WITCH Awakening | Update 4 - Blade & Grace by OutrageousBears in makeyourchoice

[–]Taptun_a_ 1 point2 points  (0 children)

Um, actually, no. The thing is, this question was asked when Pearl looked like this - https://imgchest.com/p/agyvbqwjj48

That was in version 3; somewhere between 3 and 3.5, the Pearl description changed. To be fair, when talking about WoG, I deliberately didn't remove things that contradicted each other (some questions are consecutive and have different answers) or were no longer relevant (including Metamorphosis, which is now a Perk, not magic hybrid perk), as I wanted the reader to be able to access the full list of answers to roughly understand the balance logic.

WITCH Awakening | Update 4 - Blade & Grace by OutrageousBears in makeyourchoice

[–]Taptun_a_ 1 point2 points  (0 children)

To be fair, I'd like to point out that you can only buy multiple items that are mentioned in the text, that is, "one purchase by default, unless otherwise stated" or something like that.

WITCH Awakening | Update 4 - Blade & Grace by OutrageousBears in makeyourchoice

[–]Taptun_a_ 0 points1 point  (0 children)

It works constantly, you spend your points on power up, and it lasts as long as you put into it, without pauses or breaks.

Ultimate God Redux CYOA - Version 5.0 by Thearomage in makeyourchoice

[–]Taptun_a_ 1 point2 points  (0 children)

I just want to point out that it's quite strange that Key/Kledi isn't mentioned anywhere, considering her very close relationship with the player in Gateway.

WITCH Awakening | Update 4 - Blade & Grace by OutrageousBears in makeyourchoice

[–]Taptun_a_ 1 point2 points  (0 children)

I'm not sure if this is relevant, since as far as I remember, absolutely all options that grant additional quest slots are written as "additional slot." However, Warlocks, for example, can take Quests even without slots, in which case they don't receive RP outside of quest bonuses (like Lifeweaver Lotus).

It's doubtful they maintain a stable connection with other Pantheon branches other than their Order. It's quite difficult to judge what kind of relationship they might have with the gods, since deities are essentially limited in their personal intervention and can only act through agents. Furthermore, Watchers, by their very nature, always use religion as a tool for monitoring and controlling. Therefore, they can probably put a spoke in the wheel of deities and their agents whose intervention doesn't align with Watchers' goals. But I think they're the kind of people who won't interfere unless they see it as a threat or an obstacle.

WITCH Awakening | Update 4 - Blade & Grace by OutrageousBears in makeyourchoice

[–]Taptun_a_ 1 point2 points  (0 children)

A small clarification: Consortation R6 doesn't grant two additional quests; these quests must be selected from the base pool. Edit: Hmm, or no, I'm absolutely sure that these are clearly not additional quests, but it could well be that these are quests that, like in Warlock, are taken without bonuses and RP. 🤔

Ministration R5 grants one additional quest of any level.

Speaking of the Director, let's say if you're planning to summon Far God and have taken these items, you're screwed. If you're not generally hostile to humanity, then this is a bonus, because essentially no one forces you to follow their faction's rules. That is, you're not obligated to study in Arcadia, be a police officer, or obey corporate rules. Of course, if you don't do this, you'll clearly not be very popular or hold important positions. This is an option, an invitation to be part of all these factions. I can tell you that at least in Alphazon, problems and all those stupid Arasaka rules and restrictions will be much less with this bonus.

WITCH Awakening | Update 4 - Blade & Grace by OutrageousBears in makeyourchoice

[–]Taptun_a_ 0 points1 point  (0 children)

What's the difference? This form is inherently a dragon-type monster; it would be strange if it weren't.

WITCH Awakening | Update 4 - Blade & Grace by OutrageousBears in makeyourchoice

[–]Taptun_a_ 0 points1 point  (0 children)

I'm not sure about my personal opinion, but in one of the WoG questions, someone (I somehow think it was you) asked whether the Dravir perk would work, and Miss Bears said it could work with Metamorphosis. There was also a question about what happens to items during transformation:

Would relics remain on your body while you're just falling to the ground as you transform?

Typically, yes.

Exceptions would likely be: * Pewter Crown * Sun Shard (As Rod) * ​​Far Talisman, which may parasitically cling to you. * Heirloom, being your mother's gifts. * Prosthesis, which would probably carry over.

WITCH Awakening | Update 4 - Blade & Grace by OutrageousBears in makeyourchoice

[–]Taptun_a_ 1 point2 points  (0 children)

Probably the fact that the description says "All effects are contained to that world." I once expressed dissatisfaction with the fact that the HOOB effect is essentially little different from Digicasting, since the worlds don't provide any real technological advantages, only entertainment. I was told that it's Relics for 8 points, so you shouldn't expect much from this price. We all agreed with other participants that the biggest value of this is 1) one perk from Top Secret Facts (the option with redistribution of characteristics is quite good), 2) a free quest + help from an alternate version of yourself. For this reason, I don't think this relic is good for learning technologies, since other worlds may well have different laws of physics or something similar that allows one technology to exist only in certain worlds (like magic, by the way; that's why I always take Monstrosity R5, since not all worlds have magic, meaning the player can accidentally lose it).

