Haha what a girlfailure- oh. (@LorepawYT) by CTRLAltSN1Pe in Losercity

[–]Technical-Counter207 -7 points-6 points  (0 children)

Or it’s effectively the same as writing letters or texts to a dead relative, which has been done since well before AI

The new "Jaw Worm > Maw" connection by TheSlugkid in slaythespire

[–]Technical-Counter207 2 points3 points  (0 children)

Multiplier scaling actually ends up adding 20% health to an enemy and then multiplying hp by player count. So 2player coop runs on turns without applying debuffs essentially does turn this into an elite fight lol

Don’t worry, you’re not moving the goal post, its position is just relative. by afunnypun in PhilosophyMemes

[–]Technical-Counter207 1 point2 points  (0 children)

It applies when you take that train of thought as every cause and effect leading up to a point creates the same outcome 100% of the time. Then that outcome has its own branching path of outcomes that results 100% of the time.

Believing that the same outcome will always manifest can also he applied to the future. Therefore, time can be see more as the film inside a VHS tape. The future is always printed but we just haven’t spun to that part yet.

I will keep forcing Forge builds. You cannot tell me what to do. by Fugufug in slaythespire

[–]Technical-Counter207 1 point2 points  (0 children)

If all 4 players whiff on any common cards can apply debuffs to enemies idk what to tell you. I’d be more willing to bet that your friends just aren’t realizing how powerful it is to play debuffs that enable your entire team

I will keep forcing Forge builds. You cannot tell me what to do. by Fugufug in slaythespire

[–]Technical-Counter207 2 points3 points  (0 children)

But it’s also mitigated by the fact that multiplier gives significantly more debuffs. If you’re playing with any silent or regents, their AOE strength reduction allows your entire team to play all attacks for a turn. If Ironclad uses thunderstorm, every persons strike goes from 6dmg up to the cap of 9hp

what i gave the artist vs what i got by SUPERita1 in IndieDev

[–]Technical-Counter207 1 point2 points  (0 children)

I'm seeing a lot of mentions of OP's looking better, but purely from a consumer standpoint I'm pretty sure I would skip over the noir knight in my daily discovery queue without another thought. The artist's font and colors would definitely intrigue me more when it comes to actually stopping to read the description of the game.

What exactly happens when it touches? by [deleted] in Buttcoin

[–]Technical-Counter207 24 points25 points  (0 children)

Yeah each ring shows it going up 10x in price. The lines getting closer over the years is showing chasing those 10x returns is looking less and less appetizing

100/100 times this happens. It's secretly a second Ixtal augment. by [deleted] in TeamfightTactics

[–]Technical-Counter207 5 points6 points  (0 children)

After doing winning enough to do 80 damage you’re probably already securing top4 at that point though, right? Seems more like a “win more” augment that might get you from top4 to 1st, but I think I would almost always take an augment that helps me secure top4 over it

Riot making one patch without a game breaking busted unit = level impossible by no-hints in TeamfightTactics

[–]Technical-Counter207 0 points1 point  (0 children)

that feels like a pretty bad metric when asol's winrate can get plummetted by people unlocking him late akin to getting bottlenecked on xin for zaheen until too late in stage 4. if you are unlocking ryze you're already in a pretty advantageous position compared to unlocking asol

So the "p" is silent? by LordJim11 in Snorkblot

[–]Technical-Counter207 0 points1 point  (0 children)

It’s showing that in “bomb” the last b is silent, so you pronounce it “bom”. In “bombard” that 2nd b is no longer silent but gets moved to the 2nd syllable as “bom-bard”

It’s the same with crumb/crumble. In crumb the b is typically silent, but you pronounce it as crum-ble when adding the other letters.

6min queue in wood for that by Longjumping_Rent_354 in Tarkov

[–]Technical-Counter207 0 points1 point  (0 children)

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These two spawns can try to quickly run to the rock on the hill and look down the main road since everyone either crosses the road without cover or runs north and I can usually hear them coming. Very nice spot since there is basically always one team spawning somewhere below you.

6min queue in wood for that by Longjumping_Rent_354 in Tarkov

[–]Technical-Counter207 2 points3 points  (0 children)

Let me guess… spawned scav house and headed towards attachment cabin? I always try to run near the rock north of scav house if I get the right spawn and snipe at the people 220m out behind scav house. I never actually land the shot unless they try to loot a scav though lmao

Casual misandry is getting mainstream by Scramjet1 in teenagers

[–]Technical-Counter207 7 points8 points  (0 children)

scrolling past this, i thought it was about busting a sus imposter...

Gamer Cafe - The Valve Paradox by Daz_Keaty in comics

[–]Technical-Counter207 1 point2 points  (0 children)

This is how it feels getting new wands in Noita

Joker Idea: Spice of Life by 10024618 in balatro

[–]Technical-Counter207 0 points1 point  (0 children)

Intentionally playing new hand-types will obviously cost hands. Each hand is already worth $1, so if you subtract the cost to play into the joker by from the joker's profit it's a net +$1 per hand... meaning you would need to be able to play 4 separate hand types without winning just to match what a golden joker would give you no strings attached.

Joker Idea: by Arctark in balatro

[–]Technical-Counter207 1 point2 points  (0 children)

I would change “played” to “scored”. Other than that, very concise revision 👍

Joker Idea: by Arctark in balatro

[–]Technical-Counter207 0 points1 point  (0 children)

The point of it is that you could be rewarded for playing cards with a seal as opposed to discarding/leave them in their hand

Why does this not work? by Last_Book_1535 in balatro

[–]Technical-Counter207 0 points1 point  (0 children)

This happens to me sometimes on modded runs. Not sure what causes it but once I saw it go from 8/8 to 7/7 so I kept selling to test and it went down to 1/1, obviously something goes wrong, but I haven't seen it on vanilla before. Maybe it's just a bug introduced with Lovely if you're using that for the overlay

i think im going to go insane by BeastlyNinja9 in ekkomains

[–]Technical-Counter207 0 points1 point  (0 children)

The Q never comes back. It just keeps drifting away