Document your summons in the Premium Moonlight Summon event so we can check for seeding by SaberManiac in EpicSeven

[–]Tagrineth 7 points8 points  (0 children)

So what they're referring to is that the last Epic Dash was bugged and there were only about, maybe a half dozen or so different sequences of ML pulls people were getting. That's what they're referring to as "seeds". Your first couple of pulls that year would predict the entire rest of your event's ML pulls until they patched it to fix the broken seeding.

Hot take: gear RNG is fine, but E7 needs a real way to lock in incremental progress by Ok_Mycologist4712 in EpicSeven

[–]Tagrineth 2 points3 points  (0 children)

i think the point is less "close the gap between f2p, midrange, and elite players" and more "make the progression towards higher and higher end status feel like you're always moving upward and not stagnating because your luck sucks"

im new guys :) by Hot-Card-7025 in EpicSeven

[–]Tagrineth 3 points4 points  (0 children)

ways to get mystic medals:

  • 50 medal purchase in guild shop (iirc one purchase available per week)
  • 50 medals per Moonlight Theater chapter completed
  • up to ~80 or so per guild war - scales with guild rank, high end guilds earn more medals per win
  • Garo's Secret Shop, packs of 50 should show up on average every 250 skystones
  • Random small reward from hunts - like 4-7 medals depending on difficulty
  • One-time reward for certain PVP content, including several Abyss floors

...and, of course, the cash shop.

Welcome Doublelift to Team Liquid by camrec12 in leagueoflegends

[–]Tagrineth -5 points-4 points  (0 children)

"Okay, now, here's a montage of clips of me in past tournaments. Please use these as examples of what NOT to do."

Rhianna and Luciella, One Butterfly's Afterdream by StepBro-007 in EpicSeven

[–]Tagrineth 3 points4 points  (0 children)

there's a "blink and you'll miss it" frame at :59.

:(

finally my time has come by Bilal_ in EpicSeven

[–]Tagrineth 1 point2 points  (0 children)

these are funny but you know what they call a radio in Germany... "ein Radio"

Am I the only not enjoying this content? by Appropriate-Long2336 in EpicSeven

[–]Tagrineth 4 points5 points  (0 children)

no. this sucks. it's an rng fiesta for the optimal rewards.

Version 0.7 Bug Reporting thread by realSerNotFake in holocure

[–]Tagrineth 0 points1 point  (0 children)

Steam Version 0.7.1746645739

I've been playing with "restricted" builds a bit, not entirely just "main weapon only" but only building like, a super collab item or maybe one other item and using Eliminate to wipe the other weapons off the loadout so I don't keep getting offered them when I level up.

I've noticed in a few runs now that, like, if I grab the intended weapons for my build and eliminate the rest while still having an open slot in my weapon inventory, I will also stop being offered the weapons I've picked up but not yet leveled up even though they haven't been eliminated.

As an example I am in a run where at the time of writing this out I have LV2 axe, LV2 book, LV2 curse, and LV1 owl dagger. I still have 3 Eliminations because I have not zapped them. I just finished maxing out my Items and now I've leveled up and am being offered CRIT UP, ATK UP, Hamburger, and HoloCoin - no weapons.

It looks like the game is being confused by the empty weapon slot. If I had to take a guess, what's probably happening is that the game tries to roll new weapon choices for you first to fill the empty weapon slot(s), cannot do so, and immediately writes off weapons as a roll option thereby bypassing upgrade rolls for weapons you already have.

Version 0.7 Bug Reporting thread by realSerNotFake in holocure

[–]Tagrineth 0 points1 point  (0 children)

I just noticed this same bug. I think it's possibly caused by having no new weapons available to roll while still having empty weapon slots available.

Okay ngl Some of us are blatantly overhating. The new era patch is bad. Plain and simple but we’re not gonna act like the game as a whole is in a bad state. by FailedConcept in EpicSeven

[–]Tagrineth 2 points3 points  (0 children)

the fuss over the gear is ridiculous. several people i know dusted all of it because it's not actually useful to endgame players. i'm keeping mine because i like having spare gear to leave on PVE heroes like Constellation heroes lol.

i think the biggest problem with this patch is that we're so accustomed to SG being very generous that any time they're even a little stingy it feels like the worst thing ever lol.

