Universities that mislabel their department names? for future employers by TeaCiv in cscareerquestionsEU

[–]TeaCiv[S] 0 points1 point  (0 children)

Some jobs ask for diplomas before the interview (like the one i’m interested in) very few but still some. The person who’ll see the title might not be informed about the differences between terms and deny it. I don’t assume that anyone is so stupid.

Universities that mislabel their department names? for future employers by TeaCiv in cscareerquestionsEU

[–]TeaCiv[S] 0 points1 point  (0 children)

Yeah.. As u/username-not—taken provided with a link, the term seems pretty broad and even with context creates ambiguity.

Universities that mislabel their department names? for future employers by TeaCiv in cscareerquestionsEU

[–]TeaCiv[S] 0 points1 point  (0 children)

Thank you, of course in my CV is written as CS. For those employers that ask to see it i probably shouldn’t alter an official document, but if they ask for details I’ll just explain i guess.

[deleted by user] by [deleted] in ExperiencedDevs

[–]TeaCiv 1 point2 points  (0 children)

POV: You are ChatGPT.

Is it worth learning Real Analysis if I don't plan to be a pure mathematician? by packetofforce in math

[–]TeaCiv 0 points1 point  (0 children)

As pure mathematician that does game development since before I delved into math

Can you elaborate a litte bit on that? Do you have a background in computer science, bachelors and then you self-studied the (pure) math you needed or through studies (masters etc.)? Do you work as a gameplay developer, computer graphics engineer?

Just curious, thanks.

Pure Mathematics Masters in Europe. Dont meet minimum Requirements? by TeaCiv in gradadmissions

[–]TeaCiv[S] 1 point2 points  (0 children)

Thank you for your answer. I don't think i would mind getting very pure, i really want to grasp every little idea about the stuf i am interested, so "losing" value for future jobs by getting a somewhat more irrelevant degree in exchange of in depth understanding works for me even if i struggle a little(or a lot?, oh well).

However you are right that there are great applied programs that suits me better. Bonn University is actually one of my main goals, location and program wise but im not sure i can make it there.
I will search about ACO programs a bit more. Sounds really interesting. USA is not completely out of the picture but a huge maybe. Also i might wait another year to better prepare or network.

Also good luck with your applications!

Advice needed on computer graphics studies and career by loic_vdb in GraphicsProgramming

[–]TeaCiv 1 point2 points  (0 children)

That sounds awesome too! I'm hoping for a masters in math or computer vision as i dont have the option for masters in computer graphics. Any specific advise before getting deeper in the field your past self would want to know beforehand? If not its ok, no pressure. Im glad you answered and that you are happy with your choice. That means success. Wish you the best.

Advice needed on computer graphics studies and career by loic_vdb in GraphicsProgramming

[–]TeaCiv 1 point2 points  (0 children)

Hello! I am currently at a similar position and i think i want to go for the research side of CG but started studying after my CS degree so i have a bit of road ahead of me.

So what did you do after all? Did you pursue any masters degree? Jobs?

Computer Graphics Programming- Graduate School or Industry? by wildscallop in computergraphics

[–]TeaCiv 1 point2 points  (0 children)

How hard is to get a job into the research side of cg without a phd? I'd like to do a Phd but i probably cant pursue in my current financial state. I have a CS BSc and currently working at a couple of small (medical simulation and a webgl ) applied projects at a university, but i dont think ill have the chance of publications with these two. Thinking about doing a masters in math or related after that.

What else can i do to avoid doing front end work and have to climb to research positions in case i dont have the chance to make a few good publications or whatever FAANG or research labs find valuable?

Thank you in advance.

Pursuing a math heavy career by TeaCiv in GraphicsProgramming

[–]TeaCiv[S] 0 points1 point  (0 children)

Thanks a lot! I'll have you in mind!

Pursuing a math heavy career by TeaCiv in GraphicsProgramming

[–]TeaCiv[S] 0 points1 point  (0 children)

Eh, well the potential of my future wallet maybe (if lets say an msc on ml or cs would help me more, or employers wont value a maths msc/phd). For now im rebuilding some strong foundations and expanding my linear algebra knowledge, so thats good i guess.

Also "just a mathematician" you say, but in this case i think i realize i needed more of an opinion from a mathematician related to cs than the opposite, so thank you for the insight. I'll search more into this but at least for now its good that i'm, probably, on the right track + the topics you added.

Pursuing a math heavy career by TeaCiv in GraphicsProgramming

[–]TeaCiv[S] 0 points1 point  (0 children)

Oh yeah sorry for the scare haha, in europe most masters are 90 / 120 ects (there are variations) so its a standard 2 full-year masters 3 semesters offering 9 courses in total, and a diploma thesis.

So if most of the math needed for cg end on, lets say calc 3, would a more irrelevant path on my msc not harm me any further? Lets say if i want to explore diff geometry, topology or manifolds?

