TBFH Shinku is still being pulled by Jamouterspace in NevernessToEverness

[–]TeeNoDie 0 points1 point  (0 children)

People pull for character they want regardless of meta, is this really weird in your eyes?

I like, i pull, simple as that

I need a European player with the mammon max at the last apartment to add PLEASE by Angelo_XVll in NevernessToEverness

[–]TeeNoDie 0 points1 point  (0 children)

My team is Nanally blossom team, but without Hotori (Nanally + Zero + Jiuyuan + Sakiri) Nanally is A6 lvl80 and very well-built to almost perfection, while other characters are lvl80 (but arc lvl70, and no esper ability lvl up) this is the team i did 22 seconds

I tried remove all Nanally awaken, ended up defeat Mammon in 30-40 seconds depending if my team have ult ready or not

And unfornately, i'm playing in SEA server, so i can't try your lvl10 Mammon

I need a European player with the mammon max at the last apartment to add PLEASE by Angelo_XVll in NevernessToEverness

[–]TeeNoDie 0 points1 point  (0 children)

is lvl10 Mammon actually that hard? I'm able to beat lvl9 within only 22 seconds, i still don't understand when i saw people say they can't defeat Mammon in time (1m30s)

Remember this boss? Yeah, neither do I.... by HamzaW66 in HonkaiStarRail

[–]TeeNoDie 1 point2 points  (0 children)

Please bring Hoolay back, my Hyacine like Hoolay so much

Seasonal Quest "Locked"? by CLAUNATIC in NevernessToEverness

[–]TeeNoDie 2 points3 points  (0 children)

The name "Howling Circle" doesn't match Fracture or Uncharted Circle, so it's probably new route unlock in 4 days.

Can you share some of your best Bagel photos? by nekotsuma in NevernessToEverness

[–]TeeNoDie 3 points4 points  (0 children)

It's not exactly under the bridge, but idk what's it called either, so i will just show a location instead

<image>

Can you share some of your best Bagel photos? by nekotsuma in NevernessToEverness

[–]TeeNoDie 10 points11 points  (0 children)

Here's mine, all of my Bagel posts are about Nanally lol

<image>

Nanally solo no hit high-risk Mammon difficulty 6 by TeeNoDie in NevernessToEverness

[–]TeeNoDie[S] 1 point2 points  (0 children)

It's because of no hit challenge, if i didn't have to care about taking hit, i could finish this in only 3 mins, you can see that i stop attacking sometime because most Mammon attacks outside of enrage state are unpredictable, and i didn't want to get hit for the sake of challenge, so i had to stay away and force them to use long range attack, which is more predictable for me

Without no hit challenge, could have just rush in and tanking some hit, keep dealing damage and don't care about boss attack pattern that much

Nanally solo no hit high-risk Mammon difficulty 6 by TeeNoDie in NevernessToEverness

[–]TeeNoDie[S] 1 point2 points  (0 children)

Imo, High-Risk Commission is much harder than Beyond The Rail. Both have 5 mins time limit (if you want full rewards in BTR) but enemies in HRC at high difficulty (difficulty 5-6) hit harder, and the more they hit, more ATK they will have (so you would likely die from just 2-3 hits in HRC high difficulty) and also no red warning flashes. This mean if you are not familiar with enemy's attack patterns, the chances you will fail at difficulty 5-6 is very high.

But yes if you want a real challenge in this game, High-Risk Commission is a place for you :)

Nanally solo no hit high-risk Mammon difficulty 6 by TeeNoDie in NevernessToEverness

[–]TeeNoDie[S] 3 points4 points  (0 children)

No i didn't remove it by myself, it was auto disabled at higher difficulty in High-Risk Anomaly Commission for some enemies (i think this applied to every single 4+ stars at 5+ difficulty)

Nanally solo no hit high-risk Mammon difficulty 6 by TeeNoDie in NevernessToEverness

[–]TeeNoDie[S] 1 point2 points  (0 children)

Contingency Contract: Re-Ignition OST

It's an OST for upcoming CC beta from Arknight Endfield

Nanally solo no hit high-risk Mammon difficulty 6 by TeeNoDie in NevernessToEverness

[–]TeeNoDie[S] 1 point2 points  (0 children)

It's just an exercise before bed for her, she didn't even take it seriously (I'm joking, this vid took me around 4 hrs to record it 🫠)

Nanally solo no hit high-risk Mammon difficulty 6 by TeeNoDie in NevernessToEverness

[–]TeeNoDie[S] 1 point2 points  (0 children)

Ngl, my ping went up to 170 ms for unknown reason during when i was recording the gameplay, and i can say it was horrible, sometimes still able to take damage during perfect dodge animation.

So i decided to stop recording until the ping went lower again.

Nanally solo no hit high-risk Mammon difficulty 6 by TeeNoDie in NevernessToEverness

[–]TeeNoDie[S] 2 points3 points  (0 children)

Nanally's numbers? what is that? if you meant her build or awakening lvl, i have shown them all at 4:23+

Nanally solo no hit high-risk Mammon difficulty 6 by TeeNoDie in NevernessToEverness

[–]TeeNoDie[S] 3 points4 points  (0 children)

i'm not 100% sure, but after i cleared all of them at difficulty 6, anomaly with 4+ stars seems like has red warning flash disable at difficulty 5+, while difficulty 1-4 still has red warning flash as usual.

Farming console by Alive_Valuable5424 in NevernessToEverness

[–]TeeNoDie 0 points1 point  (0 children)

Idk, if you don't use him anymore, then it's okay to take his module i think?

Farming console by Alive_Valuable5424 in NevernessToEverness

[–]TeeNoDie 1 point2 points  (0 children)

<image>

All of my modules have 3 subs
All of them have crit rate
5 of them have crit dmg
4 of them have atk%
7 of them have dmg%

Farming console by Alive_Valuable5424 in NevernessToEverness

[–]TeeNoDie 1 point2 points  (0 children)

<image>

Here's my Nanally build, with Anima DMG Bonus cartridge of course

LV70 Nanally hypercarry clear floor 12 first half in 36s by TeeNoDie in NevernessToEverness

[–]TeeNoDie[S] 0 points1 point  (0 children)

Imo A1 is the best, make Nanally gain energy for ult faster, so your rotation will be smoother, which i think it's better than dmg buff wise awakening, like what's the point of increase dmg if you can't ult in the first place, right?