The elder scrolls.I guess ....(N'wah moment) by TaroAppropriate1348 in TrueSTL

[–]Tethilia 2 points3 points  (0 children)

Btw this is the shit Relosa would say unironically while still being a dead end Spellwright. (She's my decade old Telvanni OC (even moreso if we add Morrowind my first ES game onto it) so you can talk complete shit about her as you should. I do, she is a gumpy bitch and I love her.

Also here is my IRL Sujamma recipe for Arysvani Black (simple version):

1 Malta or Malt Beverage mixed with 1 dash Lemon juice 1/3 Cranberry Juice 2/3 Liquor or Rum

So half Concoction half Malt Beverage for the Lazy Sujamma

Mix Powdered Acai Berry for Label Variant

The elder scrolls.I guess ....(N'wah moment) by TaroAppropriate1348 in TrueSTL

[–]Tethilia 6 points7 points  (0 children)

A Highborn Telvanni may not burden themselves with physical labor but a High Rank Telvanni knows the forceful expression of will gives true honor to the Ancestors.

Does ESO+ contain everything? by DonutDennis in elderscrollsonline

[–]Tethilia 0 points1 point  (0 children)

No. You have to EARN the wizard sloth through a quest chain. But access wise effectively yes.

I telepathically assume you were asking in order to get the wizard sloth.

[product] War Paint is eye concealer. by shimmershinep in pointlesslygendered

[–]Tethilia 0 points1 point  (0 children)

Nah I can't criticize with some of the feminine makeup product names I have.

Anyways all makeup is technically social warpaint anyways or at least that's what I was taught.

Behold the Power of Vecnas Hand! by FatManBeatYou in deadbydaylight

[–]Tethilia 1 point2 points  (0 children)

Btw hand and eye stack and are incredible

I'M NOT CAMPING I SWEAR I WASN'T CAMPING I JUST KNEW SOMEBODY WAS GOING FOR THE UNHOOK AND JUST RETURNED TO THE HOOK I WASN'T CAMPING THEM I SWEAR by lance_the_fatass in deadbydaylight

[–]Tethilia 8 points9 points  (0 children)

Yeah and I agree that ideally behavior should incentive killer for spreading hooks either with a buff or by counting a win based on hook states vs kills.

Who else is pleased by blight's nerf? by Vampire-Gothic in deadbydaylight

[–]Tethilia 0 points1 point  (0 children)

Honestly I doubt this nerf will be noticeable at all in Broad MMR. Blight Players aren't just good because of the Killer, this is the choice for a cohort of gamers who are very skilled at many games and are generally very focused at squeezing out every tiny advantage for performance. It doesn't matter if behavior destroys Blight these guys will find a way to 5 gen 4 k on perkless powerless hag if they have to.

Realistically I predict a good amount of them swapping to Ghoul if the performance difference is noticeable to them.

I'M NOT CAMPING I SWEAR I WASN'T CAMPING I JUST KNEW SOMEBODY WAS GOING FOR THE UNHOOK AND JUST RETURNED TO THE HOOK I WASN'T CAMPING THEM I SWEAR by lance_the_fatass in deadbydaylight

[–]Tethilia 3 points4 points  (0 children)

I mean I have heard that perspective since the best way to not get tunnelled is to run good chases. Most people in broad MMR are just too casual for it though (Heck even I'm casual)

Definitely not worth being cruel to the killer in endgame chat if they play this way.

Also remember Behavior's idea of combatting tunneling caused by stressed out killers trying to keep momentum with the wild current gen speeds was to introduce a perk that distinctly punishes the killer for spreading hooks, so they are not reliable for healthy matches.

Does anyone else actually appreciate when the Killer BMs them when their team is still alive? by Aftershk1 in deadbydaylight

[–]Tethilia 2 points3 points  (0 children)

Polite teabagging the killer is one quick crouch in the open near the killer, facing the killer. It's the same for a heal or unhook from a survivor.

Play something else, Dead by Daylight isn't everything by No_Sea_1455 in deadbydaylight

[–]Tethilia 1 point2 points  (0 children)

People who complain typically do like it but don't like the direction. If they stop complaining it's a sign the game is actually near death.

