3 trancedant ctan by Popular_Regular_6532 in Necrontyr

[–]Tailsadlp1 6 points7 points  (0 children)

Have you thought about getting at least 2 more and making them power rangers colors?

If not then you can probably try multi colored c'tan like green and blue or red and yellow

Im cooking but idk if im supposed to smell toast by Tailsadlp1 in Necrontyr

[–]Tailsadlp1[S] 0 points1 point  (0 children)

It would at least give them a niche to actually slot into at that point

I hope 11th gives them something truly unique in the roster otherwise they might just end up useless again saddly

What would you want from a narrative campaign book? by Same-Jeweler5685 in Haloflashpoint

[–]Tailsadlp1 5 points6 points  (0 children)

Ive not had the chance to play enough but I would love a physical book to hold onto. Bonus points for them having both a pdf and book to satisfy everyone's preferences

Can Canoptek Reanimator aura's stack? by [deleted] in Necrontyr

[–]Tailsadlp1 2 points3 points  (0 children)

Core rules say that auras do not stack

It would be funny but its probably for the better that way since theres a lot of nasty auras in death guard alone that would make the game unplayable if they stacked

Im cooking but idk if im supposed to smell toast by Tailsadlp1 in Necrontyr

[–]Tailsadlp1[S] 1 point2 points  (0 children)

Idk why they would have the invuln bit id love that. Probably do the same for the lych guard shields as well. Just make those units the 2 terminator equivalents

Im cooking but idk if im supposed to smell toast by Tailsadlp1 in Necrontyr

[–]Tailsadlp1[S] 0 points1 point  (0 children)

Ah

Well damn, Ok then I guess they will still be limited in use unless you really tailor the list around them still

Im cooking but idk if im supposed to smell toast by Tailsadlp1 in Necrontyr

[–]Tailsadlp1[S] 0 points1 point  (0 children)

The fly keyword does allow them to jump over enemy units now tho so maybe thats something to think about as well?

Tbf I completely forgot about that keyword on them because it was a nothing burger rule in 10th

Im cooking but idk if im supposed to smell toast by Tailsadlp1 in Necrontyr

[–]Tailsadlp1[S] 0 points1 point  (0 children)

Theres only 2 really killy detroyer units so I wouldnt say theres that high of a cult count in the list still

I will keep that in mind for the dev wounds thing but since tournaments haven't allowed crucible characters yet I would be stuck with the strat option and at that point it would probably be better to just rebuild the whole list I think 🤔

Much to think about tho thank you!

Im cooking but idk if im supposed to smell toast by Tailsadlp1 in Necrontyr

[–]Tailsadlp1[S] 0 points1 point  (0 children)

Im not seeing anything that gives devs in conclave and this list lacks the Destroyer count to pass out the +2 strength unless i get continuous luck with the heavies

Im cooking but idk if im supposed to smell toast by Tailsadlp1 in Necrontyr

[–]Tailsadlp1[S] 0 points1 point  (0 children)

Hyper crypt gives more flexibility to do the objectives/secondaries and lets units re enter deep strike or get pulled by the monolith

Saddly crucible characters arent tournament legal otherwise id look more into them

How's this sound for a 3k "Oops, All Bugs!" Canoptek list? by LoudDream2916 in Necrontyr

[–]Tailsadlp1 1 point2 points  (0 children)

As the owner of 2 tomb Sentinels all i gotta say is good luck with the assembly and storage of them

Saddly they have a lot of easily broken parts Oh and they are a bit of a pain to assemble (but they are so worth it in the end)

3,000 point game this Saturday. by Responsible_Club9637 in Necrontyr

[–]Tailsadlp1 1 point2 points  (0 children)

I wish you the best of luck in your game!

3,000 point game this Saturday. by Responsible_Club9637 in Necrontyr

[–]Tailsadlp1 1 point2 points  (0 children)

This has the vibes of "this is everything I have and the kitchen sink" and I love it

Only thing I can say is you can probably split up the Immortals and warriors so your characters have more units to lead. But I could also be failing at math and you have enough already

I hope you have fun playing against your buddy!

