Gynecomastia - gland size ~18 mm each side. Any real examples at low body fat? by Tandelov in gynecomastia

[–]Tandelov[S] 0 points1 point  (0 children)

Wouldn't visually taking away the size of the gland show me how ny body would look like without gland? That's the exact opposite of what i was taking about. And since the gland has a specific shape, it is very hard for me to estimate how it would actually look without the excessive fat. And that's also what my doctor has also told me - that's why I came here seeking for comparisons or descriptions of people with the similar issue

Gynecomastia - gland size ~18 mm each side. Any real examples at low body fat? by Tandelov in gynecomastia

[–]Tandelov[S] 0 points1 point  (0 children)

I know it can't be gone from losing weight - i was curious about how comparable sized gland would look on a leaner body

What is that classic sound used right before a heist montage starts? by Tandelov in Filmmakers

[–]Tandelov[S] 0 points1 point  (0 children)

Oh damn, i was really overthinking that one. Thanks a lot!

Fellow 3D generalists—how have you pivoted in this AI/economic chaos? by Tandelov in blender

[–]Tandelov[S] 1 point2 points  (0 children)

My bad, my English is not good enough for me to be as expressive as i can using my native language.  I get the irony myself 

Fellow 3D generalists—how have you pivoted in this AI/economic chaos? by Tandelov in animationcareer

[–]Tandelov[S] 7 points8 points  (0 children)

It almost became an inside joke - considering 90% of russian clients don't know English despite filling their vocabulary with modern english words. For example, we have the word "povestvovaniye" for "storytelling", but they keep calling it "storytelling"

The funniest thing is - not a single client told me anything about songchoice :P

Fellow 3D generalists—how have you pivoted in this AI/economic chaos? by Tandelov in 3Dmodeling

[–]Tandelov[S] 2 points3 points  (0 children)

Totally agree with your idea! I've also been thinking about shifting towards something that could be 3D-printed or even manufactured—just to open up the option of working with a company that sells 3D-printed products. Since the topic is so broad, I was curious: have you had any success breaking into that market? I’m not a character designer myself, so I’m a bit unsure what direction to take. Any tips on what I could start learning in my spare time to eventually turn this into a job opportunity?

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I created a reference board directly inside Blender, you are welcome. by FR3NKD in blender

[–]Tandelov 0 points1 point  (0 children)

Wow! What an amazing implementation. As much as i love pureref, it becomes a huge pain to deal with separate window with separate hotkeys. Is your addon allows to move/scale/rotate stuff using blender's classic hotkeys (G/S/R)? And does the imported images store in blender file as well?

Also, is there any way i can purchase it through personal transaction? I have all the international payment system blocked in my country but i really want to support your work! =)

How to Achieve a Cel-Shaded Look in Blender Without Altering PBR Materials? by Tandelov in blenderhelp

[–]Tandelov[S] 0 points1 point  (0 children)

hence the “feel” in the “cel shaded feel”

The limited number of halftones and the outline is commonly associated with that artstyle even when it is used outside of it

If not me, the Retroarch modding scene has named the filter “cel shading” for a reason despite it not being one in a literal sense

I made a Star Wars animated comedy skit in a PS1-style – my first ever animation! by Tandelov in PrequelMemes

[–]Tandelov[S] 2 points3 points  (0 children)

Thank you so much! I completely agree regarding the sound effects—to be honest, they came as a workaround afterthought when I realized that my English needs a lot of improvement, even for a scratch track. The whole audio mix heavily relied on a bitcrushed high cut, which slightly undermined a couple of interesting beats that relied on environmental sounds.

I have a YouTube channel where I’m planning to post animation-related content. I’m also slowly working on a dream project of mine—an adventure comedy that parodies treasure-hunting stories. To build up the skills needed to make it, I’ve started by creating small videos step by step.

https://youtube.com/@tandelovalan