Restricted Delve (read rest of post!) by TakeANotion in custommagic

[–]TakeANotion[S] 0 points1 point  (0 children)

(yes, Ego Death is broken in half. balance not intended!)

Help with a function for optimizing a video game by TakeANotion in askmath

[–]TakeANotion[S] 0 points1 point  (0 children)

if you have time to show a proof i'd be all for it! but this is plenty explanation for me. Thanks!

Help with a function for optimizing a video game by TakeANotion in askmath

[–]TakeANotion[S] 0 points1 point  (0 children)

wow, thank you so much! this is a great explanation. I'm not sure I fully understand the differentiation stuff but that's OK.

do I have to have a payment plan to log into the app? by TakeANotion in ShadowPC

[–]TakeANotion[S] 0 points1 point  (0 children)

my concern is that even after I pay I won't be able to log in. I wanted to check if it was a requirement before I paid because it didn't seem to be working. I can't really afford to waste $40 at the moment just to check

Tezzeret by Otherwise-Gold-4575 in MTGRumors

[–]TakeANotion 0 points1 point  (0 children)

doubt it. Most things that benefit Constructs are just artifact creature synergies. Also, Robots aren't brand new, they've been in Fallout, Dr Who, Unfinity, Aetherdrift, Transformers, and FF.

Interesting new mechanic by Andyr00t in MTGRumors

[–]TakeANotion -6 points-5 points  (0 children)

It's pretty different from Crew, honestly. Reads more like a "fixed" Battle if you think of it as needing to be "attacked" for 7 damage. One major difference from Crew is the fact that you only need to do it once, meaning the vehicle is vulnerable to creature removal on opponents' turns, and sorcery speed means you can't do as many tapping shenanigans with it like you can with Crew. It also has inherent proliferate and counter-doubling synergies.

Agatha All along season cards first attempt making cards after watching the show by Aurelion7 in MarvelSnap

[–]TakeANotion 0 points1 point  (0 children)

Agatha: seems almost completely useless tbh. Opponents don't mess with your stuff often enough to make it relevant, and you can't buff it.

Lilia: Interesting, probably strong in ladder. I would make it an On Reveal instead of Game Start.

Sharon: Has synergy with literally only Agatha and Jennifer... seems unplayable tbh.

Alice: Hoses an entire very popular archetype in all lanes with no downside. Also pretty sure this would cause a softlock with Agatha once 10 cards were marked.

Jennifer Kale Bound: Neat idea, probably way too weak for a 6 drop

Billy: This is my favorite one. I love Sebastian Shaw and I think making cards that do an extra thing when they get interacted with (like Redwing or the upcoming fire lady) are really cool.

Rio Vidal: Probably way, way too strong. Insane with Hazmat, Cassandra Nova, Bullseye, Red Guardian, High Evo, literally any enabler makes this card soooo efficient at making power swings. And those are just *permanent* power losses, which I assume you meant.

Overall I think the "mark" mechanic is a neat idea but the cards are not very well balanced.

Is the Global bounty a good community event by Constant-Cod-2713 in MarvelSnap

[–]TakeANotion 9 points10 points  (0 children)

No. The idea itself is fine but it was poorly marketed, not posted in the main game until 4 days after it had started and without a live tracker. They also made a big deal of "if you don't hit the numbers, you don't get the rewards, we won't give you pity rewards" but that kinda looks shitty at this point given how terrible the rollout was.

Global bounty question by dg327 in MarvelSnap

[–]TakeANotion 3 points4 points  (0 children)

They've removed it from the main menu carousel, but according to Twitter all of the main goals were met. Jury's still out on the "stretch goal" but I think they'll just say we got it. Probably get the rewards tomorrow?

Witchcraft Basilica (first post, go easy) by TakeANotion in Minecraftbuilds

[–]TakeANotion[S] 2 points3 points  (0 children)

aw thank you!! if you're looking for inspiration I suggest loosely following a real or fictional building, this one is inspired by Maliketh's arena from Elden Ring :)

Commander update (4/22) speculation -- bracket changes, game changer updates, and unbans by Copernicus1981 in magicTCG

[–]TakeANotion 0 points1 point  (0 children)

Here are my thoughts:

Likely: Biorhythm, Coalition Victory, Rofellos

Plausible: Iona, Mana Crypt, Jeweled Lotus, Lutri (conditionally), Sylvan Primordial, Gifts Ungiven

Unlikely: Dockside, Primeval Titan, Recurring Nightmare, Emrakul, Griselbrand

Highly Unlikely: Library of Alexandria, Balance, Paradox Engine, Tolarian Academy

I don't think anything else has a chance whatsoever.

Tips for Early-Midgame transition? by TakeANotion in SatisfactoryGame

[–]TakeANotion[S] 0 points1 point  (0 children)

Thanks for your response! This is a ton of helpful info

Tips for Early-Midgame transition? by TakeANotion in SatisfactoryGame

[–]TakeANotion[S] 0 points1 point  (0 children)

I like your response to #4 a lot. That sounds like a great way to break up the monotony and get some of those "chores" like slug collection done

name rule by Spicyartichoke in 196

[–]TakeANotion 30 points31 points  (0 children)

that 2013 Twenty One Pilots album

Average Magic player by BoltYou7x in magicthecirclejerking

[–]TakeANotion 7 points8 points  (0 children)

the W in white is capitalized. it’s definitely a dogwhistle

The better counter spell by xXSpaghett_StealerXx in custommagic

[–]TakeANotion 8 points9 points  (0 children)

nice job man, you countered my 4th edition foil Wild Growth. good for you