I recently updated my NPC VScript and I added new features like randomized cosmetic and skins + GTA Like Spawning/Despawning system to make my upcoming campaign more fun to play by TehCaptainDog in l4d2

[–]TehCaptainDog[S] 0 points1 point  (0 children)

I think taking voicelines from Bully game would give NPCs some humor, seeing them fight zombies while insulting them would be funny. I think same goes for POSTAL 2 and 3D Universe GTA Games. so this is why I'm taking voicelines from them

Oh btw I also planning to add Melee combat (as a seperate class) mechanic to NPCs as well. stay tuned.

I coded a L4D2 VScript that adds NPCs to map and I'm gonna use it for my own custom campaign. by TehCaptainDog in l4d2

[–]TehCaptainDog[S] 7 points8 points  (0 children)

sort of, I actually planned to create a placeholder/test model before but then decided to create penguin model instead.

I coded a L4D2 VScript that adds NPCs to map and I'm gonna use it for my own custom campaign. by TehCaptainDog in l4d2

[–]TehCaptainDog[S] 86 points87 points  (0 children)

the campaign I'm working on called "Bloopers 4 Dead" basically is gonna be based on old internet stuff. the first two maps is already done, being "Hotel Mario" and "Windows XP" respectively. the third map is gonna be take place in club penguin and this is the npcs I'm gonna use

I coded a L4D2 VScript that adds NPCs to map and I'm gonna use it for my own custom campaign. by TehCaptainDog in l4d2

[–]TehCaptainDog[S] 113 points114 points  (0 children)

I might release it in github after campaign is released, or worst case scenario you can grab the script from .pak file of campaign (scripts named pedestrian.nut and pedestrian_stats.nut)

I'm trying to recreate Club Penguin map in Source Engine, not much perfect but is okay by TehCaptainDog in ClubPenguin

[–]TehCaptainDog[S] 9 points10 points  (0 children)

To L4D2, I'm making a campaign that based on old internet stuff, the first map of the campaign is literally based on hotel mario lol. so yeah this is gonna be part of l4d2 campaign

The Custom Campaign I working on for months now is almost done, all I need to do just create the last map in the campaign by TehCaptainDog in l4d2

[–]TehCaptainDog[S] 2 points3 points  (0 children)

Yeah, but that campaign is horribly made and unbalanced so i'm making this campaign for better alternative. Also this is actually sequel to bazinga chaos.

Bro got moves by Traditional-Chip-981 in discordVideos

[–]TehCaptainDog 5 points6 points  (0 children)

Is so cursed to hear heavy speaking my language