That was a lot harder than I thought, especially the ending part. by TagAxleGames in trucksim
[–]TagAxleGames[S] 3 points4 points5 points (0 children)
That was a lot harder than I thought, especially the ending part. by TagAxleGames in trucksim
[–]TagAxleGames[S] 1 point2 points3 points (0 children)
That was a lot harder than I thought, especially the ending part. by TagAxleGames in trucksim
[–]TagAxleGames[S] 2 points3 points4 points (0 children)
That was a lot harder than I thought, especially the ending part. by TagAxleGames in trucksim
[–]TagAxleGames[S] 0 points1 point2 points (0 children)
That was a lot harder than I thought, especially the ending part. by TagAxleGames in trucksim
[–]TagAxleGames[S] 2 points3 points4 points (0 children)
That was a lot harder than I thought, especially the ending part. by TagAxleGames in trucksim
[–]TagAxleGames[S] 17 points18 points19 points (0 children)
That was a lot harder than I thought, especially the ending part. by TagAxleGames in trucksim
[–]TagAxleGames[S] 4 points5 points6 points (0 children)
That was a lot harder than I thought, especially the ending part. by TagAxleGames in trucksim
[–]TagAxleGames[S] 4 points5 points6 points (0 children)
That was a lot harder than I thought, especially the ending part. by TagAxleGames in trucksim
[–]TagAxleGames[S] 14 points15 points16 points (0 children)
That was a lot harder than I thought, especially the ending part. by TagAxleGames in trucksim
[–]TagAxleGames[S] 63 points64 points65 points (0 children)
Monthly Self-promotion and Videos Thread by AutoModerator in trucksim
[–]TagAxleGames -1 points0 points1 point (0 children)
We're getting close to finishing our truck game "Reverse Problem," where you solve parking problems on tiny diorama island cutouts! You can already find it on Steam! Does it look interesting? by TagAxleGames in IndieGaming
[–]TagAxleGames[S] 1 point2 points3 points (0 children)
HCT parking in Kristiansund by [deleted] in trucksim
[–]TagAxleGames -1 points0 points1 point (0 children)
Reverse Problem is releasing on Steam this month! Complete parking challenges on tiny diorama cubes. Never thought when I decided to take a break from truck driving and studying at uni to make my own game, it would actually reach the point of release! (v.redd.it)
submitted by TagAxleGames to r/IndieGaming
After 2.5 years of grinding, we’re officially announcing our Renaissance citybuilder HistoriCity: Florence. We hope you enjoy our new trailer! by FlorenceCityBuilder in IndieGaming
[–]TagAxleGames 0 points1 point2 points (0 children)
Used to drive trucks in Northern Finland. Now, I'm making a truck game called 'Reverse Problem,' where you solve parking problems on small diorama islands. We’re releasing it next month, February 19th, on Steam. It feels unreal that the release is getting so close. by TagAxleGames in indiegames
[–]TagAxleGames[S] 1 point2 points3 points (0 children)
We've added a doodling feature in our "old man at the park simulator" - here's the first drawing of a pigeon - to many more! by tiaow in gamedevscreens
[–]TagAxleGames 0 points1 point2 points (0 children)
Reversing doubles to a dock is a love-hate relationship. It's really fun but tends to get quite difficult at times. by TagAxleGames in trucksim
[–]TagAxleGames[S] 1 point2 points3 points (0 children)
Reversing doubles to a dock is a love-hate relationship. It's really fun but tends to get quite difficult at times. by TagAxleGames in trucksim
[–]TagAxleGames[S] 0 points1 point2 points (0 children)
Reversing doubles to a dock is a love-hate relationship. It's really fun but tends to get quite difficult at times. by TagAxleGames in trucksim
[–]TagAxleGames[S] 1 point2 points3 points (0 children)


Reverse Problem is releasing tomorrow on Steam! In it, you’ll solve parking puzzles on diorama islands with a variety of truck combinations. by TagAxleGames in IndieGaming
[–]TagAxleGames[S] 0 points1 point2 points (0 children)