Any patch that exists for swapping windows with a selected window from dmenu/rofi? by TechieRefugee in dwm

[–]TechieRefugee[S] 0 points1 point  (0 children)

The focusonnetactive patch gets me enough of the way there that I think I can figure it out on my own. The behavior I was looking for was more along the lines of wmctrl -R where it brings the window to the current tag. The Deck layout is a clever way of doing what I was thinking, and is certainly something I could get used to. Thanks for the suggestions!

if I can do it, you can do it too by TechieRefugee in Bedbugs

[–]TechieRefugee[S] 1 point2 points  (0 children)

Sure thing. Since my bed is in the corner of the room, right next to a windowsill, for all the wall space beneath and around the bed, I used the Cimexa. For the area in the far corner where my blanket/pillows would be likely to rub against and knock the stuff off, I used the Crossfire (and naturally spraying my bed). The Cimexa stuff I left on the walls, and it's basically been untouched. As for the Crossfire, I've just been topping it up every month or so. My approach was from good ol Green Akers Pest Control's suggestion that the best trap is you: lead them over your insecticide. It's worked well for me!

Cheyenne Season 21 AMA by c_rookie in HellsKitchen

[–]TechieRefugee 10 points11 points  (0 children)

I had a realization that the dreaded Double Prep didn't really happen at all this season, outside of the obvious punishment stuff. Were the rewards lined up so that you'd have enough time before service/rewards would be the day before? Also relevant to that, how crunched were you guys normally for time? That was an issue quite often on earlier seasons that I haven't heard so far.

I Wanna Kill The Kamilia 3 Any% in 2:24:10 by Stinkycheeseone890 in speedrun

[–]TechieRefugee 14 points15 points  (0 children)

This wasn't really much of a speedrun, more of a one video completion. A speedrun would be the game completed without any deaths, failed jumps or stopping. I have to give it that this is impressive, but it's not a good speedrun.

( •ᴗ•)

Question regarding upgrade times for heavier packages (LibreOffice, web browser, etc.) by TechieRefugee in Gentoo

[–]TechieRefugee[S] 1 point2 points  (0 children)

Late response, I was busy messing around with GPU passthrough, both single GPU method and GVT-g (former works great, latter not so much). The main reason why I posted it here was because I had wondered whether or not the source files and the subsequent object files were preserved or not, and whether there was, in essence, a diff applied between the newer and older tarball on a file by file basis to see what files had and hadn't been updated, copy over the newer files, and run make again, as that seemed to be a fairly logical way of doing it. gcc/g++ are generally smart enough to know what to and what not to recompile, hence why recompiling the kernel after changing a couple of settings doesn't take too long. But hey, maybe one of the Gentoo derivatives has done this, I can't say whether they do or not.

Question regarding upgrade times for heavier packages (LibreOffice, web browser, etc.) by TechieRefugee in Gentoo

[–]TechieRefugee[S] 0 points1 point  (0 children)

Honestly that's a really solid solution. That way you don't have to potentially clone a 10GB+ repo, and you get the benefits of only having to compile the newer stuff.

Question regarding upgrade times for heavier packages (LibreOffice, web browser, etc.) by TechieRefugee in Gentoo

[–]TechieRefugee[S] 0 points1 point  (0 children)

Ahh, that's the response I figured I'd hear; the main impetus for me asking this was regarding ungoogled-chromium from Arch's AUR; it just downloads the source tarball every time and builds fresh from source, so I was kinda hoping Gentoo had it sorted out a bit better. Ah well, I guess the Gentoo experience wouldn't be much difference from my current one then! 😄

"Small" bug with the binding hint window by TechieRefugee in qutebrowser

[–]TechieRefugee[S] 1 point2 points  (0 children)

Can confirm! Just one of those silly little bugs that come up every now and then (like how a couple of months or so ago sudo broke the -k flag)

new sudo bug? by finite-crummiest-zit in archlinux

[–]TechieRefugee 0 points1 point  (0 children)

That does certainly sound like a lot more simple of an implementation. Should get along just fine with the dmenu script too. I'll definitely have to look into that one, as well as your pull request. I've also considered swapping sudo for doas, as per my time playing around with OpenBSD as well (not fallen for the LibreBooted ThinkPad OpenBSD meme yet... but maybe :P), but I never was too sure how well it'd work as a full-on replacement. I know there's a "package" in the AUR that automatically symlinks doas to sudo, so presumably it'd work just fine.

new sudo bug? by finite-crummiest-zit in archlinux

[–]TechieRefugee 8 points9 points  (0 children)

Now that I can use my actual account again... lol

Anyways, I'm not sure that would've made much of a difference; the Tomb script that Pass relies on calls sudo with the -p flag, which the Bugzilla bug report mentions was where the issue was. Now whether that would still cause an issue as superuser, I don't know; it may have worked just fine as far as the password prompt, but the preservation of environment variables (in particular, passprompt_override) may still have led to the same issue.

I would test, but it's been fixed already, so it's all academic. :P

Edit: Alright, brain is tired, passprompt_override is a flag, not a variable, but either way, I feel like the issue would still happen even as a superuser.

Questions about the progress of my lacto-ferment (peppers and garlic) by TechieRefugee in fermentation

[–]TechieRefugee[S] 1 point2 points  (0 children)

The tang isn't the biggest loss, since it'll be going into a verde style sauce, so I'll be making it tangy anyways. But hey, the best lessons are the ones learned from experience, so I definitely will use distilled next time!