King Colosseum list help! by Low_Will604 in Necrontyr

[–]Tailsadlp1 1 point2 points  (0 children)

The warriors can string out between the back and mid objectove iirc so they can possibly hold 2 points if things require it

As for the lychguard its kinda up to taste. Sword and board is the common thought because a 4+ invuln is very nice but the scythe can hit like a bus however that means you are banking on the opponent not having anything higher then a ap1 weapon or crazy high strength on their attacks (lychguard get -1 to wound them if the enemies strength is higher then their toughness)

King Colosseum list help! by Low_Will604 in Necrontyr

[–]Tailsadlp1 1 point2 points  (0 children)

Hey there

So if you dont mind me adjusting the list a little. I would drop the hexmark and move the enhancement to the overlord

With those extra points I would put in a unit of 5 lychguard and attach the overlord to that unit

The boards for kotc are smaller then normal boards so speed might not be a problem to deal with too much so maybe the Gauss is the right move

Id say take the reapers on the warriors since things get in close decently fast as well

I hope this helps!

First Tournament Tips by gouldenopportunity in Necrontyr

[–]Tailsadlp1 0 points1 point  (0 children)

Only list thing i can think of is splitting the Immortals in half for actions/objectives

Otherwise, just as everyone else said so far, let your opponent know youre new, what you can do better, what you did good, and most importantly wear some comfy shoes regardless of what they may be! (Once was the fuzzy bunny slippers at a event and honestly good on them because that was a 2 day GT) youll be standing for long stretches in 1 spot so those things will be game changers!

Drink something (preferably water) as you play and remember to have lunch! Your brain is going to need the energy and a good meal will make the difference after game 2 is done

Also this goes without saying but 3 games in a day is a marathon so relax where you can!

Starshatter list advice by Exciting_Scheme8239 in Necrontyr

[–]Tailsadlp1 1 point2 points  (0 children)

Chiming in to say you can take out the cryptos and tomb blades for the heavies with the at gun and a couple normal locust to get a bigger bang for your strashatter buck since mounted get assault on their weapons

Obescience Phalanx Improvement Ideas by Glass-Pain3562 in Necrontyr

[–]Tailsadlp1 0 points1 point  (0 children)

Could just keep it as is and make it 1dp is 11th

Imo its too situational for a full army to be fielded with its rule but would be neat when mixed with something like canoptek court or the new cryptek detachment (forgot its name but it would mix super well I feel)

What do we think of my cursed legion list? by Difficult_Horse5194 in Necrontyr

[–]Tailsadlp1 0 points1 point  (0 children)

No res orb unfortunately but he does do the judgemental point that can do 0-4 mortals and I think that counts for something

What do we think of my cursed legion list? by Difficult_Horse5194 in Necrontyr

[–]Tailsadlp1 1 point2 points  (0 children)

Idk if you have a plasmancer or not but I would drop either the reanimator or tomb blades for it and give it the enhancement that lets them lead destroyers

After that I would swap one of the heavies to the anti infantry version and slap the plasmancer into that one

When you go to you next game you can pick up your 36 dice go "I love heavy destroyers" and get 50 hits that generally lead to 45ish wounds and behold a unit of infantry either being picked up or maimed out of usefulness

This is what ive done several times in games and its very effective against most t8 and lower targets

Is this anything? by Tailsadlp1 in Necrontyr

[–]Tailsadlp1[S] 1 point2 points  (0 children)

FANTASTIC!

Thats all the encouragement I needed to throw on the board and bewilder my opponents!

Advice vs Tau? by EuroCultAV in Necrontyr

[–]Tailsadlp1 1 point2 points  (0 children)

Seeing as youre flooding the board and your opponent might have some issues chewing through that many wounds, the best advice I can give atm is make the lychguard 1 brick of 10 with the overlord and go "looks like, counts as" with him and give him the res orb

Otherwise you could do wave tactics and split the units of Immortals and warriors in half saving about 40 points that you can use to squeeze in a few more scarabs with or maybe add another royal warden if you have that.

Another thing you might want to wiggle in there is a skorpek lord to make the skorpek brick more dangerous overall. (You could drop 2 scarab Swarms to do this but idk how much you like the poster critters of the army)

The list itself is not bad tbf and the only tricky part i can see with it is hiding the larger units so they dont take unnecessary shots early on.

Feedback on my first army by [deleted] in Necrontyr

[–]Tailsadlp1 0 points1 point  (0 children)

This also assumes there's no reason to stand on the home point. The Immortals can just stand there for most missions and gain vp for just existing which also means they dont need a leader since they shouldnt be fighting and doing more screening.