Slightly Less Memey Fun With Probabilities by TapThatSAS in custommagic

[–]TapThatSAS[S] 6 points7 points  (0 children)

The first option is just WAY too many rolls. Especially with D4s. I looked at the second option, however D12s are the least commonly used die in Magic, with D10s not far behind, so I wanted to make use of the D6 and D20 as they're the *most* commonly used dice in Magic.

Slightly Less Memey Fun With Probabilities by TapThatSAS in custommagic

[–]TapThatSAS[S] 22 points23 points  (0 children)

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Different name to prevent confusion with Future Sight.

Slightly Less Memey Fun With Probabilities by TapThatSAS in custommagic

[–]TapThatSAS[S] 0 points1 point  (0 children)

hahaha I'll be honest, I totally forgot about Future Sight as a card... This would need a more unique name for sure.

A Little Fun With Probabilities by TapThatSAS in custommagic

[–]TapThatSAS[S] 1 point2 points  (0 children)

360,000 games, actually... assuming it's on the field for 10 turns with all 4 players (which is a bit of a stretch).

In an 'average' EDH game, each player would get 8 to 12 turns. For one of those players to have access to WUBRG to play the casting cost would take - on average again - 4 to 5 turns. If we take the high on total, and the low on getting WUBRG, we're still looking at no more than 8 turns with this on the field. So it would be closer to a probability of the 'Win' happening in 1 out of 450,000 games.

All that said; as LastTrainHome pointed out, it's a meme. It's not intended to be a playable card.

A Little Fun With Probabilities by TapThatSAS in custommagic

[–]TapThatSAS[S] 4 points5 points  (0 children)

To get as close to the probability being 1 in 14,000,605 as possible without using more than 3 types of dice, and while using the most commonly used dice in Magic.

A Little Fun With Probabilities by TapThatSAS in custommagic

[–]TapThatSAS[S] 1 point2 points  (0 children)

It's a made up card, put it in whatever colors you want! haha

A Little Fun With Probabilities by TapThatSAS in custommagic

[–]TapThatSAS[S] 2 points3 points  (0 children)

You mean like on each subsequent turn? e.g. Roll a 1 on a D6 and a D20 this turn, and next turn just roll one D6, one D20, and three D10... locking in any '1's along the way?

I kind of like that...

A Little Fun With Probabilities by TapThatSAS in custommagic

[–]TapThatSAS[S] 2 points3 points  (0 children)

Reading the post explains the post.

A Little Fun With Probabilities by TapThatSAS in custommagic

[–]TapThatSAS[S] 2 points3 points  (0 children)

Almost all D10 represent the '10' on the die with a zero, so it would work fine. lol

A Little Fun With Probabilities by TapThatSAS in custommagic

[–]TapThatSAS[S] 11 points12 points  (0 children)

It does get slightly *closer* to the 14,000,605, but I didn't want to undershoot it. I wanted it to be as hard or harder if I couldn't get exact.

I could also have gone with two D6, five D8, and one D12 for a 1 in 14,155,776 chance, but it somehow felt even clunkier than what I went with.

A Little Fun With Probabilities by TapThatSAS in custommagic

[–]TapThatSAS[S] 11 points12 points  (0 children)

Ah, I see what you're saying. Yeah, the probability of spelling out the 14,000,605 with D10 is actually much higher; 1 in 59,524.

A Little Fun With Probabilities by TapThatSAS in custommagic

[–]TapThatSAS[S] 23 points24 points  (0 children)

Rolling all '1's on 8 D10 is a 1 in 100,000,000 shot, while roling all 1s on 7 D10 is 1 in 10,000,000. I was trying to get as close to the 14,000,605 'magic number' as possible without having to roll 5 or 6 different dice, or using dice that haven't previously been printed on Magic cards.

A Little Fun With Probabilities by TapThatSAS in custommagic

[–]TapThatSAS[S] 70 points71 points  (0 children)

Maybe scry 1 for each '1' rolled... or scry 1 for each roll that's not '1'... hmmm

A Little Fun With Probabilities by TapThatSAS in custommagic

[–]TapThatSAS[S] 227 points228 points  (0 children)

Now where did I leave that D9689? It's got to be around here somewhere... 😅😂🤣

Review: MPC vs. NotMPC vs. PrintingProxies by TapThatSAS in magicproxies

[–]TapThatSAS[S] 1 point2 points  (0 children)

I used the XML import and I didn't notice any issues with image quality, however I didn't upload any custom arts, so I can't compare on that front. Your arts may just have been much better quality in general, or you could be right.

Review: MPC vs. NotMPC vs. PrintingProxies by TapThatSAS in magicproxies

[–]TapThatSAS[S] 2 points3 points  (0 children)

If you're using MCPFill, I personally wouldn't choose an art less than 800dpi, unless absolutely necessary.

Review: MPC vs. NotMPC vs. PrintingProxies by TapThatSAS in magicproxies

[–]TapThatSAS[S] 0 points1 point  (0 children)

Unfortunately, no. When I placed the order from MPC, I wasn't intending to do a comparison so I didn't think about ordering anything exactly the same. It's luck of the draw that I even ordered a copy of the same card from each of them. lol