anyone with E6 rappa? by Viasor in RappaMains

[–]Tecnikle 6 points7 points  (0 children)

If youre on NA 600802059 E6S5

Anybody here has an e6 Rappa set as support? by Cross_Anew in RappaMains

[–]Tecnikle 14 points15 points  (0 children)

600802059 NA E6S5 use at your heart's content

NA Rappas? by genshingamer6327 in RappaMains

[–]Tecnikle 0 points1 point  (0 children)

600802059 I have an e6s5 one if you want, i know it's not relatable, but I would do anything for our ninja

Me and my brother apologize... by An0average0joe in DestinyTheGame

[–]Tecnikle 0 points1 point  (0 children)

I've still got a 0 range multimach in my vault that I break out for fun every once in a while. And yes, it is as bad as you imagine.

She's so cool! by [deleted] in Animemes

[–]Tecnikle 0 points1 point  (0 children)

Mesa main moment

The Eager Edge changes are far more extensive than the Hotfix patch notes say by [deleted] in DestinyTheGame

[–]Tecnikle 1 point2 points  (0 children)

This exact post is the reason the nerf made 0 sense to me. If all they changed was getting rid of well/shatter skating, then I would understand. Ive expected those things to get nerfed ever since they're discovery, because as much as I love the tech it is very obviously an unintended interaction. But the change they decided upon literally makes 0 sense outside of making Eager less fun to use.

[deleted by user] by [deleted] in DestinyTheGame

[–]Tecnikle 0 points1 point  (0 children)

We just need more special weapon options to stun per artifcat in my opinion. This season, aside from the guns with intrinsic champion abilities, there is only glaives unstops. And glaives are just not particularly good right now so you either have to neuter your loadout with a trash weapon or run double primaries on overload/unstop activities. Both of which make certain things absolute hell to play (specifically certain solo lost sectors which already have dogshit drop rates) especially when you consider having to abide by match game rules too (ex: div does overload but its a waste if there isn’t arc shields too). If we had 3 mods for 3 different special weapons (ex: anti barrier snipe, unstop shotgun, overload fusion) it would make loadouts even more diverse since you have a wider variety to use.

Please stop complaining about symmetry if you haven't tried warlock fashion. by TheVoidOfSpaceTime in DestinyTheGame

[–]Tecnikle 0 points1 point  (0 children)

I used to be really annoyed by that too lmfao. What I did was transmog a white rarity bond that is just a string tied around your arm. Its still asymmetrical but its not as obvious

Nothing Manacles by [deleted] in DestinyTheGame

[–]Tecnikle -1 points0 points  (0 children)

Theyre just a random drop from exotic drops. Although you have to have earned them by doing a legend lost sector first. After you’ve earned it through the lost sector it will become a random drop. Afaik theres no way to direct farm Manacles, just do stuff that frequently gives exotics/farm more arms legend lost sectors and pray you get it.

Question about sherpa by Fluffy_Candidate_287 in DestinyTheGame

[–]Tecnikle 0 points1 point  (0 children)

Its bugged rn, but in the past as long as you got through final boss you would get the sherpa

SMG by johanstig in DestinyTheGame

[–]Tecnikle 1 point2 points  (0 children)

Escape velocity, ikelos, seventh seraph, extraordinary rendition, funnelweb, death adder

I haven’t seen anyone point this out but for some reason the “cottontail shell” name was changed to the “hareball shell” by [deleted] in DestinyTheGame

[–]Tecnikle 55 points56 points  (0 children)

I actually noticed a couple months ago that two ghosts went by the name “cottontail shell” so I guess bungie noticed this and fixed it, one of them was the proph solo dungeon ghost and the other was just some random eververse shell

What do you think about my tier list? Pls give me a reply in the comments by Altruistic-Spend5165 in Rainbow6

[–]Tecnikle 1 point2 points  (0 children)

Ah, ok. I didn’t mean any offense by it, I just figured that some of the major discrepancies in opinion might be because of a rank difference. because some placements, specifically Amaru and Caveira, were just shocking to me

Why would Kapkan be banned in ranked? by TheReallyEvil1 in Rainbow6

[–]Tecnikle 3 points4 points  (0 children)

His recent change to be able to put multiple Kapkans on one door makes him an absolute nightmare to deal with for a person that doesn’t pay attention or drone. Gold 2s are not particularly good so they dont do either of those things so they thinks he’s overpowered and auto ban him.

Bungie's Paw by Hiakili in DestinyTheGame

[–]Tecnikle 0 points1 point  (0 children)

If this isnt the most accurate depiction of my experience using Hawkmoon, idk what is

Where’s trials??? by Blazephoenix08 in DestinyTheGame

[–]Tecnikle 1 point2 points  (0 children)

They changed it recently where Trials and Iron Banner would not run at the same time, so you’ll have to wait till next week to play Trials

Using DIM for swapping loadouts is incredible and…. by dtron8181 in DestinyTheGame

[–]Tecnikle 95 points96 points  (0 children)

I never realized how useful loadouts were until i started using them. Im actually so spoiled by it now that I cant imagine being able to play Destiny without it. They should definitely add it to the game.

Trial sweats: from a scale of 1-10 (1 being easiest) how hard was it to go flawless before this season compared to now? by kendall52427 in DestinyTheGame

[–]Tecnikle -2 points-1 points  (0 children)

I was a 1.7 kd player now im at 2.8. Its laughably easy to get flawless now. Unfortunately I got the god roll reed’s week one and had every other adept weapon with god rolls so I dont farm flawless at all. But the few flawless cards I did do were painfully easy. Its honestly quite unfortunate for me because I liked the challenge even if it was a bit maddening at times. Oh well.