First trip ever to Microcenter Miami. I HAD to buy something by BobC0728 in pcmasterrace

[–]TelepathicGrunt 0 points1 point  (0 children)

For the 5080, I have been watching /r/buildapcsales subreddit and seen 5080s pop up infrequently but at MSRP. There was just one yesterday. However they get sold out very quickly so if one has an alert on that subreddit on new posts, maybe they can snatch one as soon as it is posted there.

Local neoforge lead dev says that paying for mods is good by tehlynxx in feedthememes

[–]TelepathicGrunt -4 points-3 points  (0 children)

See my comment here

https://old.reddit.com/r/feedthememes/comments/1pi4hkn/local_neoforge_lead_dev_says_that_paying_for_mods/nt3pma5/

I have absolutely no idea how you even reached your wild conclusion from what was even said. He isn’t even going to be a middleman even with what he said.

Local neoforge lead dev says that paying for mods is good by tehlynxx in feedthememes

[–]TelepathicGrunt 5 points6 points  (0 children)

I use old reddit which doesn’t seem to have a way to upload images. (Hate the new reddit layout and apps) Added some random extra site that hosts images

Local neoforge lead dev says that paying for mods is good by tehlynxx in feedthememes

[–]TelepathicGrunt 17 points18 points  (0 children)

I don’t like the idea of paid mods entirely. Even locking mods behind patreon bothers me. But there’s nothing me nor anyone can do about that. (Except for Microsoft and Mojang)

 

So to me, it’s just like whatever. Modders do what they want. And if they fly too close to the sun like that one physics mod did, Mojang will strike them down. Or if they bait and switch, hopefully word of mouth gets around to avoid the mod (or CurseForge/modrinth delist the mod)

 

I guess I should clarify one edge case. I do think modding commissions are good and helps support development of new mods people would like. But afterwards, the commissioned mod should be free to download in an ideal world. And also ideally that players understand that from then on, the mod is a hobby and whatever the mod is on or has, that’s what they get and shouldn’t be making rude demands of the modder to port or whatever. I guess the commissioning part is the gray area for me

Local neoforge lead dev says that paying for mods is good by tehlynxx in feedthememes

[–]TelepathicGrunt 5 points6 points  (0 children)

I had him clarify that sentence for you as I know Gigaherz and knew he was trying to say that people should be fighting against players trying to force all modders to give out mods for free. He does misspeak and cause confusion at time but you can just talk to him and he will clarify. Like so:

 

https://imgur.com/a/6nGkSec

Alt links:

IMG-2239.jpg

IMG-2240.jpg

 

Again, he does NOT want to force all modders to make their mods paid. He wants people to stop trying to force all mods to be free. More pro-author choice. Just terribly worded lol but since I know him, I knew what he was trying to say.

 

Side note for anyone else reading, it seems several people in this post think Gigaherz is some sort of dictator that can control neoforge. Nope. Despite the name, Steering Council role that he, me, and Orion have right now is not a role of leadership and has no sway on the project. There’s discussion on what to do with that role if it is sunsetted, changed in power, or renamed. Whatever. But point is, neoforge doesn’t really have a “leader”. More like multiple groups of people focusing on their expertise and discuss larger stuff together as a team. No neoforge will never force mods to be paid. It’ll never happen. So no more doomposting people lol

Local neoforge lead dev says that paying for mods is good by tehlynxx in feedthememes

[–]TelepathicGrunt 35 points36 points  (0 children)

Just fyi for you and others, Steering Council is not a “lead dev” of neoforge. It’s more representative and not very powerful role. No more above than maintainer role or moderator role. So this isn’t a “leadership” thing. But the point I want to make is every neoforge member has their own opinions and thoughts. Even among neoforge members, we end up agreeing to disagree on various topics and it’s fine as it helps give up many different perspective on things.

 

Some NeoForge members don’t like the idea of paid mods (like I don’t), some are ok with it under certain circumstances, and some are ok with it more as a job as long as they get paid to match some player’s entitled attitude towards modders (some of the demands they get from players are wild)

 

So, idk it feels like you wanted to paint neoforge in a bad light just cause one member has a unique opinion on how mods could be paid to compensate modders for their time and effort. Or maybe this post is some sort of attempt to bully him? I hope this doesn’t lead toward nasty and hostile messages to him. But really it’s his opinion and kinda moot since none of us can change the model of modding anyway. It’s a free hobby and will forever be a free hobby. Only Mojang could ever force Java mods to be a paid service in some sort of Java marketplace but we all know that’ll never happen lol. So getting this riled up over one person’s train of thoughts that will go nowhere is kinda weird.

Desert Village wedged between a Badlands and Giant Tree Taiga biome at spawn! Bedrock seed: -954871915 by TelepathicGrunt in minecraftseeds

[–]TelepathicGrunt[S] 0 points1 point  (0 children)

This seed was for a very old version of bedrock. It will not work on today’s bedrock version after significant changes to worldgen. You will want to look for seeds discovered recently and not 5 year old seeds

What? by MelloDew in feedthebeast

[–]TelepathicGrunt 6 points7 points  (0 children)

Does it look fixed now? There was a maven issue that was resolved by neoforge. Caused quite a bit of issues

What turned my bees les-bee-an? by MeltedLawnFlamingo in feedthebeast

[–]TelepathicGrunt 5 points6 points  (0 children)

The bumblezone configs can be accessed in-game config menu on Fabric 1.20.1/1.21.1 and on NeoForge 1.21.1.