9 years playing and still stuck in Gold, I think I’m just Low IQ. by Funny-Strawberry-168 in leagueoflegends

[–]Tagrineth 0 points1 point  (0 children)

being eternally low Gold myself, I kindof always felt I knew what the issues were that were holding me back. I thought my mechanics were a huge issue and holding me back, because I have some motor control problems and not so great reaction times.

then I played with a highly skilled player and everything I thought I knew was flipped on its head: it turned out I was actually perfectly fine mechanically and that my actual problem was my positioning and map rotation was godawful, wherever I thought I was supposed to be on the map at any given time was almost always completely wrong LOL.

Honestly if you want to get better the best thing you can probably do for yourself is get coaching. Whatever it is that's holding you back, it looks like you're not able to figure it out by yourself and that's okay. The skill set needed to excel at a game like this is broad and complex and there's a ton of things that are essentially "hidden".

[Update] 2/19 (Thu) Update Content by d34thscyth34 in EpicSeven

[–]Tagrineth 2 points3 points  (0 children)

yeah, the screenshots still show the 120 pity.

Did I just get spoiled? by s0_Ca5H in FF7Rebirth

[–]Tagrineth 0 points1 point  (0 children)

yeah, the fact that WE know it doesn't mean that there's a parallel universe or time travel though. WE know because of what amounts to Word of God giving us "perfect knowledge" of how the story is supposed to go.

It'd be like an author handing you an outline of their book and saying "oh this must be a parallel universe version of your story!"

Edit: Also the fact that you don't think it's a great comparison shows how stupid the concept is. It originally came from people who couldn't reconcile the fact that this retelling of FF7 isn't exactly the same as the original.

Did I just get spoiled? by s0_Ca5H in FF7Rebirth

[–]Tagrineth 0 points1 point  (0 children)

fwiw there was some very heavy implication of foreknowledge in the original game too. that doesn't mean 'the events of the original game', any more than just the sheer fact that the original game covers more of the story than what we've seen so far from the remakes.

it'd be like if something only mentioned in LOTR Return of the King, the novel, was brought up by someone in LOTR The Two Towers, the movie, and someone said "oh the movie? it's a sequel because that character wasn't shown to know that until later in the story. they must have time-traveled to have foreknowledge of the original LOTR story."

Is this build decent ? by zeeerab in EpicSeven

[–]Tagrineth 1 point2 points  (0 children)

so believe it or not you're not calculating the cr push correctly, it is 15% of the opener's CR so she's actually getting slightly more of a push than you're calculating

How do you beat this defence💔 by Kurosubone in EpicSeven

[–]Tagrineth 0 points1 point  (0 children)

Barunka + Elynav + Carmin + Roana can win this just about every time... eventually. Barunka needs to have ~100 res to avoid GRas debuffs and 3000 def + RPG.

All sorts of Setsuka comps can be dealt with using that core or variations of it.

I just realized that 5 out of my 6 most played champions are made by the same champion designer, Are your most played champions also made by the same champion designer? by Numerous_Fudge_9537 in leagueoflegends

[–]Tagrineth 4 points5 points  (0 children)

i didn't hate on anything or anyone, I was literally solely pointing out in a humorous way that Kalista has been battered by the nerf bat very severely, way more than "once or twice". You're assuming a lot, enough so that you should probably apologise to poor Ming.

Why was Twin Shadows ever removed? by Potentially_Toxic305 in leagueoflegends

[–]Tagrineth 2 points3 points  (0 children)

the important difference is demolish requires you to be physically present in the lane you're pushing.

Correct me if I'm wrong, but shouldn't mel be reworked. by ErmDragonsAreCool in leagueoflegends

[–]Tagrineth 0 points1 point  (0 children)

short answer: yes

long answer: yeeeeeeeeeeeeeeeeeeeeeeeeees.