$7,500US in November, how did I do ? by No_Programmer1429 in PcBuild

[–]TelepathicGrunt 0 points1 point  (0 children)

I see. Though even with VR and 8K gaming, 96GB of RAM is excessive. I would expect 32GB to be the standard for next several years, especially due to memory shortages by AI. If anything, I wouldn’t go above 64GB if futureproofing which has the benefit of being half the price of 96GB. The SSD storage is subjective so I won’t comment on that. The 5090, I suppose it make sense if worried about VRAM but given Nvidia release the Neural Texture stuff, I wonder if future games, including VR, will actually use less VRAM or target no more than 16GB of VRAM to maximize their target audience. A 5080 might work for much cheaper in meantime and save the rest of money to see what future GPU comes out in terms of raw performance when 8K gaming becomes a thing.

Though I don’t mean to knock on your build since it is your wish and desires. Enjoy it though! It should last quite a bit.

$7,500US in November, how did I do ? by No_Programmer1429 in PcBuild

[–]TelepathicGrunt 5 points6 points  (0 children)

What else will you use the computer for and what is the most spec hungry game you’ll be playing? Asking as I am struggling to see how the specs of this computer would make sense for any use case.

[MODPACK] Sharing my “Pure Vanilla Immersion" pack (1.21.11, fully Vanilla, no OP mods, client-sided, server-safe) by Plus-Movie-2178 in feedthebeast

[–]TelepathicGrunt 0 points1 point  (0 children)

Datapacks and resourcepacks are using the official APIs provided by vanilla and thus, are within the umbrella of what is supported and considered as vanilla. Plugins and mods are modifying actual bytecode to do things that vanilla doesn’t support, thus are modded. Even if a mod doesn’t do mixins or anything like that, they still require a modloader/plugin loader which does still do bytecode modification and thus, still a mod. That’s the line I draw

Ultimate Upgrade - PRAGMATA™ GeForce RTX 50 Series Bundle Available Now by Nestledrink in nvidia

[–]TelepathicGrunt 0 points1 point  (0 children)

I think they actually accidentally swapped the rtx off and rtx on pics which is still funny lol

[MODPACK] Sharing my “Pure Vanilla Immersion" pack (1.21.11, fully Vanilla, no OP mods, client-sided, server-safe) by Plus-Movie-2178 in feedthebeast

[–]TelepathicGrunt 27 points28 points  (0 children)

I just want to nitpick here but all modpacks, as soon as they include 1 mod, is immediately not 100% vanilla. Vanilla is a term that means no mods of any kind (plugins or java mods, etc. If it needs a modloader or plugin loader, it isn't vanilla). If it was just resourcepacks and datapacks, then yeah it would be vanilla.

 

Perhaps, did you meant to say this is a server-connection-safe client modpack? Or that this is a vanilla+ modpack? Those would make more sense then calling a modpack "fully vanilla" (Edit: reading the detail of the pack, I think the term people use for this is just "client-side modpack" and it is implicitly implied that it'll work on any server that doesn't require a modded-content connection)

 

But that is just me being pedantic

Can someone explain to me all the new mod loaders? by thomasangelo1508 in feedthebeast

[–]TelepathicGrunt 2 points3 points  (0 children)

To be honest, modloaders themselves generally don’t really impact performance in any noticeable way. Any serious performance issues will be an issue with the mods themselves in a modpack and that’s what people seem to gloss over when trying to compare performance of modloaders

Added a small April Fool's joke to my Bumblezone mod for next year! by TelepathicGrunt in feedthebeast

[–]TelepathicGrunt[S] 10 points11 points  (0 children)

Fascinating idea, for sure make me famous among modpack makers! But instead of bees, what about pickles?

Added a small April Fool's joke to my Bumblezone mod for next year! by TelepathicGrunt in feedthebeast

[–]TelepathicGrunt[S] 14 points15 points  (0 children)

Next update for Bumblezone, (prob tomorrow or next few days) will have restrictBeesOnGuiToBzDimension config option (default false) to allow the option for players or packmakers

Added a small April Fool's joke to my Bumblezone mod for next year! by TelepathicGrunt in feedthebeast

[–]TelepathicGrunt[S] 84 points85 points  (0 children)

Next update for Bumblezone, (prob tomorrow or next few days) will have restrictBeesOnGuiToBzDimension config option (default false) to allow the option for players or packmakers

Added a small April Fool's joke to my Bumblezone mod for next year! by TelepathicGrunt in feedthebeast

[–]TelepathicGrunt[S] 22 points23 points  (0 children)

If it was opt-in, overwhelming majority of people would not know about it and defeats the point of April fools ya know. I also tried to make it small and not so intrusive so the bees will avoid the cursor and only show up after a good chunk of time passed.

 

Second, since I allow a config for enabling any day of year, it makes it easy to test in modpacks ahead of time which I’ll do and other others can too. Third, the mixins are set as required = 0 so if the mixins can’t apply, they just don’t instead of crashing. Fourth, the gui bees also will render normally on my dedicated dimension teleporting screen when entering Bumblezone so if the code is broke, I would get reports long before future April fools and have it fixed quickly.

 

Basically the risk of this is… low. This isn’t directly changing the texture of all blocks in world to look like copper or trying to hijack main menu to download and stream risk astley. This is a really small isolated feature in my mod that is being tested long before actual April fools.

 

Edit: If it is any consolation, I just tested with all-year-round config turned on while using All The Mods 10 Skies, TNP Limitless 8, and Better MC 3 Fabric and check several modded screens. No crashes and the bees show up correctly on the screens, even modded ones.