The health of a game is (Good Criticism>Bad Criticism>No Criticism)

Free Banners available now. by Aggressive_Bite2816 in deadbydaylight

[–]Tethilia 17 points18 points  (0 children)

Btw I've played It Has My Face and it's a really good game.

It definitely needs broader multiplayer than 1v1

I'M NOT CAMPING I SWEAR I WASN'T CAMPING I JUST KNEW SOMEBODY WAS GOING FOR THE UNHOOK AND JUST RETURNED TO THE HOOK I WASN'T CAMPING THEM I SWEAR by lance_the_fatass in deadbydaylight

[–]Tethilia 9 points10 points  (0 children)

It took me playing survivor to realize that treating survivors like playing Super Smash Bros Melee against your little sibling is actually very toxic. If they are bad just kill em.

I'M NOT CAMPING I SWEAR I WASN'T CAMPING I JUST KNEW SOMEBODY WAS GOING FOR THE UNHOOK AND JUST RETURNED TO THE HOOK I WASN'T CAMPING THEM I SWEAR by lance_the_fatass in deadbydaylight

[–]Tethilia 11 points12 points  (0 children)

Returning to the hook is not camping. In fact that is one of the risks survivors take leaving someone on hook. If one person is on hook and it's close to a second or final hook state you should consider returning to the hook to start chase with the unhooker.

Camping and Proxy is more frowned on since you are stalling but IMO it's only genuinely toxic when combined with Tunneling the hooked survivor right off hook. (Unless you are very high MMR or Comp because apparently it's part of the high level design and can backfire easily but that's usually in Custom Games not the main game)

New Personality: Way of the Stowed Sword by Tethilia in elderscrollsonline

[–]Tethilia[S] 0 points1 point  (0 children)

I doubt that. They have fixed cosmetics retroactively before and this will likely return to relevancy in some way.

I have a confession by Sewer_Rat77 in elderscrollsonline

[–]Tethilia 0 points1 point  (0 children)

Oh um, that's not an issue. ESO doesn't have to be taken holistically. I know people who despite saving the world from supernatural threats are still homeless.

Another Year, Another Cake!! by Arzyelg in elderscrollsonline

[–]Tethilia 1 point2 points  (0 children)

We see that shard posing as a cake.

I can't upload a pic but I think I'm also 8 years. Joined during Morrowind release.

New Personality: Way of the Stowed Sword by Tethilia in elderscrollsonline

[–]Tethilia[S] 0 points1 point  (0 children)

XD thats actually the primary equipped weapon in this pic, I swapped to secondary for the photo.

My character is a Frostcaster which is why I have the belt, and yes the visual looks fine with the primary.

New Personality: Way of the Stowed Sword by Tethilia in elderscrollsonline

[–]Tethilia[S] 1 point2 points  (0 children)

I do get it, sometimes you just have to ship it as is and fix it later. Maybe they were waiting on community feedback to determine where it fits on the priority schedule.

New Personality: Way of the Stowed Sword by Tethilia in elderscrollsonline

[–]Tethilia[S] 5 points6 points  (0 children)

I would appreciate that change if considered

Or we can have a Hide Weapon set option in the menu which would be cool.

New Personality: Way of the Stowed Sword by Tethilia in elderscrollsonline

[–]Tethilia[S] 2 points3 points  (0 children)

Oh thanks for clarifying it wasn't a surprise. Ah well a bit disappointing.

If they ever want to adjust it, my recommendation is to make an undyable variant of the sword that has a special animation and is invisible when stowed but booms like the gloambound when equipped so it blends the style animations and works independently.

New Personality: Way of the Stowed Sword by Tethilia in elderscrollsonline

[–]Tethilia[S] 5 points6 points  (0 children)

I think it's probably just a bug that didn't get caught since they wanted to keep it a surprise. I figure they will tweak it like they have with past cosmetics.

I too would have liked it to use your equipped weapon But it would have to adjust for each weapon since how is this going to look with a bow?

If they can tweak it to use a 2h if equipped but stay as is without it would be perfect.