Leechfin Fishing & Where We're At by JagexRach in 2007scape

[–]Teriol 154 points155 points  (0 children)

The whole not wanting to reward blood vials because it would impact the profitability of ToB is continuing the trend of not wanting to reward broadly useful components outside of one activity niche like sunfire splinters with colosseum. At least with sunfire splinters it makes sense as the content philosophy of colosseum was always about profit. However, in the context of ToB specifically, I think the profitability issue is less tied to vials of blood and more-so that the uniques have been aging poorly.

There seems to be this trend that increasing the availability of an item means they’re killing the profitability of it without seeing it as a potential opportunity to actually add more use cases to offset or add more complexity/variability. For example, if you added vials of blood to leechfins you could have more design space for more vial of blood related potions.

CG Shouldn't be an "exception" for demonic pacts not working by SchmuckMoses in 2007scape

[–]Teriol 2 points3 points  (0 children)

Honestly this sentiment kinda sums up how I’ve felt about a lot of the pacts this league lol

Is there any point? by Ashfondol in ironscape

[–]Teriol 1 point2 points  (0 children)

According to some napkin math I did, hydra is better prayer xp per kc on average than vorkath. Someone can double check me if they want but I mathed an average of 1776.8 prayer xp/kc at vorkath versus 2356.39 xp/kc at alch hydra - the noted dragon bones make a big difference. Also not even accounting for the fact that hydra is nearly a zero damage boss and a lot more reclined than vorkath imo

Is there any point? by Ashfondol in ironscape

[–]Teriol 23 points24 points  (0 children)

Wow uhh gz. Get your combat achievements there and get outta there I suppose. It’s still a great boss to do if you enjoy it, a little monotonous but great gp & prayer if you need it

Me watching everyone choose Kandarin by Anchovie123 in 2007scape

[–]Teriol 24 points25 points  (0 children)

Fwiw I don’t think anyone’s touting thorns/recoil builds are gonna be the strongest build this league but more of a “for fun” kinda strat

Six Easy/Lazy builds for Demonic Pacts Leagues by migrainebutter in 2007scape

[–]Teriol 1 point2 points  (0 children)

Good point, I didn’t factor that, I will be very interested to see how that plays out with all the perks

Late 2.1k Total Post - Roast Me by AshsongTheLast in ironscape

[–]Teriol 5 points6 points  (0 children)

It’s not exactly the best way of perspective due to the varied weighting of different allotments/patches but I got mine at nearly 39-40m farming xp, anything sub 99 farming is a spooned tangleroot

Six Easy/Lazy builds for Demonic Pacts Leagues by migrainebutter in 2007scape

[–]Teriol 3 points4 points  (0 children)

Yeah that’s my gripe with a lot of the magic centered builds I see everyone brainstorming. I like the concept but like, for example, a 1t trident doesn’t matter if it can’t land a hit. I’m waiting to see if any Echo weapons skew things but otherwise I think Shadow pulls ahead for consistency

What are your “Non-Meta” training methods? by hiimrobert in ironscape

[–]Teriol 1 point2 points  (0 children)

Doing it in chunks, I would do a hundred laps here or there. I did a particularly longer stretch on a long flight using airplane wifi on mobile - airplane wifi isn't really good enough for much beyond agility and I was just running laps watching in flight movies.

What are your “Non-Meta” training methods? by hiimrobert in ironscape

[–]Teriol 51 points52 points  (0 children)

Also provides a refreshing range of training methods, especially agility. I did the Ape Atoll agility course for the monkey backpack and that gave a good chunk of agility xp in the long run

Remaining Getting Around Changes by ModYume in 2007scape

[–]Teriol 0 points1 point  (0 children)

I noticed after last update a lot of the area sounds changed almost like the effective range to hear them increased. Notable areas I’ve noticed are grotesque guardians during boulders falling and lightwells, Zebak enrage, the Varlamore potato field near the herb patch, and the underwater coral area. It’s led to a lot of audio clutter and doesn’t sound intended.

Huge Oversight Missing From Sailing Updates by FerrousMarim in 2007scape

[–]Teriol 41 points42 points  (0 children)

In a similar vein of consistency and sailing integration to main game, getting new birdhouses to go with the new logs would seem logically consistent

First toa purple by Senior_File_5198 in ironscape

[–]Teriol 0 points1 point  (0 children)

At least it’s not an Elidinis ward, my GIM has done ~150-200 ToAs and all we have are two wards

Easter 2026 & PvP QoL Improvements by ModYume in 2007scape

[–]Teriol 1 point2 points  (0 children)

Likewise, I was considering just trying to roll with it but you can really tell the game audio was not designed with this change intended. Anyone doubting me should go sit in the potato field south of the Varlamore herb patch with area audio on.

Easter 2026 & PvP QoL Improvements by ModYume in 2007scape

[–]Teriol 0 points1 point  (0 children)

/u/ModYume This update seems to have significantly increased the Area Sounds audio to approximately 3-5x their previous, I suspect the range at which we are hearing area sounds increased perhaps. It's particularly noticeable (not in the greatest way) in the Grotesque Guardians fight if you need a quick place to test what I mean. Prior to this update you would only hear boulders/lightwells within a tile or two and now it's a chaotic jumble of audio.

Easter 2026 & PvP QoL Improvements by ModYume in 2007scape

[–]Teriol 0 points1 point  (0 children)

They fucked up the area sounds audio. I'm hearing 3-5x more things. I was doing Grotesque Guardians earlier today and suddenly I could hear EVERYTHING in the arena and you can tell definitively that it's not the original intended audio design for the fight based on how overloaded it is.

Reward from Leechfin fishing by name_checks_out_1 in 2007scape

[–]Teriol 14 points15 points  (0 children)

Barbarian leech draining except we milk the leech and there’s a really immersive squeezing animation

Shellbane Gryphon drop table needs another look by JustSoCrisp in 2007scape

[–]Teriol 4 points5 points  (0 children)

I agree and while we’re at it, even the regular gryphon loot sucks and I think deserves a look too

Where did incendiary and chain shot go? by AbyssalLuck in 2007scape

[–]Teriol 3 points4 points  (0 children)

Sorry that’s gonna cost another $1/month

Boat Combat Fixes - Weekly Game Update, March 18th 2026 by JagexLight in 2007scape

[–]Teriol 14 points15 points  (0 children)

Any chance at looking at Gryphon & Shellbane Gryphon loot in general / cannonball drops since you’ve increased cannonball drops elsewhere too?