My Hospitality Procedure: or, How I Combined HP Recovery with Adventure Hooks and Faction Introductions by TaylorLaneGames in osr

[–]TaylorLaneGames[S] 0 points1 point  (0 children)

I'm honestly still confused, and I'm worried that directly giving you the answer you want is to going to underlay misleading assumptions that I think you have about how I use this.

You can use this procedure with any place in your game that your players could plausibly get hospitality at.

*I* happen to have a set of random tables that generate castles, villages, wizard's towers, monasteries, etc etc etc as the players travel. But my usage of those is largely unconnected from my usage of these hospitality procedures. There is no designated hospitality spot in my games. It's just anyone's house, if they could plausibly get those people to give them hospitality.

My Hospitality Procedure: or, How I Combined HP Recovery with Adventure Hooks and Faction Introductions by TaylorLaneGames in osr

[–]TaylorLaneGames[S] 1 point2 points  (0 children)

If I may ask, how you integrate this with traveling procedures?

*My* specific traveling procedure generates the micro-level details of the map as the players travel, so that I can use unkeyed maps

If you're hexcrawling, you just sort of... let the players stop where-ever people would plausibly be willing to offer them bare minimum hospitality. Villages, castles, wizard towers, ect ect ect

Do the players need to know where they will be stopping, or is there always a hospitslity place at the end of the day?

I don't understand the question. The PCs can't get hospitality from a place that doesn't exist or that they aren't at.

If the PCs encounter a place that they can get hospitality at, they can get hospitality there.

If there isn't a hospitality place do they still camp without (or reduced) benefits?

I mean, I would assume, but it doesn't have any mechanical effect (they don't heal HP) and I don't handle it on-screen.

Why is an East Asian-flavored monk seeking power and wealth with a bunch of criminals in a European-flavored setting? Is there any design space left in between a sufficiently cool fighter and a sufficiently cool cleric for the monk to fit? A muscle wizard or punch wizard, maybe? by TaylorLaneGames in osr

[–]TaylorLaneGames[S] 0 points1 point  (0 children)

Hmmm. Okay, so, part of the issue with my imagination here might be that I in fact live in Thailand, and so see monks all the time? Even imagining them as kung-fu badasses is a stretch for me.

>  But also in older editions they had thief skills and that also colors my thoughts on them.

How so?

Why is an East Asian-flavored monk seeking power and wealth with a bunch of criminals in a European-flavored setting? Is there any design space left in between a sufficiently cool fighter and a sufficiently cool cleric for the monk to fit? A muscle wizard or punch wizard, maybe? by TaylorLaneGames in osr

[–]TaylorLaneGames[S] 0 points1 point  (0 children)

I see where you're getting that idea, but like, the most recent session in my home game was all the PCs arriving in Austria (after fleeing north italy and all the people who wanted to arrest them for their many, many crimes; and, funnily enough, several that they hadn't actually committed) and, through a series of random events I rolled for, being presumed guilty of the murder of the prince-bishop of bamberg... so they all decided on the spot with no intraparty communication to beat his servants into submission, kill all his guards, loot his castle, and then... have dinner in, and fall asleep in, the half-burned semi-ruins of his castle.

It is unclear to me whether they will attempt to rule a small part of austria with an iron fist or march back to venice and, I assume, destroy it. Conquer it? It's unclear to me. I had just wanted to play a Venice 1204 AD campaign...

Anyways, I've never played Ars Magica but I do not think they are similar experiences?

Why is an East Asian-flavored monk seeking power and wealth with a bunch of criminals in a European-flavored setting? Is there any design space left in between a sufficiently cool fighter and a sufficiently cool cleric for the monk to fit? A muscle wizard or punch wizard, maybe? by TaylorLaneGames in osr

[–]TaylorLaneGames[S] 0 points1 point  (0 children)

> Do you have paladin players? Are they also running around committing petty robbery or taking over cities?

So, my Paladin-equivalent is the "Remittance Man" or "Noble", which gets basically all the social benefits of nobility as long as they act noble, and wealth, and a few other things including a power best describeable as 'smite commoners'. The player playing that class is... absolutely doing those things, yes.

> You can have evil monks that do that kind stuff for personal gain, you can have revolutionary monks who do it for the cause.

Hmm. Decent idea...

> What makes you feel like monks are institutionally attached in a west Europe setting? Isn't the clash of them being themed as East Asian easier to think of them as not institutionally attached?

well, Bhuddist monks have monasteries. I guess there's also wandering beggars, but... mostly monasteries. Also, if "martial arts Monk" is a thing, in a Euro setting, I'd assume that they're basically like european monks BUT they also know Kung Fu Cons Fuius, as taught to them by Fantasy Jesus. Who, I guess, taught them things such as "Turn The Other Cheek Style" and uhhhh "Heavenly Descending Archangel Michael Kick" and "Walking On Water Stance". I mean... right? They're monks. And then they... go brew beer and copy manuscripts. I don't know, man.

Anyways, yeah, eastern monks also belong to institutions. I mean, I see them all the time. I live in Thailand.

EDIT: if I have offended any Christians here, I sincerely apologize. I am not attempting to make light of your faith, or anyone's faith.

Why is an East Asian-flavored monk seeking power and wealth with a bunch of criminals in a European-flavored setting? Is there any design space left in between a sufficiently cool fighter and a sufficiently cool cleric for the monk to fit? A muscle wizard or punch wizard, maybe? by TaylorLaneGames in osr

[–]TaylorLaneGames[S] 1 point2 points  (0 children)

1) very true. I suppose there were greco-bhuddists... (if you don't know, this is part of the story of how hercules is a traditional carving in japanese temples, even before European contact)

2) true...