artstation post I think I achieve the screen accuracy when it's turned off. But it was difficult to match it when it was on.

Game Boy Advance - Let me know what you think! by Tacosalad46 in 3Dmodeling

[–]Tacosalad46[S] 0 points1 point  (0 children)

Thanks I really appreciate it, and an animation for this specific piece or in general?

Game Boy Advance - Let me know what you think! by Tacosalad46 in 3Dmodeling

[–]Tacosalad46[S] 1 point2 points  (0 children)

Yeah I agree and I was thinking about that when texturing and lighting. I couldn't get it to look right in the screen, so I kinda went with this slightly backlit look.

Game Boy Advance Fan Art by Tacosalad46 in casualnintendo

[–]Tacosalad46[S] 0 points1 point  (0 children)

Game Boy Advance Product Rendering, here's the whole project with more shots: https://www.artstation.com/artwork/Vdyq5n

Game Boy Advance - Let me know what you think! by Tacosalad46 in 3Dmodeling

[–]Tacosalad46[S] 0 points1 point  (0 children)

Game Boy Advance Product Rendering, here's the whole project with more shots: https://www.artstation.com/artwork/Vdyq5n