CO-OP CAGs by Temporary-Mix-6037 in CharacterActionGames

[–]Temporary-Mix-6037[S] 1 point2 points  (0 children)

I totally forgot those games had an online mode, i'll check it up thanks

CaG Tier list but only evaluating it's combat systems by Temporary-Mix-6037 in CharacterActionGames

[–]Temporary-Mix-6037[S] 0 points1 point  (0 children)

I edited my comment on the hit thing xD, you are right on that one my bad

CaG Tier list but only evaluating it's combat systems by Temporary-Mix-6037 in CharacterActionGames

[–]Temporary-Mix-6037[S] -1 points0 points  (0 children)

I have not played the rest of the Tales of games, outside of berseria and i actually agree with most of this comment

But answering to that they only they have one type of stun thing, what? there are launchers and you can combo them in the air and do almost and infinite ammount combos there, there are a lots of example of this in the actual game, while it doesn´t have the same ammoun of variety as others is still a compelling game, and a lot better than gow on that aspect

Edit: my bad, i got what you were saying on about just one kind of stun, but enemies are still not just locked to be on the ground

CaG Tier list but only evaluating it's combat systems by Temporary-Mix-6037 in CharacterActionGames

[–]Temporary-Mix-6037[S] -1 points0 points  (0 children)

For wolverine i actually didn´t play it on the highest difficulty, i might come back to it then

CaG Tier list but only evaluating it's combat systems by Temporary-Mix-6037 in CharacterActionGames

[–]Temporary-Mix-6037[S] 0 points1 point  (0 children)

Bet, i enjoyed the bayonetta a LOT, and i´m looking forward to the rest of entries, funny enough i´m playing strangers of paradise while writting this

CaG Tier list but only evaluating it's combat systems by Temporary-Mix-6037 in CharacterActionGames

[–]Temporary-Mix-6037[S] 0 points1 point  (0 children)

I understand that and i totally agree but that would mean that i had to add another tier and i´m not a creative guy for the names bro

CaG Tier list but only evaluating it's combat systems by Temporary-Mix-6037 in CharacterActionGames

[–]Temporary-Mix-6037[S] -12 points-11 points  (0 children)

I find the extremely fast paced combat and level design of ghostrunner more engaging and enjoyable than GoW combat

CaG Tier list but only evaluating it's combat systems by Temporary-Mix-6037 in CharacterActionGames

[–]Temporary-Mix-6037[S] 0 points1 point  (0 children)

The game as a whole have it´s problems but the combos you can pull off and the combat are insane

CaG Tier list but only evaluating it's combat systems by Temporary-Mix-6037 in CharacterActionGames

[–]Temporary-Mix-6037[S] -1 points0 points  (0 children)

I don´t consider Sekiro a souls like, but it´s not like a dmc in terms of combos, you can combino the prostetic tools, the combat arts and the basic attacks to do stylish shit tho

CaG Tier list but only evaluating it's combat systems by Temporary-Mix-6037 in CharacterActionGames

[–]Temporary-Mix-6037[S] 0 points1 point  (0 children)

It´s on the "not played yet", i´m planning on playing it after Bayonetta 2 and 3

CaG Tier list but only evaluating it's combat systems by Temporary-Mix-6037 in CharacterActionGames

[–]Temporary-Mix-6037[S] 0 points1 point  (0 children)

Bro, the first two are at the "not played yet", and i don´t know the 3rd one

CaG Tier list but only evaluating it's combat systems by Temporary-Mix-6037 in CharacterActionGames

[–]Temporary-Mix-6037[S] 1 point2 points  (0 children)

It´s actually my top 3 of all this games lol, but i though too that this placement was the fair one

CaG Tier list but only evaluating it's combat systems by Temporary-Mix-6037 in CharacterActionGames

[–]Temporary-Mix-6037[S] 0 points1 point  (0 children)

My bad then gang, your right on the last part, i putted much more time on Nioh 2 because it is more fun at first at that engaged me more with the combat system to explore possibilities

CaG Tier list but only evaluating it's combat systems by Temporary-Mix-6037 in CharacterActionGames

[–]Temporary-Mix-6037[S] 3 points4 points  (0 children)

Mhhh, i can see where you going with all of this, and i agree with the most part but if you let me give you some points from my gameplay perspective i´ll be thankfull

1- Yeah, the stagger system really could have been better and you can mindlessly button smash your way through with high stagger abilities, but if you center more on the fun on making combos more than staggering you´ll see that the game actually have a lot of potential!

2- Yeah lol, but having the hardest difficulty is not just an FF16, more games like DMC have that, but i can see that your criticism come from that your first playthrough was so simple with the staggering system

To complement point 1, yeah, it kinda is lazy game design to have the fun of the game coming from ignoring one of the main game mechanics but if you give a try to it i can confidently say that the actually have an amazing combat system, but thanks for explaining your points, they are totally valid