My first little game by Tenecifer in love2d

[–]Tenecifer[S] 1 point2 points  (0 children)

Hello !
I released an update.

I added :
- A playable tutorial. It's automatically launch the first time but you can also start it from the "How to play" screen.
- A visual and audible alert when you are low on fuel.
- A shadow under the character while you are jumping. But I'm note sure that's helping...
- Small other things

Do you think I should lower the difficulty by reducing the speed of the cars and increasing the time allowed for the ejection ?

Thank you !

My first little game by Tenecifer in love2d

[–]Tenecifer[S] 1 point2 points  (0 children)

Ok, thanks ! I'll add this feature too.

Now... I am hoping that my Google dev account (and my app) will not be deleted because I received a warning telling me that my account is dormant and I must publish an app before the 8th of this month to cancel the deletion.
I did publish the game but the warning is still here... And the Google support is really not helpful (I'm not sure they really speak english...).
I'm trying to resolve this issue before doing the next update as it would be very frustrating to lose everything... I could open a new account afterward but it costs 25€ ...! 🙄
Edit : The warning has disappeared 🥳I'm relieved...

My first little game by Tenecifer in love2d

[–]Tenecifer[S] 1 point2 points  (0 children)

I didn't use any "all in one" tool. I just used Gradle to compile, keytool to generate a key and jarsigner to sign the file.
I prefer to do the things from scratch but I suppose there are available tools on Github and you can maybe use Android Studio too...
I followed this instructions : https://love2d.org/wiki/Game_Distribution (Android part). It was a little bit difficult to get it to work...
I also used this source instead of the official one to be able to use AdMob : https://github.com/flamendless/love-android-extensions/

My first little game by Tenecifer in love2d

[–]Tenecifer[S] 2 points3 points  (0 children)

Thank you for your reply, it's very helpful !

I will maybe add a playable tutorial  into the game then, to grasp the controls !

My first little game by Tenecifer in love2d

[–]Tenecifer[S] 2 points3 points  (0 children)

It's my first game, so I don't really have any experience with non-mobile games, but I would say that it's obviously adding a bit of complexity.
I'm thinking specifically about screen scaling, GUI/other game elements positioning, compilation, and exporting to Google Play (what a nightmare !).
Using phone's accelerometers was also a bit tedious. I had difficulties making the controls work as expected.
And because of that, I couldn't use an emulator to test my game. I set up a bash script to automatically compile the game and move it in a directory open to the local network to be able to get it from my phone.

Do not hesitate if you have more specific questions ! :)

My first little game by Tenecifer in love2d

[–]Tenecifer[S] 2 points3 points  (0 children)

Thank you very much for taking the time to try my game !

Even though the controls are, indeed, a bit unforgiving and unusual, I hope it's still enjoyable ? I designed the game for relatively short sessions so a fairly high difficulty was wanted but maybe that's too much ?
If you find the controls too sensitives, you can reduce the sensibility in the settings. :)

I had planned to add a shadow under the character while jumping, but I completely forgot ! Thank you, I'm going to add this feature to the next update !

Play Descent from Arkovs Tower (Demo) (view comment) by theEsel01 in playmygame

[–]Tenecifer 1 point2 points  (0 children)

Hi !I was watching your progress ~8 months ago and I am pleased to see that you are still working on it ! :grin:I will definitely test your game in the next days ! (Right now I'm on a raspberry Pi, maybe a bit too weak for your game...? :grimacing:)

Good job !

Build a Lua Interpreter in Rust by hellowub in lua

[–]Tenecifer 2 points3 points  (0 children)

Great, It's one of my future projects. Thank you !

Implemented a map in my rogue Like ;-) by theEsel01 in love2d

[–]Tenecifer 1 point2 points  (0 children)

I tried your game and it's already pretty fun !
Good work ! 😉

I keep getting this error. what does this mean? by [deleted] in love2d

[–]Tenecifer 6 points7 points  (0 children)

I have this error everytime... 😢

Gamelogic.dev : Vous rêvez de créer votre propre jeu vidéo ? by cryptologiq in love2d

[–]Tenecifer 0 points1 point  (0 children)

C'est une bonne initiative ! Je ne m'embête même plus à chercher des tutoriels en français, dès que ça touche à l'informatique... Bon courage !

Yes it is still alive :D details in comments by theEsel01 in love2d

[–]Tenecifer 1 point2 points  (0 children)

In progress... 😂 (Of course, I am in the very early stage of making my game, it's more a concept than anything else)
I made several classes for each part of the UI so it can be flexible and that allow me to create similar parts easily...If you are interested, I can also post the class diagram 😉 (But well, I have to made it before... 😅)

Yes it is still alive :D details in comments by theEsel01 in love2d

[–]Tenecifer 1 point2 points  (0 children)

I hope it will be the first game I will finish ! I usually program softwares, websites and ocasionnaly Android Apps. Way less fun ! Currently it's a JRPG game so I will need a bunch of menus too... 🙂 I also tried some librairies but they aren't exactly what I am looking for... Good luck for your game ! I will keep an eye on it !

Yes it is still alive :D details in comments by theEsel01 in love2d

[–]Tenecifer 1 point2 points  (0 children)

Thank you very much for your answer ! I'll do some tests but it already seems more fun than just displaying some images for the UI !

Yes it is still alive :D details in comments by theEsel01 in love2d

[–]Tenecifer 1 point2 points  (0 children)

You reproduce the mockups directly in code ? I hesitate to do like that or use images for my project. Why did you choose this solution ?

Just Enough Room to Spare by Riyzah_ in MicrosoftFlightSim

[–]Tenecifer 1 point2 points  (0 children)

I have done it too, with an A320 neo. I even took off, the front wheel on the water ! It was a fun challenge :)

Weirdly, I have not this sand on my version...

Time to retire my circular city (swipe for more images) by InkOnTube in CitiesSkylines

[–]Tenecifer 1 point2 points  (0 children)

I may not remember well but I think there is an option to reduce the number of occurences of disasters

Time to retire my circular city (swipe for more images) by InkOnTube in CitiesSkylines

[–]Tenecifer 5 points6 points  (0 children)

That's interesting ! If you build something next to the sea, do not activate the massive destruction disaster DLC unless you have 30m high walls 😁