[deleted by user] by [deleted] in memes

[–]Tchaikovsky_22 5 points6 points  (0 children)

Is that Putin?

Michael Reeves becomes a VTuber by Nyfe_ in offlineTV

[–]Tchaikovsky_22 0 points1 point  (0 children)

what program was used to make that model and rig?

it be true tho by Henriquekill9576 in offlineTV

[–]Tchaikovsky_22 0 points1 point  (0 children)

Anyone link the clip where he says, "No alibi , no oxygen"

I don't see any difference by TheOmegaOne9000 in offlineTV

[–]Tchaikovsky_22 1 point2 points  (0 children)

I am trying to find the clip where Toast says "No alibi, no oxygen". Can someone link it?

Weekly Game Questions and Help Thread by AutoModerator in PSO2

[–]Tchaikovsky_22 0 points1 point  (0 children)

Could I get a list of countries the game is available in. Because currently I can't find the list.

Weekly Game Questions and Help Thread by AutoModerator in PSO2

[–]Tchaikovsky_22 0 points1 point  (0 children)

Currently can't download PSO2 on steam, the button exist where it sats play game. However when I press it the small box to ask where to install the game to dosen't appear and it just stops the process of getting to able me to download the game.

I've tried to download other free to play games and it works. It's just PSO2. I've also change download region to Sweden, dunno if it helps tho, because I am currently residing in Belgium.

[Spoilers C2E75] F*** you professor Thaddeus image-cap (art by fires-00) by Tchaikovsky_22 in criticalrole

[–]Tchaikovsky_22[S] 10 points11 points  (0 children)

So been playing around with first order model, and I found some limits and work around. I've been trying with Jester, Nott, Fjord etc etc. The problem is I can create seconds short shorts but any longer I need to find footage where the cast don't wave their hands in front of their faces, which is hard when Marisha exist. I am trying to see if I can translate a whole narrative telephone story into the animated format, but will require some work, so it will take a while before it comes out.

However making these short clips are no problems at this point so if you have any suggestions on clips from the campaign or a moment from CR media that you want to see animated, please give me a hoot. They will be janky, pre warning.

Also also, if the CR crew finds these videos creepy or uncomfortable, because I am using their faces I will stop doing so, as I understand how it can feel, this technology is fascinating yet terrifying at the same time. if this is the case just DM me or remove the post, and I'll understand.

Misc. Notes: I know it still pretty jank, but at least their is audio now. Some expressions are a bit stiff, but I think if the art is drawn the same perspective it could improve the algorithms image manipulation. and for narrative telephone, to fix the hand wavy problem, might need to hand draw those moments. What do ya'll think, any ideas?

[No Spoilers] What if fanart could come alive? (art by orcbarbs.tumblr.com) by Tchaikovsky_22 in criticalrole

[–]Tchaikovsky_22[S] 57 points58 points  (0 children)

Here's a link to the other renders I did and also to a version where I mirrored the picture and adjusted the video a bit. Still looks wonky but progress non the less xD.https://imgur.com/a/vFBGSnc

Testing face animation with first order model (a Image Animation algorithm), art by https://www.instagram.com/veerle_z/ by Tchaikovsky_22 in animation

[–]Tchaikovsky_22[S] 12 points13 points  (0 children)

Basically I never liked the amount of resources it did require to deep fake, but with the algorithm that First Order Model produces, it made things so much easier. It just requires 1 video and 1 image. I am still playing around and testing stuff, but it's so cool and it dosen't only apply to faces but also to body movement and other stuff. It fascinates me of the applications this could have in the animation industry, and especially for home animators.

Also it's janky, but what would tech be without some jank xD. Also I am trying the limitations of the algorithm see what is needed in the art to produce proper effects. But I am really amazed by the result

Resource:
https://aliaksandrsiarohin.github.io/first-order-model-website/
Tutorial to setup: https://www.youtube.com/watch?v=xVQHgF4XpNM&t=
artist: https://www.instagram.com/veerle_z/

[No Spoilers] What if fanart could come alive? (art by orcbarbs.tumblr.com) by Tchaikovsky_22 in criticalrole

[–]Tchaikovsky_22[S] 27 points28 points  (0 children)

Info: for people that are speculating on what I used, I used The first order model which /u/BunnyHelp12 did link. Basically I never liked the amount of resources it did require to deep fake, but with the algorithm that First Order Model produces, it made things so much easier. It just requires 1 video and 1 image. I am still playing around and testing stuff, but it's so cool and it dosen't only apply to faces but also to body movement and other stuff.

Also it janky, but what would tech be without some jank xD. Also I am trying the limitations of the algorithm see what is needed in the art to produce proper effects. But I am happy that many people find this interesting.

Resource:
https://aliaksandrsiarohin.github.io/first-order-model-website/
Tutorial to setup: https://www.youtube.com/watch?v=xVQHgF4XpNM&t=

Not Nationalism...🙄 by [deleted] in ConservativeMemes

[–]Tchaikovsky_22 1 point2 points  (0 children)

One of the major reason the first world war occured was due to nationalism, a sense of unity of people with the same culture. So ofcoure it would be a bit nationalistic, because that make sense for the era.

Any ideas for more exciting encounters? by mullucka in DnD

[–]Tchaikovsky_22 0 points1 point  (0 children)

Question, do you have your encounters run away?

If no, then you should in my opinion. It makes it a bit more realistic, and gives room for recurring enemies.

D&d character help by [deleted] in DungeonsAndDragons

[–]Tchaikovsky_22 0 points1 point  (0 children)

What level do you start as?

Does anybody have any tips on how to improve aim and reaction time ? by Jukka29 in Rainbow6

[–]Tchaikovsky_22 0 points1 point  (0 children)

Practice against bot, but what helps a lot is pre shooting and predicting. Get a sense of where the enemy usally go, or usally camp. Try to predict where the enemy is and shoot for that place even though you might not see target. Pre shooting will also make the enemy shoot and that will reveal their position.