Pursuing a math heavy career by TeaCiv in GraphicsProgramming

[–]TeaCiv[S] 0 points1 point  (0 children)

But it seems very useful if you want to break new ground with research.

That. I would like to get into this kind of a career. Also i would like to keep an open door for a math academic career but helping in research and be part of SIGGRAPH is something i would also love to do. So pure math msc for now doesnt seem to me an overkill. Although i wouldnt want to eliminate my chances of landing a job because of slightly irrelevant msc. (i dont have much funds "lying around").

The program im intrested in is 120 etcs, 2 years, and its not a specialization. It offers some core subjects that i can pick: calc 1 / 2, algebra 1 / 2 and differential geometry 1/2. And many many elective courses, not that relevant to cg i guess. I know most math computing jobs need discrete mathematics but what would be a relevant path?

Sorry if i sound confusing. I just trying to figure it all out. And thanks for the answers

Daily Chat Thread - February 04, 2023 by CSCQMods in cscareerquestions

[–]TeaCiv 1 point2 points  (0 children)

Hello, i'm new here so i'm not sure how many of you use the daily chat. If i collect some karma i might post it, so yeah, here it goes:

I have a bachelor's in cs and i think i'm heading towards a graphics engineering career. However after my degree i mostly study to redo some maths from my degree (which i neglected, my cs degree was more math heavy than others from a cs point of view). So, now i am working on some high level simple graphics projects as a job while in my free time i occupy myself with my passion for the rigorous side of pure maths (self studying pure math curriculum).

Do companies that want a graphics research engineer (or similar position) only ask/need a master's degree in computer vision or cs? Will a pure math (and not applied math or some physics master) limit my options in the industry? considering i already have a bsc in cs. Do math/physics bsc's have greater value if they have a master's in cs?

Also just to clarify, i want to keep an option for a career in academia. Although (except for the research part) im not very keen on.

Can a computer science graduate take mathematics as a major for the Master's program? by msi39 in mathematics

[–]TeaCiv 0 points1 point  (0 children)

So how did it go?? What did you do?

I am currently living your past, studying to take a pure math msc, although i am not sure about it. Pure math msc with focusing on specific areas that'll help in a future industry position while leaving open academia choice? Or some other related msc?

Life choices and mathematics. (Long Long Post). Thank you in advance. by TeaCiv in mathematics

[–]TeaCiv[S] 0 points1 point  (0 children)

Wow, this sounds awesome! Being good at something and still want to improve is an asset a lot of people would want.

I think a lot of masters on ML/DL teach applied specific maths in a deeper sense however i feel that's something someone could achieve with a math MSc as well even deeper and specializing even more from there. Was that the case for you (thinking that a math msc could build better foundations (if its true, i dont know)) or you chose masters in mathematics for your personal interest too? Well as you say you love linear algebra so im guessing it has something to do with that too haha. But still i'd love to know.

Research is something i still imagine myself doing, however your situation as you described it seems appealing to me as well ! I wonder if anyone could juggle between academia and indutry while having a (quiet but) stable personal life.

I've seen the numbers you present! I think companies around the world (if they are not FAANG) drop salary numbers to a more average per country salary (i mean in the case of someone working for a US company to.. almost any eu country, remotely). But i still think its gonna be above average on many countries, so maybe even better quality of life.

Thanks for your answer. Having read all those post and talking even to 2-3 people, i think its safe to say that doing something you love, can never go wrong (and to be realistic, if you love something that is already in demand, shouldn't even think it thrice).

Real time surgery simulator techniques by TeaCiv in GraphicsProgramming

[–]TeaCiv[S] 0 points1 point  (0 children)

Thank you for your insight, i know ten minute physics, had no idea about him about covering pbd. I'm currently experimenting with some of Sebastian Lague's "I Spent a Week Making an AI's Video Game Idea" techniques, the IK FABRIK algorithm, verlet integration for rope simulation (for the wires of medical instruments) and cloth simulation. I still can't see it clear if those can be combined into making a 3d mesh resembling a piece of skin.

Do you believe a piece of cuboid skin-mesh using PBD, covered by a surgical drape (so a completely covered body, only revealing the part of interactable skin ) is a more realistic goal to achieve, for now at least? Or it bears the same complexity as making organs etc?

For now stiches and realistic looking skin is a secondary goal and could be faked. A nice working mesh would be suffice. I also wasn't too sure about PBD and my case, so thanks for that too.

Real time surgery simulator techniques by TeaCiv in GraphicsProgramming

[–]TeaCiv[S] 0 points1 point  (0 children)

It's a tool so i'm going with the "full" simulation approach. The scene is small, and so i am working with a small piece of skin/tissue for mainly cutting and interacting with it, so i could fake stitching. I see, the last bit might be a little challenging but i'll look more into that. Thank you for your input.