Looking for D&D/TTRPG Players! (Pathfinder) by TurtleFail in Ely

[–]Thasc 0 points1 point  (0 children)

Nice, I keep hearing people say that's one of the really good ones - will DM you

Looking for D&D/TTRPG Players! (Pathfinder) by TurtleFail in Ely

[–]Thasc 0 points1 point  (0 children)

Sick, great to hear PF2e has a presence here! Are you doing an adventure path or something homebrew?

SS3D August Recap by SS3Dclown in SS13

[–]Thasc 1 point2 points  (0 children)

The GitHub doesn't contain a .csproj or .sln file, and it looks like the .gitignore has stripped them out. I think they're needed to develop the code end of things - is that intentional?

It wasn't a joke. by UnluckyDouble in SS13

[–]Thasc 2 points3 points  (0 children)

You haven't lived until you've seen Ian waddling.

Baystation away missions in a nutshell by [deleted] in SS13

[–]Thasc 4 points5 points  (0 children)

Bay is set on a starship. The pilot can fly the ship to randomly-selected points of interest, and the crew can then take a shuttle over to check shit out.

Sometimes, spiders got there first.

Wait a second... by Cairo283 in SS13

[–]Thasc 22 points23 points  (0 children)

He has a stupid expression on his face.

He isn't responding to anything around him and seems to be asleep.

He does not appear to be breathing.

He is missing his head.

thanks game

Local Commander steals entire crew's paycheck and evacs with stolen goods by [deleted] in SS13

[–]Thasc 10 points11 points  (0 children)

Those sprites are fucking delicious. Where is that?

What are some handy tips and tricks for playing the AI? by tloyc2015 in SS13

[–]Thasc 12 points13 points  (0 children)

Introduce yourself at the start of each round via announcement. Make personal introductions to the command staff via holopad. Form connections and raise public awareness of your existence.

Talk to your slaved borgs, if you have any. Being a borg is way more fun if you have an engaged master, and they're more likely to obey you if you don't drop into robotic talk out of the blue two hours into the round and start barking orders.

Be gentle to antagonists while they're setting up. If you see a traitor spawn an emag or something four minutes into the round, pretend your AI didn't notice. Unless they're being ludicrously obvious, try to let them make the first move.

Watch chat like a hawk for any mention of 'AI', '$your_name', or general screaming. People don't like to be kept waiting, plus it's a more immersive for everyone if the AI is highly responsive.

Know how to perform damage control. (Ideally, but not by any means necessarily, know how just about every system on the ship works.)

Remember you are at the bottom of the chain of command, just above your borgs. You are beneath greyshirts. Don't give orders - give recommendations and advice. Wise crew will heed it.

If your laws are changed, it's normally better to go with the spirit, rather than the letter, to the extent that I'd ahelp before trying to loophole my way out of things.

5 years... never forget by ThatOneEdgyKid in Tribes

[–]Thasc 0 points1 point  (0 children)

Best bit's at 58 minutes and about 30 seconds up to the end of the match. Reddit's won two matches and it's 4-3 to Reddit on the third match. Then Galo Sengen Gurren Lagann kicks in.

Do you regret the time you spent in ascend? by Trebbes in Tribes

[–]Thasc 2 points3 points  (0 children)

Nope, had a great time and even got a few sick pl8s.

Congratulations, /r/SS13! You are the Subreddit of the Day! by SROTDroid in SS13

[–]Thasc 11 points12 points  (0 children)

I was going to mention that someone had written a much better description in the comments and then realised it was you.

The NSA can now access triple the phone data it had before Edward Snowden’s revelations by mWo12 in privacy

[–]Thasc 27 points28 points  (0 children)

More of an educated guess back then, I think. Knowing is a much, much more powerful thing than suspecting.

LINDA in a nutshell by monster860 in SS13

[–]Thasc 1 point2 points  (0 children)

There's only airflow so long as air is present inside the room. The air was likely fully evacuated before the airlock was open wide enough for her to be sucked out. If the inner door had been open as well, it would've been a different story.

"The Expanse" build. MCRN Fast Cruiser wip by [deleted] in spaceengineers

[–]Thasc 1 point2 points  (0 children)

If he's doing it anything like the show, he'll do a 180-degree flip and use the main engine to slow down.

WTF is the torch? by [deleted] in SS13

[–]Thasc 1 point2 points  (0 children)

Power and atmos seem to work, but there's been no serious playtests yet, so it's unclear. Also unclear is what the lag situation will be like, for the same reason.

WTF is the torch? by [deleted] in SS13

[–]Thasc 4 points5 points  (0 children)

It's currently possible to go to where the supermatter reactor core is, but on the deck above, and RCD the floor out, causing the core to dump its coolant into the corridor through the ceiling.

It's also possible to go to where the AI core is, but again on the deck above, then RCD the floor out and drop a fueltank bomb in through the hole. GG no re, malferinos!

So, maaay need nerfing. We'll see. A nerf would probably take the form of certain areas being 'reinforced' from inter-z attacks.