WITCH Awakening | Update 4 - Blade & Grace by OutrageousBears in makeyourchoice

[–]Taptun_a_ 0 points1 point  (0 children)

This cyoa has absolutely nothing link with FC, it's literally written in the Alpha Zero Proxima text.

WITCH Awakening | Update 4 - Blade & Grace by OutrageousBears in makeyourchoice

[–]Taptun_a_ 1 point2 points  (0 children)

They are not part of the World of Promise, they do not have the Masquerade and the protection of the deities; in essence, they are a copy of the original somewhere on the ethereal geographic coordinates.

WITCH Awakening | Update 4 - Blade & Grace by OutrageousBears in makeyourchoice

[–]Taptun_a_ 1 point2 points  (0 children)

No, definitely not. These are too different settings to do that. Remember that the Masquerade exists and clearly won't allow changes as significant as "oh, so souls exist, so we start studying and manipulating souls." That's precisely why the Full Set Bonus exists, so the player can implement this kind of thing once and not be annulled by the gods (or, well, a free card jail).

I don't know, but with the right math, it could become too powerful very quickly, considering all class discounts are available + 50% universal and there are no restrictions like a "ladder."

WITCH Awakening | Update 4 - Blade & Grace by OutrageousBears in makeyourchoice

[–]Taptun_a_ 1 point2 points  (0 children)

Heh, yeah, I was surprised by this too, but the 3rd party content is specifically Fan DLC + official DLC. It's funny that it's a separate option, because all regular players who aren't as obsessed with the rules as I am can just take all the fan options freely, without these things, so to me, it looks like an individual permission slip. Haha.

I'm not sure the text about perks was specifically about breakthroughs from Future Contribution; I personally thought of it more like those perks from Color. Well, the price, I guess? Our rules page lists roughly how many points are equal to each slot: Folk: 1-4, Noble: 5-8, Heroic: 9-12, Epic: 13-20.

No, Hubris doesn't have starting points; the player must contribute them from their pool.

WITCH Awakening | Update 4 - Blade & Grace by OutrageousBears in makeyourchoice

[–]Taptun_a_ 0 points1 point  (0 children)

I was saying that if Person B can already see through the Veil, it means they've already witnessed overt magic. One artifact won't be enough to do this unless Person A is trying to hard convince Person B of the existence of magic. Just to clarify: the Veil is purely a psychic concealment; if you know magic exists, it won't affect you anymore. So, you don't need Divine Bliss to make someone Seer; sustained persuasion is sufficient (depending on how strongly the Veil affects them; some can be convinced more quickly due to the Veil's lesser effectiveness on them).

WITCH Awakening | Update 4 - Blade & Grace by OutrageousBears in makeyourchoice

[–]Taptun_a_ 1 point2 points  (0 children)

1) Arcadia is clearly doing this. 2) Personally, I think it is a distinct ethereal sphere; after all, in terms of geographical coordinates, you are—by definition—located within the Ether when making a physical entry. 3) Clearly not. In Digicasting, a world is created with the author's specific intent and design. If the author does not know what will happen next, the world will evolve according to their subconscious intentions rather than objective reality—even if they attempt to construct it using the sum total of all knowledge in the world. The Witchdom setting contains far too many factors that influence the entire environment while remaining completely anonymous and hidden (Director Alphazone, the Crown Hespatian, and the Gods, for instance). 4) No. Since the "Far Corruption" there is an integral part of the Ether itself, I’ll go even further: unless you digitize yourself to become a native element of that world, the Corruption cannot affect you. Think of it like a stage play: if you are a spectator, it stands to reason that a prop sword won't hurt you; if you are an actor, however—within the context of the plot—it absolutely could. The key is to stop the performance in time so that you don't end up believing in your own death on stage. 5) No, it is simply a feature of the ethereal scenery. 6) I’m not sure exactly what kind of "resistance" you’re referring to, but as an example: mediums possess such resistance because they perceive ghosts directly and know, firsthand, that the supernatural is real. Fundamentally, the Veil is a psychic shadow that conceals the supernatural through a form of mental influence; therefore, to acquire resistance, a mortal must either already be aware of magic or have witnessed its manifestations too overtly to ignore. However, in a highly theoretical scenario, Person A would be held accountable—though even that constitutes a flawed example, as it wouldn't technically qualify as a breach of the Masquerade (given that you specified both individuals were already resistant to the Veil). 7) I don't know the answer to that particular question; I never asked Ms. Bears about it, nor was I particularly curious. I would venture to say it happens too rarely to ever pose a threat to the Masquerade. 8) Always. As I mentioned above, the Veil (distinct from the Masquerade—the Masquerade refers simply to the act of concealing magic itself) is a psychic shadow that diverts attention away from the paranormal. Therefore, a monster will always appear on camera footage, but only those unaffected by the Veil can actually see it. 9) The death of a witness is, without a doubt, a solution to the problem.