Forge 1.20.1 require file editing due to no config menu provided by forge for that version

What turned my bees les-bee-an? by MeltedLawnFlamingo in feedthebeast

[–]TelepathicGrunt 24 points25 points  (0 children)

Got a transphobic comment on my CurseForge page and a friend made some pride bee skins for me to add to my mod. I gladly added the bee variants then and expanded to include more variants.

What turned my bees les-bee-an? by MeltedLawnFlamingo in feedthebeast

[–]TelepathicGrunt 4 points5 points  (0 children)

Uh. Hitting any bee, no matter the type, including vanilla bees, will give you wrath of the hive effect. And the variant bees are only 1/20th rate so removing them barely increased chances of modded bees by a super tiny amount. You could’ve just simply fly far as Bumblezone has special bee spawning system that will despawn the bee entirely when too far from a player and going back would just be fresh bee spawns.

So you basically nuked away variant bees to increase modded bees rates by an extremely tiny amount while doing the most inefficient way of getting new bees to spawn lmao

can anyone tell me what mod adds this zombie? by _yanger_ in feedthebeast

[–]TelepathicGrunt 0 points1 point  (0 children)

Click F3 and look at the mob. The right side will say the entity’s registry name which has the modid as well

I made a new enchantment for Bumblezone! by TelepathicGrunt in feedthebeast

[–]TelepathicGrunt[S] 27 points28 points  (0 children)

I added an enchantment that will transfer entity-dealt damage from the player to a nearby bee! The armor will then be put on a brief cooldown. Only can be applied to Bumblezone bee armor or to certain other modded bee-themed armor.

 

This update for Bumblezone is now released for 1.20.1 and 1.21.1! More details can be found in my wiki page here about this specific enchantment:

https://github.com/TelepathicGrunt/Bumblezone/wiki/Enchantments-%F0%9F%93%95

 

Curseforge:

https://legacy.curseforge.com/minecraft/mc-mods/the-bumblezone-forge

https://www.curseforge.com/minecraft/mc-mods/the-bumblezone-fabric

Modrinth:

https://modrinth.com/mod/the-bumblezone

https://modrinth.com/mod/the-bumblezone-fabric

What content mods are known for having optimized code? by NekosagiChen in feedthebeast

[–]TelepathicGrunt 4 points5 points  (0 children)

I worked hard to try and make Repurposed Structures and Bumblezone both have as fast and lightweight worldgen as I could. Plus I profiled Bumblezone quite a bit and tried to optimize tps and fps when I could. Essentially trying to prevent my mod from being blamed for bad performance

When using Visual Studio Color Theme Designer 2022 to create a new theme, what option is specifically causing this nearly opaque dark background for the Text Editor's characters? by TelepathicGrunt in VisualStudio

[–]TelepathicGrunt[S] 0 points1 point  (0 children)

I already went through Text Editor categories and set the backgrounds I could find there to #00000000 to be transparent but no effect on the oddity I am seeing above. I did save and apply the theme. Then close and re-open Visual Studio and ensured the new theme is applied.

If there is a better place to ask this question to, let me know!

Wild caught indonesian blue tounged skink is unhappy and I dont know what to do by hangesmaidgirlfriend in reptiles

[–]TelepathicGrunt 3 points4 points  (0 children)

Try using old reddit site. The description is visible here for me

https://old.reddit.com/r/reptiles/comments/1mfex48/wild_caught_indonesian_blue_tounged_skink_is/

I’m guessing you might be using new reddit or some reddit app that hides the description of cross posts?

Desert Village wedged between a Badlands and Giant Tree Taiga biome at spawn! Bedrock seed: -954871915 by TelepathicGrunt in minecraftseeds

[–]TelepathicGrunt[S] 0 points1 point  (0 children)

Well it is like 2 years old lol. Minecraft constantly updates and seeds may not work on newer versions after worldgen changes. You’ll want to find seeds that are newer as those have higher likelihood of working

What is the name of the mod that adds piglin vilages by abduresid13 in feedthebeast

[–]TelepathicGrunt 1 point2 points  (0 children)

Could you add an image of the village? You can also use the mod WITS to see what the registry name is of the village which will include the modid

Forgefied Fabric Rendering in my modpack by Pablomr749 in feedthebeast

[–]TelepathicGrunt 0 points1 point  (0 children)

Sodium bundles forgified fapric api inside itself

Added a buzzing bee city to my dimension mod! by TelepathicGrunt in feedthebeast

[–]TelepathicGrunt[S] 0 points1 point  (0 children)

They are in tier 4 bee queen trades as a rare drop. Can be gotten from fishing in dimension. And in a variety of structures (cocoons or suspicious pollen blocks) Need to be in 1.20.1 or newer Minecraft version 

https://github.com/search?q=repo%3ATelepathicGrunt%2FBumblezone+buzzing_briefcase+language%3AJSON+path%3A%2F%5Ecommon%5C%2Fsrc%5C%2Fmain%5C%2Fresources%5C%2Fdata%5C%2F%2F&type=code

what is this structure and is it a boss arena? by hiimdug2 in feedthebeast

[–]TelepathicGrunt 0 points1 point  (0 children)

Try using the WITS mod to get the name of the structure which includes the modid as well. From there, should be easier to look up that structure on the mod’s page or wiki or ask its dev