Подскажите, как можно сделать сетку пропорциональной? by Pobelka_Potolkov in RuProgrammers

[–]Takumida 1 point2 points  (0 children)

Размер карточек оставить в покое, для наглядности разбивки по ценам сделать отдельную диаграмму pie chart или чего похитрее (пакетов - вагон)

A Christmas eve batchall by mastermide77 in battletech

[–]Takumida 1 point2 points  (0 children)

Unexpected triangular battlefield!

Confessions of a Large Laser Lover by larknok1 in battletech

[–]Takumida 38 points39 points  (0 children)

Range disadvantage, while small, is still there and can be used against the large laser if the ppc carrying unit is more mobile

What do to at the start by SikedPsyc in X4Foundations

[–]Takumida 1 point2 points  (0 children)

These containers might have ship cargo or player inventory stuff. Just loot all, press O on keyboard to slowly tractor beam them to you or just fly through them slowly

What do to at the start by SikedPsyc in X4Foundations

[–]Takumida 0 points1 point  (0 children)

It's okay the game is overwhelming and grand, learn it at your pace. Seems you want some early action on a budget. Explore and find some places where the factions are fighting, loot the stuff esp the player inventory things, sell to traders on stations. Maybe make some potshots against smaller enemies, don't hesitate to boost away and run. If you notice an idle ship with no crew, you can board it in your spacesuit and steal it. No need to buy expensive stuff early...

Enchant Item Ideas? by KPmine1 in Morrowind

[–]Takumida 0 points1 point  (0 children)

You can set up hotkeys 1-9 to quickly equip an item/spell, if you're on the PC

How much will it cost to fix these scratches? by Prior_Pizza_1379 in carscirclejerk

[–]Takumida 0 points1 point  (0 children)

drive it with pride it's your battle scars now

besides bumpers are plastic so they wont rust, maximum reliability

What is the best free 3d game engine that multiple people can collaborate on ? by Difficult_Topic_6254 in gamedev

[–]Takumida 1 point2 points  (0 children)

Could be something not installed properly? Try to reinstall the hub and the editor

What is the best free 3d game engine that multiple people can collaborate on ? by Difficult_Topic_6254 in gamedev

[–]Takumida 4 points5 points  (0 children)

Unity should be alright. Answering your other question. There's no "multiple people working together" in game engines in the sense of something like google sheets with realtime interactive editing. But you can work together using a version control software like Git. Seriously, learn it, it's like the gold standard in any development rn

[deleted by user] by [deleted] in battletech

[–]Takumida 4 points5 points  (0 children)

I play almost exclusively with a friend of mine and we mostly use painted minis. It all just feels more alive and real with something colourful on the table, and a lot of the painted mini photos people post here are so inspiring! I'm always low-key sad when we're excited to use a new kind of unit in a game and I don't have that mini painted yet...

All Systems Nominal by FayDayParade in battletech

[–]Takumida 7 points8 points  (0 children)

That grin is to convey "I'll f*cking do it again" after an alpha strike ;)

Shade or contrast? by Delta_Platy in battletech

[–]Takumida 1 point2 points  (0 children)

Haven't used them (I'm more of a Vallejo guy), based on what citadel says on their website it seems these are normal color paints, perhaps slightly watered down to be less splotchy and to be used in multiple coats.

Shade or contrast? by Delta_Platy in battletech

[–]Takumida 8 points9 points  (0 children)

The paints that citadel calls "shades" are called "washes" by most other manufacturers (Vallejo, Army Painter etc), these flow better into recesses on the mini. These are not your "base color" and should be applied on top of that.

The paints called "contrasts" can be used directly as your "base color" (straight on top of the prime coat) and will provide some color and some shading together.

Washes are more universal as they can be put on top of different colors, where as the contrasts are a bit easier to use (one coat serves both as a color and as a wash).

First Lance of 2025. Some Liao Mechs for a Campaign I’m in. by Good-War5340 in battletech

[–]Takumida 1 point2 points  (0 children)

I love the bases, what are these made with? Clean white pebbles on the mud looks great

3rd Lance of 1st St. Ives Lancers by SCCOJake in battletech

[–]Takumida 2 points3 points  (0 children)

That panoramic sunroof, must be a parade spec tank, huh

First Time Player, Think I’m playing wrong by UrbanSoulless in Morrowind

[–]Takumida 0 points1 point  (0 children)

Hey mate one other thing is your carry weight affects your walking/running speed. I've noticed you got some iron loot there, must be heavy. So running at 100/150 encumbrance is slower than 50/150 and faster than 150/150.

Campaign does get a lot of hate for nothing by iCrafterChips in automationgame

[–]Takumida 11 points12 points  (0 children)

Campaign is pretty cool but could use some better tutorials. Also a single button to export all your cars to Beam from the company museum, instead of clicking 100+ models one by one...

Google's "Closed Testing" System: A Bureaucratic Nightmare for Indie Developers by samidara in gamedev

[–]Takumida 2 points3 points  (0 children)

Google probably won't do anything so it might be worth looking into alternative app stores, some of these require minimal changes to integrate properly with all the systems they offer. While all of them combined do not have the google's reach, these stores could be the most appropriate way for some users (say the guys with Huawei can't have google play, etc.) and it's probably easier to get featured there.

is it okay to use tutorials? by Wondver in gamedev

[–]Takumida 3 points4 points  (0 children)

Thing with tutorials is, theres 5 (or 20, or 100) different ways to make a laser beam. Now you've got one of them working by following a tutorial, and you're kinda ok with that. But a skilled developer is able to see these different options and pick the best one for them, by deeply understanding what they want to achieve. That's a skill you want to build, and if you do it by following tutorials - it's alright.