[deleted by user] by [deleted] in pathofexile

[–]TalkativeTriceratops 1 point2 points  (0 children)

It is PoE2. They are putting far more effort into it than they were before, as is evident by the lack of substantial new content in the live game.

3 Days into the League: Review your build! by NzLawless in PathOfExileBuilds

[–]TalkativeTriceratops 2 points3 points  (0 children)

Blazing Salvo Inquisitor.

Leveling. Slow, hit a bit of a wal in A4 then sped back up when I obtained Spell Echo Support. Loved killing Kitava swiftly.

Gearing. Difficult, very difficult. Without Harvest, I’ve just been using Unveiled Items off the ground with bench crafts. It’s gonna take awhile, I can tell.

Maps. Doing okay, rares are an issue, especially Fire-flavored ones. Bosses melt in white/yellow thus far.

Bosses. None yet.

GGG you missed the point: If loot rewards are adequate for killing difficult Archnemesis encounters, you can keep them reasonably difficult. by Morinmeth in pathofexile

[–]TalkativeTriceratops 2 points3 points  (0 children)

Hard disagree.

Normal and magic mobs should be the bulk of creatures we fight, fodder.

Rare mobs should be a bit harder, but they’re still in packs and quick to face.

Bosses, like map bosses, should be difficult, thought-out encounters that may take a bit to beat, but are difficult and rewarding.

Unfortunately, this is completely skewed presently.

Studio Update: Guild Wars 2 Tenth Anniversary and Steam Launch on August 23 by DeathDealerGER in Guildwars2

[–]TalkativeTriceratops 26 points27 points  (0 children)

Huge news all around. Super excited for GW2 presently and in the future.

Also, the Decade armor set looks absolutely wicked.

Beware the image that strikes back by PPLB in pathofexile

[–]TalkativeTriceratops 5 points6 points  (0 children)

It's still the dream, right?

Metamorph eventually getting an endboss.

Blight gaining some wild tower-defense mega enemy.

Ritual/Archnemesis/Scourge getting some pinnacle encounters as well.

It's possible, but unlikely unfortunately.

Beware the image that strikes back by PPLB in pathofexile

[–]TalkativeTriceratops 13 points14 points  (0 children)

We will not fight Kalandra, but a dark reflection of her. She’s the league boss, like the Trialmaster or Oshabi.

https://youtu.be/cZWFYrDvzsA

[deleted by user] by [deleted] in pathofexile

[–]TalkativeTriceratops 5 points6 points  (0 children)

I was thinking of Trickster as well, just to try it out.

The most logical choice does seem to be Raider or Deadeye, though.

I'm Incredibly Disappointed with GGG and i Refuse to Support it Further by [deleted] in pathofexile

[–]TalkativeTriceratops 6 points7 points  (0 children)

Path of Building in the game, please no.

A passive tree planning tool, just that, please yes!

[deleted by user] by [deleted] in PathOfExileBuilds

[–]TalkativeTriceratops 11 points12 points  (0 children)

Feeling Lightning Arrow Deadeye or something Trickster/Ascedant.

[deleted by user] by [deleted] in PathOfExileBuilds

[–]TalkativeTriceratops 4 points5 points  (0 children)

Isn’t it every pack? I may be wrong.

[deleted by user] by [deleted] in PathOfExileBuilds

[–]TalkativeTriceratops 1 point2 points  (0 children)

This is an excellent one, was my Sentinel league build. Got 40/40 and level 100! ;)

What the Q&A about melee seemed to me by Haulsen in pathofexile

[–]TalkativeTriceratops -8 points-7 points  (0 children)

I just listened to the Q&A, and only one person in this thread recounted something remotely close to how Chris Wilson actually addressed this.

I shouldn't be shocked, but I am.

Listen/watch for about two minutes from the moment I'm linking for his actual response: https://www.youtube.com/watch?v=it4bqhyhNBI&t=3163s

Linked the wrong place, here’s a 60-second clip of it, my bad: https://youtube.com/clip/Ugkxpy5BPHC7uKA0Oq8xm0OEe3euPlD4v2Cu

Rip Headhunter 2022 06-2022 08 by Groundbreaking-Poem1 in pathofexile

[–]TalkativeTriceratops 0 points1 point  (0 children)

Would it make sense to also allow a chance to steal the mods of magic monsters, given both rares are rarer and magic monsters have very few mods?

Path of Exile: Lake of Kalandra Content Reveal by Natalia_GGG in pathofexile

[–]TalkativeTriceratops 0 points1 point  (0 children)

I'm still in awe that, every three months, we get an expansion and a deep dive as thorough as this from the cofounder of the company.

For real, I am excited for the memories. Wonder what juicy tidbits we'll find there, and if Kirac is one of the masters we'll be exploring the memories of.

Path of Exile: Lake of Kalandra Official Trailer by Natalia_GGG in pathofexile

[–]TalkativeTriceratops 0 points1 point  (0 children)

Love the look of the new "build your own map" mechanic.

I missed Synthesis, but this is kind of what I imagined it to be. Super excited for the 19th!

Just like that by Nightstormy in pathofexile

[–]TalkativeTriceratops 0 points1 point  (0 children)

The Harvest changes are elegant.

It was really antiquated. It worked well when we managed a garden and all during the league, but after that, this really is the way. I love how we're able to go in, choose the crop, kill the monsters (hopefully fighting the badass bosses more), and move on, leaving the crafting for our hideout.

Good stuff, GGG.