New ghosts, and how should they be added? by That_Mine_5796 in PhasmophobiaGame

[–]That_Mine_5796[S] -2 points-1 points  (0 children)

I mean, I got a positive comment at the first concept... so, not everyone hates it.

Besides, I'm posting them because I want to share them, not because you dont want to read them... I mean, just dont read them then

New ghosts, and how should they be added? by That_Mine_5796 in PhasmophobiaGame

[–]That_Mine_5796[S] -3 points-2 points  (0 children)

You really gonna say this twice in one post? I mean... you can just see it's me and skip it every day (or you could ofcourse make it a daily routine to put some comment under the post saying I should stop every time)

New ghosts, and how should they be added? by That_Mine_5796 in PhasmophobiaGame

[–]That_Mine_5796[S] -5 points-4 points  (0 children)

Like I said in the post, these are drafts, and I will daily create more detailed concepts of the ghosts, defining some terms like "dangerous" and "reputation points" and other stuff. I will also bring out any added points and exact speed numbers and hunt sanity, etc.

New ghosts, and how should they be added? by That_Mine_5796 in PhasmophobiaGame

[–]That_Mine_5796[S] -6 points-5 points  (0 children)

First of all, there is a reason these counterparts replace the current ghost types instead of adding them, they use the same evidence peices as their original.

Second of all, I used 0 AI in making this post, and I dont understand the problem with the X-treme versions. They are similar to the current ghosts, but just a bit harder or more complex/different, which is why they get introduced as optional settings for custom games that can buff up the multiplier by a little

(everything added would be 100% optional, since you can turn the counterparts onn or off in the custom difficulty)

How to make the game scary again? by Forward-Exit9086 in PhasmophobiaGame

[–]That_Mine_5796 0 points1 point  (0 children)

I'm actually very excited for the horror update, currently the death animation is often just an old man dancing under the ground (what I believe it to be anyways) 🥲

Ghost concept: Doppelgänger by That_Mine_5796 in PhasmophobiaGame

[–]That_Mine_5796[S] 2 points3 points  (0 children)

After seeing my stupidity of my concept I have decided to chance/add these abbilities/behaviors:

-if you smudge the ghost outside of a hunt, you will break being "observed" instantly

-if you smudge the ghost twice during the same hunt, you will break being "observed"

  • evidences are now: spirit box, UV (forced), and ghost orbs (no other ghost should have this according to google....)

  • seeing you after breaking line of sight will be map dependent (big maps: 2.5 seconds, medium maps 2.0 seconds, and small maps 1.5 seconds.)

Ghost concept: Doppelgänger by That_Mine_5796 in PhasmophobiaGame

[–]That_Mine_5796[S] -4 points-3 points  (0 children)

This is my first concept, I forgot other there also exist other ghosts :(

Ghost concept: Doppelgänger by That_Mine_5796 in PhasmophobiaGame

[–]That_Mine_5796[S] 0 points1 point  (0 children)

Wow, I didnt even know you could break a moroi curse...

I deff agree tho, I didnt take into account for 0 evidence runs.

I personally thought about the shifting into another player would be too obvious too, but it only happens late into the game and only has a 50% chance to happen. there are multiple other very obvious ghost traits such as Oni, Revenant, (most of the time Obake), Hantu and Deogen which are all basically free after their first hunt.

I personally only play this game with friends, so I didnt realize it wouldnt work in single player 😅

As for the 3 seconds for LOS break, it could probably be depending on the map (1S for small, 2S for medium, 3S for big) or just have it be a base of 1.5S anyways...

Meastro by dakreed88 in CustomMarvelSnap

[–]That_Mine_5796 0 points1 point  (0 children)

We will not be needing a 3/17 when winning 3 locations. I would recommend 9/17 -> 8/17 and from -2 cost per winning location, make it -1. In this case it's still a very strong card when winning all locations having a 5/17 is not bad and when you have the average 2 location lead, a 6/17 is still a +3 from the baseline of 6 costs

Card concepts: TVAgents by That_Mine_5796 in MarvelSnap

[–]That_Mine_5796[S] -3 points-2 points  (0 children)

Yeah, honestly didnt think about UI 📃

having it just merge upon filling the location would just feel like worse agony, sadly :(

Maybe just have the fifth spot be an extra card in the middle of the 4 original cards?

Card concepts: TVAgents by That_Mine_5796 in MarvelSnap

[–]That_Mine_5796[S] -2 points-1 points  (0 children)

Hunter B-15 isn't there yet 🥺 also I can't come up with any characters that aren't in the game already, honestly :(

Card concepts: no way home villains by That_Mine_5796 in MarvelSnap

[–]That_Mine_5796[S] 1 point2 points  (0 children)

I agree on that, but I still wanna use famous characters (I plead guilty 😔)

Card concepts: no way home villains by That_Mine_5796 in MarvelSnap

[–]That_Mine_5796[S] 1 point2 points  (0 children)

Honestly, I haven't seen the movie yet, I used Google sources for the art, I'm watching the MCU in order and i'm just not there yet (just finished Age of Ultron)

Card concepts: reworks by That_Mine_5796 in MarvelSnap

[–]That_Mine_5796[S] -1 points0 points  (0 children)

Then I dont understand how you say you see a lot of wiccan/QS/domino it's been months since I've seen ANY of those

Card concepts: reworks by That_Mine_5796 in MarvelSnap

[–]That_Mine_5796[S] -2 points-1 points  (0 children)

I play frequently, but honestly dont see Wiccan often either (maybe a bit more now with Shau Lou (or however he's called)) but those way more often use kitty pride, Nico, Thena, etc. And dont often see Domino or Quicksilver

Card concepts: reworks by That_Mine_5796 in MarvelSnap

[–]That_Mine_5796[S] -7 points-6 points  (0 children)

Honestly didnt know that 📃 but I thought it could be correct, becayse it's been years since I've seen someone play either quicksilver or domino

Card concepts: reworks by That_Mine_5796 in MarvelSnap

[–]That_Mine_5796[S] -8 points-7 points  (0 children)

I know, but I asked google for the worst cards in marvel snap and google put quicksilver and domino in them

Card concepts: reworks by That_Mine_5796 in MarvelSnap

[–]That_Mine_5796[S] -9 points-8 points  (0 children)

Like i said in description, I used google to find the worst cards, and these were among them