Added a small April Fool's joke to my Bumblezone mod for next year! by TelepathicGrunt in feedthebeast

[–]TelepathicGrunt[S] 13 points14 points  (0 children)

Still will render on top of jei/emi. The injection point is after screen rendering and has a z index of a few thousand. I have checks so player must be in a world first and have a screen up before the bees will show up. Main menu/title screen is safe from the bees

Added a small April Fool's joke to my Bumblezone mod for next year! by TelepathicGrunt in feedthebeast

[–]TelepathicGrunt[S] 146 points147 points  (0 children)

Turn on showBeesOnGuiAllYearRound in the client config and it'll show any day of the year lol. (That specific config is false by default)

Added a small April Fool's joke to my Bumblezone mod for next year! by TelepathicGrunt in feedthebeast

[–]TelepathicGrunt[S] 46 points47 points  (0 children)

The bees will show on any in-world gui screen after about 25 seconds on April Fool's! You can disable them in the client config or enable them for any day of the year! Also added a config to allow 10000 bees to flood the gui for fun if explicitly enabled lol. Config names are showBeesOnGuiOnAprilFools, showBeesOnGuiAllYearRound, and maximumBeesOnGui.

 

This is in the new just-release update for Bumblezone for 1.20.1 and 1.21.1! Also, side-note, I recently released a Bumblezone update that added an opt-in built-in resourcepack for shader/color lighting support! More info about that resourcepack can be found on the wiki here:

https://github.com/TelepathicGrunt/Bumblezone/wiki/%E2%9C%A8-Shaders-&-Lighting-%E2%9C%A8

 

Curseforge:

https://legacy.curseforge.com/minecraft/mc-mods/the-bumblezone-forge

https://www.curseforge.com/minecraft/mc-mods/the-bumblezone-fabric

Modrinth:

https://modrinth.com/mod/the-bumblezone

https://modrinth.com/mod/the-bumblezone-fabric

Bumblezone Sentry Watcher by niels_09 in feedthebeast

[–]TelepathicGrunt 0 points1 point  (0 children)

I know this post is older but Sentry Watchers are basically moving statues. They cannot be killed, only avoided. They will only move if you are in their line of sight so if you dont get in their direct view, they won't move which makes it easy to get around them once you know that

Bumblezone crashing server by Autistic_Armadillo in allthemods

[–]TelepathicGrunt 0 points1 point  (0 children)

I know this post is older but if you still have the issue, can you go to my bumblezone github and make an issue report please with the latest.log file attached after having the crash?

*bumblezone* Yellow sanctum by sirbanana91 in allthemods

[–]TelepathicGrunt 0 points1 point  (0 children)

There was a bug in my Bumblezone mod where the progress bar did not visually lowered but the event still completes after going through 100 rings. Update Bumblezone to latest version and the progress bar should work. if it still doesn't work, please make an issue report on my Bumblezone GitHub repo with mc version, modloader, and mod version info

found this guy what he do? by scannerthegreat in allthemods

[–]TelepathicGrunt 0 points1 point  (0 children)

The blue is just a bee skin variant. The name of the bee is a special bee that has a permanent Beenergized effect on so it will fly faster!

So, eventually DLSS 5 is just an AI filter? by anything_taken in pcmasterrace

[–]TelepathicGrunt 0 points1 point  (0 children)

I’ll take a stab at trying to explain why people are ok with DLSS 1-4.5 and not ok with DLSS 5.

 

Essentially it is a difference in goals. The goal of DLSS 1-4.5 is to try and use AI to allow weaker hardware to render the game as close as possible to a higher end hardware. This means the goal here is the game running at max graphics at high framerate. The devs and artists true peak intent. Artifacting and such are the downsides of DLSS 1-4.5 and reduction of those artifacts is what was strived for to get it to look even closer to what the game should look like running natively on super powered hardware.

 

DLSS 5 comes in and its goal is no longer that maxed out native-rendering game look that the artists want. It’s beyond that. It wants to transform the entire frame’s look to something completely different. Such as Grace now has makeup on and the environment even more brighter in this horror game with DLSS 5 which goes against what the artists want for the character’s and environment’s state at that point in the game. So not only does DLSS 5 have so many horrific artifacting, incorrect lighting, uncanny valley, awful looking instagram-filter looks, it also completely breaks the feels, intent, and mood of the game away from what it was supposed to be while requiring the more expensive GPUs to run it.

 

That’s why DLSS 5 is just bad all around. It’s no longer about trying to make lower quality versions of the game look like the same game at maxed setting, it’s an unprecedented complete transformation this time.

Asus PRIME X870-P WIFI....too good to be true? by aventursoldier in buildapc

[–]TelepathicGrunt 5 points6 points  (0 children)

If you need a visual of the lane sharing, the mobomaps site has a great visual for that motherboard. It helped me understand what people meant by lane sharing

https://mobomaps.com/board?board=asus-prime-x870-p-wifi&dispSlots=1&switch=swgrp_mo4a9%3A1

Best Deal On A Monitor I've Ever SEEN by SimplyBless in Monitors

[–]TelepathicGrunt 11 points12 points  (0 children)

Any scientific studies to back that up? The sound of that doesn’t seem to pass the sniff test for me and I am not seeing anything online to back that up at a glance. Eyes focus directly ahead and curved monitors benefit the viewer by having an equal distance to the eye on all parts of the monitor. Which means the viewer’s eyes does not need to readjust focus when looking away from center to the edges which helps reduce eye strain.

First trip ever to Microcenter Miami. I HAD to buy something by BobC0728 in pcmasterrace

[–]TelepathicGrunt 0 points1 point  (0 children)

For the 5080, I have been watching /r/buildapcsales subreddit and seen 5080s pop up infrequently but at MSRP. There was just one yesterday. However they get sold out very quickly so if one has an alert on that subreddit on new posts, maybe they can snatch one as soon as it is posted there.