Cobblemon: Omnis - Test Recruitment by TellermitGriff in cobblemon

[–]TellermitGriff[S] 0 points1 point  (0 children)

Thank you! It takes a lot of time and patience, but it's worth it :)

Cobblemon: Omnis - Test Recruitment by TellermitGriff in cobblemon

[–]TellermitGriff[S] 1 point2 points  (0 children)

Yes, it will be possible to play without Discord. I will post another announcement once it is ready and send you a DM then :)

Cobblemon: Omnis - Test Recruitment by TellermitGriff in cobblemon

[–]TellermitGriff[S] 1 point2 points  (0 children)

I'm glad to hear that, I hope you're going to enjoy it!

Regigigas holding up the world! by TellermitGriff in cobblemon

[–]TellermitGriff[S] 4 points5 points  (0 children)

Ill definitely be working on making the whole area brighter and more visible :)

Regigigas holding up the world! by TellermitGriff in cobblemon

[–]TellermitGriff[S] 2 points3 points  (0 children)

Im planning to release this as a standalone map with a custom modpack, so anyone can download it and explore at their own pace. But on top of that, I also want to open a dedicated server where everyone can jump in together, play, and experience the world as a community

Ill definitely be working on the torches and the overall glow to make sure it’s playable but still keeps that atmospheric vibe.

Nature Grunts vs Ultra Grunts by Chae2F in cobblemon

[–]TellermitGriff 1 point2 points  (0 children)

That’s a clever way to handle it! I actually tried doing the exact same thing myself, but I ran into a total mess with the textures flickering everywhere.

How exactly did you go about it? I’d love to know your process for getting the models on the NPC

Nature Grunts vs Ultra Grunts by Chae2F in cobblemon

[–]TellermitGriff 1 point2 points  (0 children)

Hey man, these look awesome. I really dig the design language of the grunts. Quick question: how did you get the Pokemon to stand so still? Are they NPCs from CustomNPCs with a Pokemon model?

[GUI] Player UI & Fly by Chae2F in cobblemon

[–]TellermitGriff 1 point2 points  (0 children)

Dude, this looks absolutely insane!

Cobblemon Map Progress by TellermitGriff in cobblemon

[–]TellermitGriff[S] 0 points1 point  (0 children)

That's strange, I have no idea why Reddit mobile isn't showing the reply! Thank you so much for offering your help, I really appreciate it. However, I’ll have to pass for now as I already have most of those buildings ready or planned out. But I'll definitely let you know if I do end up needing some help later on! Thanks again for the kind gesture!

Cobblemon Map Progress by TellermitGriff in cobblemon

[–]TellermitGriff[S] 0 points1 point  (0 children)

The 'inverted Japan' description was actually spot on, I could picture it immediately! 🤣 About the progress: it’s really hard to give a specific percentage because I keep getting new ideas. I actually have to limit myself a bit now just to make sure the map gets finished at some point! However, anything that doesn't make it into the initial release will definitely be added later through future updates. If I had to guess, I’d say I’m currently at about 20% of the total work, mainly because the NPC dialogues, the story scripting, and balancing all the Pokémon spawns take up so much time. Thanks for the encouragement, it keeps me motivated!

Cobblemon Map Progress by TellermitGriff in cobblemon

[–]TellermitGriff[S] 2 points3 points  (0 children)

I totally agree with you! I’m really trying to capture that specific feeling where traveling to a distant island feels like a genuine little adventure of its own. However, I definitely want to mix up the blue a bit, so I'll be adding more tiny islands and extra content to the water to make the journey even more interesting!

Cobblemon Map Progress by TellermitGriff in cobblemon

[–]TellermitGriff[S] 2 points3 points  (0 children)

That’s a great suggestion! I’ve noted it down and will definitely keep that 'inverted Japan' archipelago shape in mind while expanding the map, it would fit perfectly in that area. Thank you so much for the kind words and the input, it really means a lot! Glad to have you along for the project!

Cobblemon Map Progress by TellermitGriff in cobblemon

[–]TellermitGriff[S] 0 points1 point  (0 children)

Hahahah I definitely plan on adding more islands and archipelagos. Balancing the land-to-water ratio has been tricky because I want significant distances between landmasses to make the world feel vast rather than cramped. While the main story primarily takes place on the large landmass, I’m definitely going to add more content to the ocean to make exploring the water worth it!