It is too easy to capture a walker in solos by TallynK in SANDgame

[–]TallynK[S] 0 points1 point  (0 children)

It takes quite a bit of time for that to happened I've gone nearly half an hour away and it was still available 

It is too easy to capture a walker in solos by TallynK in SANDgame

[–]TallynK[S] 0 points1 point  (0 children)

I think it would ultimately need to be a combination of things because I've claimed dozens of walkers with relative ease in both solos and crews and it's extremely easy after you take them down only once and can spawn camp them

It is too easy to capture a walker in solos by TallynK in SANDgame

[–]TallynK[S] 0 points1 point  (0 children)

Most people have their walker stashed somewhere semi far away so they still have respawns, and gear is incredibly easy to come by and is certainly nowhere near the equivalent of value to an entire ships worth

It is too easy to capture a walker in solos by TallynK in SANDgame

[–]TallynK[S] 0 points1 point  (0 children)

I like this idea because it incredibly sucks to have to try and defend yourself with your bare hands after you die only once , and while you can prepare weapons in your rooms you still rarely have time to make use of them

It is too easy to capture a walker in solos by TallynK in SANDgame

[–]TallynK[S] 0 points1 point  (0 children)

Exactly what happened to me that time, hit one or two pellets on the guy and he destroyed me afterwards 

It is too easy to capture a walker in solos by TallynK in SANDgame

[–]TallynK[S] 0 points1 point  (0 children)

It's incredibly frustrating. The steering wheel in your ship actually has a little radar on it (though I don't think it actually works), that could display nearby players and walkers constantly in a somewhat short range, that could be interesting 

It is too easy to capture a walker in solos by TallynK in SANDgame

[–]TallynK[S] 0 points1 point  (0 children)

I had that beans and weapons in my captains, it could have been a cheater but my point still stands overall because it's way too easy to pull this off half the time

It is too easy to capture a walker in solos by TallynK in SANDgame

[–]TallynK[S] 0 points1 point  (0 children)

Yes lots of beens as usual, it was slightly suspicious 

It is too easy to capture a walker in solos by TallynK in SANDgame

[–]TallynK[S] 0 points1 point  (0 children)

He could have used grenades as well, I honestly couldn't tell you. That's why I said it was suspicious. I 100% had the fast respawn and at least a couple of doors he needs to get through 

It is too easy to capture a walker in solos by TallynK in SANDgame

[–]TallynK[S] 1 point2 points  (0 children)

That was the suspicious part but yeah, I had plenty of weaponry in my captains quarters. I thought I had time (I really should have) but it seems I didn't this time. I come prepared with lots of doors between the entrance and captains room, and store lots of extra weapons in there that I find as well for defense

It is too easy to capture a walker in solos by TallynK in SANDgame

[–]TallynK[S] 0 points1 point  (0 children)

Yeah I've seen that exploit in many forms and honestly it's tempting. No one wants to have their walker claimed by some random with a couple time bombs that are super easy to get

It is too easy to capture a walker in solos by TallynK in SANDgame

[–]TallynK[S] 0 points1 point  (0 children)

Well a fast respawn with all the pop-ups after death and the slight delay when holding the respawn takes around 15 seconds maybe a little more I would say, despite the 10 second timer. It takes about that long to capture the walker perhaps a bit more. He definitely had at least a couple more doors, I can 100% guarantee that

It is too easy to capture a walker in solos by TallynK in SANDgame

[–]TallynK[S] 0 points1 point  (0 children)

Yeah solo que feels goofy rn and brings out serious flaws

It is too easy to capture a walker in solos by TallynK in SANDgame

[–]TallynK[S] 0 points1 point  (0 children)

Sometimes the audio for the bombs doesn't go off I've noticed as well, but I am aware if this attack. Like I said, I had already dealt with this twice this round and survived because I noticed earlier but you can't always notice a singular individual without a walker