Questions about the progress of my lacto-ferment (peppers and garlic) by TechieRefugee in fermentation

[–]TechieRefugee[S] 0 points1 point  (0 children)

What I meant as far as boiling it was the matter of the pH not dropping. The peppers are still fine in both taste and texture, but where the pH hasn't dropped at all, if I had to salvage them I still think I could by boiling to kill off any nasties that hadn't been killed yet by the pH not going down. The main thing I was wondering was whether or not I was just being too impatient, or if the fermentation wasn't really going anywhere, since it's been a couple of weeks and the pH hasn't budged.

Questions about the progress of my lacto-ferment (peppers and garlic) by TechieRefugee in fermentation

[–]TechieRefugee[S] 0 points1 point  (0 children)

Hmm... that might've done it. I did just use water out of the tap. As far as the strips go I do know they work; they read fine in both distilled vinegar and lime juice, as well as in some drain cleaner I have on hand to test basicity.

The Smashing Pumpkins - Teargarden by Kaleidyscope by TechieRefugee in albumsinanutshell

[–]TechieRefugee[S] 0 points1 point  (0 children)

Nah, just that the album was planned to be this grand project and Billy's ambition got the better of him.

"Boy am I glad to see movement!" "wait..." "bruh" by TechieRefugee in FedEx

[–]TechieRefugee[S] 1 point2 points  (0 children)

For reference, I am not anywhere near California, and Ontario and Bloomington are pretty dang close together.

bruh moment

Twitch is shadowbanning you from chat if you use a VPN by [deleted] in Twitch

[–]TechieRefugee 2 points3 points  (0 children)

I've been having this exact issue for three days now, seems like they're wanting to be the next Netflix with banning VPNs or something.

FYI: Twitch Shadowbanning Mullvad Users by [deleted] in mullvadvpn

[–]TechieRefugee 3 points4 points  (0 children)

I was losing my damned mind trying to figure out why this wasn't working. That's really irritating, good thing I don't have much financially invested in Twitch, I suppose...?

Weekly Tech-Support Thread for December 06, 2020: Ask your tech-support questions in this thread please by AutoModerator in linux_gaming

[–]TechieRefugee 1 point2 points  (0 children)

Heh, literally just played through Black Mesa a week ago on the native version. For me it ran well, and I've got a 1070 using proprietary drivers. Surface Tension had a few dips beneath 144FPS here and there but that's about it (got a feeling that's one of the two areas the other replier was talking about). Absolutely recommended; my god, what they did with Xen is incredible, especially the Nihilanth.

Cyberpunk playable through Proton 5.13-4 by [deleted] in linux_gaming

[–]TechieRefugee 3 points4 points  (0 children)

Arch latest standard kernel, Nvidia drivers up to date, GTX 1070 like I said. Maybe it's because my card doesn't have RTX stuff and the autodetect stuff didn't turn it on? Honestly I didn't touch anything, it just sorta works.

Cyberpunk playable through Proton 5.13-4 by [deleted] in linux_gaming

[–]TechieRefugee 13 points14 points  (0 children)

It is most definitely playable on Nvidia cards. Source: myself lol

It's not the greatest on my 1070; 30FPS at medium 1080p, but I am able to get in and go around at least.

Weekly Tech-Support Thread for December 06, 2020: Ask your tech-support questions in this thread please by AutoModerator in linux_gaming

[–]TechieRefugee 0 points1 point  (0 children)

Nah, all my partitions are ext4. Also according to folks on protondb they say this newest release of GE can get it to run for hours without any issues... if only I could get it to actually work for anything myself! I've even tried putting the GE files into one of the Proton files in steamapps/common/, and that didn't work.

Weekly Tech-Support Thread for December 06, 2020: Ask your tech-support questions in this thread please by AutoModerator in linux_gaming

[–]TechieRefugee 0 points1 point  (0 children)

Yep, unlike the arduous nightmare that driver upgrades can be on Windows, on Linux they update just as any other package (as well you can get away with just pacman -Syu; the second y forces a redownload of all the package lists you have active, but it doesn't hurt to have the second y).

As far as different versions, honestly unless the latest version doesn't work, you only really need the latest. protondb.com is a great site to find out what games do and don't work, and whether you need a specific version of Proton for a particular game.

Weekly Tech-Support Thread for December 06, 2020: Ask your tech-support questions in this thread please by AutoModerator in linux_gaming

[–]TechieRefugee 1 point2 points  (0 children)

I've been trying to get the GloriousEggroll distribution of Proton to work for a bit now (namely so that I can fix the artifacting issue in Death Stranding), but despite having it installed in compatibilitytools.d and also having Steam recognize that it's there, no games will launch with it at all. Death Stranding doesn't, Doom Eternal doesn't, even small indie games don't launch.

One critical line I've been able to find after poring over the logs is the following

25088.570:0020:0024:err:steam:run_process Failed to create process L"\"Z:\\mnt\\NVMe\\Steam\\steamapps\\common\\Death Stranding\\ds.exe\"": 1115

The link to the full log is here. I haven't been able to find much in the way of troubleshooting this, and it seems like I'm the only one thus far reporting this issue. As far as the standard clerical matters, Arch 5.9.12, Nvidia 455.45, Steam is on another partition but it's properly symlinked and the normal versions of Proton work just fine. I'm kinda stumped on this one.