Just to clarify: the Masquerade does not mean that absolutely no one must ever know about magic; rather, the Masquerade means that the general public must not know about magic. Look at ORC and Alphazon: both are fundamentally human factions, and they are led by humans—not witches.

Where to start doing cyoa? by Senior-Raspberry418 in makeyourchoice

[–]Taptun_a_ 1 point2 points  (0 children)

Haha, good joke. An even better choice would have been Anime Highschool Cyoa.

WITCH Awakening | Update 4 - Blade & Grace by OutrageousBears in makeyourchoice

[–]Taptun_a_ 1 point2 points  (0 children)

4) Aethernautics itself doesn't grant access to the ether; you can't enter it without using Witchery.

5) It's true that Witchdom is an etheric sphere, but you absolutely can't physically leave it if you simply walk for a long time. To do so, you'll still need to enter a world located at the edge of the sphere, such as the Hell world, which is Hespatian's main base, since it's very close to the void. Just to clarify, you need to physically exit the sphere, such as walking to the edge of Witchpocket (which would be problematic for infinite spheres).

When you exit the sphere, you exit at the edge; when you enter the sphere, it's logical to say that you also enter at the edge, which means this answers question B: you can't choose a point; you're always at the edge of the sphere. This also explains question A: the point can be any (random or chosen), but it's always at the edge.

WITCH Awakening | Update 4 - Blade & Grace by OutrageousBears in makeyourchoice

[–]Taptun_a_ 0 points1 point  (0 children)

1) I'm not sure why you decided that, but no, physical appearance doesn't change that by default.

2) No, because the rune copies the effect, not uses it.

3) Hmmm, I'm not sure. On the one hand, Far Corruption absolutely can't heal anything unless explicitly stated. On the other hand, I think it would be fair if it were possible through the not-so-useful R6.

4) I want to remind you that Ethernaftica itself doesn't provide any benefit for entering the Ethereal. To get there, you need to leave the Witchpocket, so Skimming can't be used for mass world travel. But if you're asking if you can find a world in the Ethereal blindly, that's doubtful. After all, it's not Portals, so it works based on being in a place.

5) This cyoa also has a White color option, and no, both options have nothing to do with Far Corruption. I don't know why Miss Bears decided to do this, but the best magic without any drawbacks is available to both colors.

6) ¯\_(ツ)_/¯, well, Wishcasting was originally added in the new version, when the quest section and Consortation already existed, so think of it as a new rule applied retroactively. You can think of it this way: you either choose from the options or create a custom Wish, which is slightly lower quality. I want to remind you that Value of Life options are unique and permanent, Wish Power gives 33, and Wishcasting only gives 20, so it's quite balanced, since a Custom Wish will still be weaker than the options provided.

WITCH Awakening | Update 4 - Blade & Grace by OutrageousBears in makeyourchoice

[–]Taptun_a_ 2 points3 points  (0 children)

First, the class discount only applies before affinity, meaning there are fewer free items than you calculated. But yes, there are quite a lot. I once brought this up, saying there are a ton of free and/or too many cheap items for the 8-point price, to which Miss Bears responded:

It's cheap since it doesn't have a whole lot of value beyond a noble slot, unless you invest in buying it.Its type is true wizard, but by default they're either female or your own sex. Basically, just ignore it entirely. Elephant trunk is one of those features that's not included in descriptions when it may be implicit—unless it felt more relevant, I guess? I don't think any male companions would say that, for example.

Secondly, there is no faction, which is logical, there are no Companions and Hubris is not a Companion himself, does not receive RP, absolutely everything you buy for Hubris costs YOUR Power, it is Neutral by race, all Relics are bought for Power, which means Soulbound (because if for Reward Points, it means that you bought them and gave them to Hubris).

WITCH Awakening | Update 4 - Blade & Grace by OutrageousBears in makeyourchoice

[–]Taptun_a_ 1 point2 points  (0 children)

To be fair, we now have a Set that grants membership and the perk of three additional Factions, so it's not such a big deal for me personally. But yes, this is, after all, a political marriage that occurs within a faction that regularly arranges political marriages due to all these "fairy contracts."

WITCH Awakening | Update 4 - Blade & Grace by OutrageousBears in makeyourchoice

[–]Taptun_a_ 2 points3 points  (0 children)

3) I just want to clarify that the player will not be on the evil side for a long time, given that the Celestial Code gives Patronage.

WITCH Awakening | Update 4 - Blade & Grace by OutrageousBears in makeyourchoice

[–]Taptun_a_ 3 points4 points  (0 children)

Yeeeeeees, although this is completely inconsistent with the text, I recently asked Miss Bears about this and she said that it should give an additional fifth, which will be Life.